Player Matchup

Tiamat
Tiamat
Blascobich
Tiamat
Level 101
God Stats
27W - 14L
1,517 SR
Queue Stats
201W - 187L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Drak117
Erlang Shen
Level 17
God Stats
2W - 5L
1,507 SR
Queue Stats
8W - 12L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
Supersnowman22
Jing Wei
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 11L
1,430 Elo+
Party 2
King Arthur
King Arthur
Sv3nBlood
King Arthur
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,311 Elo+
Party 2
Chaac
Chaac
inudra24
Chaac
Level 17
God Stats
2W - 8L
1,382 SR
Queue Stats
8W - 17L
1,452 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,451 Elo+

VS

Team Averages
Level 22
1,599 SR
1,481 Elo+
Ymir
Ymir
DzO xKappaX
Ymir
Level 14
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 1L
1,722 Elo+
Party 3
Ares
Ares
ImBoydie
Ares
Level 25
God Stats
9W - 4L
1,716 SR
Queue Stats
13W - 7L
1,548 Elo+
Solo
Cernunnos
Cernunnos
berna1234
Cernunnos
Level 24
God Stats
2W - 1L
1,563 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
oTowlee-
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,289 Elo+
Solo
Cthulhu
Cthulhu
riktorr001
Cthulhu
Level 29
God Stats
49W - 52L
1,476 SR
Queue Stats
101W - 106L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blascobich
Tiamat
14
3 / 4 / 0
8,081
539
10,347
7,772
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Drak117
Erlang Shen
13
0 / 3 / 1
7,200
480
1,933
8,611
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
11
0 / 6 / 1
6,018
401
4,894
10,209
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Sv3nBlood
King Arthur
10
2 / 4 / 1
6,036
402
5,564
11,858
7,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
inudra24
Chaac
12
0 / 1 / 1
6,507
434
922
5,829
2,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
9,533
636
9,035
7,954
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
13
2 / 1 / 8
8,277
552
5,791
12,507
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
berna1234
Cernunnos
14
3 / 2 / 6
8,040
536
8,916
11,509
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
oTowlee-
Kukulkan
13
2 / 1 / 4
7,837
522
1,867
4,249
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
riktorr001
Cthulhu
14
0 / 1 / 2
8,215
548
3,211
4,734
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
18
18
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blascobich
Tiamat
3
4
0
0.75
L
Erlang Shen
Drak117
Erlang Shen
0
3
1
0.17
W
11
0
3
12.5
W
Ares
2
1
8
6
L
Jing Wei
0
6
1
0.08
L
King Arthur
Sv3nBlood
King Arthur
2
4
1
0.63
W
Cernunnos
berna1234
Cernunnos
3
2
6
3
L
Chaac
inudra24
Chaac
0
1
1
0.5
W
Kukulkan
oTowlee-
Kukulkan
2
1
4
4
W
Cthulhu
riktorr001
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
28,820
44,279
Taken
40,953
20,972
Mitigated
25,908
9,120
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blascobich
Tiamat
10,347
1,880
0
2,050
7,772
5,074
378
3,312
4,221
51,871
0
L
Erlang Shen
Drak117
Erlang Shen
1,933
956
0
1,020
8,611
3,841
0
2,790
5,741
0
54,174
W
9,035
2,707
0
3,230
7,954
4,170
0
1,461
6,426
64,874
0
W
Ares
5,791
432
0
3,468
12,507
11,005
677
1,108
11,103
25,163
0
L
Jing Wei
4,894
3,976
0
2,430
10,209
2,682
144
4,082
6,127
0
31,266
L
King Arthur
Sv3nBlood
King Arthur
5,564
1,322
0
2,244
11,858
7,137
319
6,433
5,401
0
18,145
W
Cernunnos
berna1234
Cernunnos
8,916
4,376
0
4,778
11,509
4,656
2,725
3,787
7,572
0
62,742
L
Chaac
inudra24
Chaac
922
18
0
1,376
5,829
2,238
119
2,669
2,885
0
30,003
W
Kukulkan
oTowlee-
Kukulkan
1,867
474
0
1,722
4,249
1,560
266
3,068
1,181
28,848
0
W
Cthulhu
riktorr001
Cthulhu
3,211
287
0
860
4,734
4,517
496
923
3,794
41,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
41,902
329
Minions Killed
442
0
Camps Cleared
0
1,449,573
Distance Traveled
1,340,113
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,081
539
86
6
0
297,950
2
L
Erlang Shen
7,200
480
92
6
0
288,715
0
W
Ymir
9,533
636
118
8
0
297,946
0
W
Ares
8,277
552
33
2
0
279,979
6
L
Jing Wei
6,018
401
54
4
0
273,353
2
L
King Arthur
6,036
402
29
2
0
276,890
2
W
Cernunnos
8,040
536
109
7
0
235,323
3
L
Chaac
6,507
434
68
5
0
312,665
0
W
Kukulkan
7,837
522
99
7
0
241,043
0
W
Cthulhu
8,215
548
83
6
0
285,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role