Player Matchup

Janus
Janus
AEAtlasAce
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 96L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
BrotherSquiwell
Ratatoskr
Level 85
God Stats
28W - 19L
1,638 SR
Queue Stats
93W - 92L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
LordBigsky
Danzaburou
Level 105
God Stats
11W - 4L
1,653 SR
Queue Stats
120W - 108L
1,570 Elo+
Party 2
Odin
Odin
Motta03
Odin
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 190L
1,455 Elo+
Party 1
Bacchus
Bacchus
W0lfhound12
Bacchus
Level 51
God Stats
80W - 65L
1,639 SR
Queue Stats
170W - 168L
1,492 Elo+
Party 2
Team Averages
Level 92
1,586 SR
1,515 Elo+

VS

Team Averages
Level 114
1,498 SR
1,516 Elo+
Ares
Ares
BelatedRoom_9
Ares
Level 99
God Stats
3W - 8L
1,251 SR
Queue Stats
583W - 562L
1,489 Elo+
Solo
Izanami
Izanami
DJ WOLF TCP
Izanami
Level 108
God Stats
3W - 5L
1,471 SR
Queue Stats
460W - 426L
1,487 Elo+
Solo
Janus
Janus
TREYDKERSON
Janus
Level 107
God Stats
6W - 5L
1,703 SR
Queue Stats
75W - 61L
1,585 Elo+
Solo
Arachne
Arachne
ThugLlfeChoseMe
Arachne
Level 106
God Stats
6W - 5L
1,490 SR
Queue Stats
36W - 29L
1,495 Elo+
Party 3
Mulan
Mulan
zPhantomGanon
Mulan
Level 152
God Stats
17W - 13L
1,578 SR
Queue Stats
408W - 342L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 8 / 7
9,905
495
8,879
12,600
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
BrotherSquiwell
Ratatoskr
17
4 / 5 / 6
10,491
525
6,957
16,418
6,516
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LordBigsky
Danzaburou
19
5 / 2 / 3
12,051
603
10,089
13,115
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Motta03
Odin
17
6 / 5 / 4
11,064
553
10,208
16,200
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
W0lfhound12
Bacchus
15
0 / 4 / 10
9,780
489
4,812
16,506
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,173
459
8,115
13,250
10,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DJ WOLF TCP
Izanami
18
4 / 3 / 1
11,040
552
11,463
11,782
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 8
11,908
595
11,983
13,176
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
8,208
410
2,486
8,965
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 6
10,307
515
15,719
18,118
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
16
Kills
24
24
Deaths
16
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
1
8
7
0.56
L
4
4
8
2
W
Ratatoskr
BrotherSquiwell
Ratatoskr
4
5
6
1.4
L
Izanami
DJ WOLF TCP
Izanami
4
3
1
1.5
W
Danzaburou
LordBigsky
Danzaburou
5
2
3
3.25
W
Odin
Motta03
Odin
6
5
4
1.6
L
7
4
8
2.75
L
3
0
0
3
W
Bacchus
W0lfhound12
Bacchus
0
4
10
1.25
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
49,766
74,839
Taken
65,291
41,868
Mitigated
37,768
20,655
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,879
891
0
440
12,600
3,959
1,063
3,964
8,331
61,445
0
L
8,115
233
1,728
1,638
13,250
10,273
38
3,828
9,360
25,902
0
W
Ratatoskr
BrotherSquiwell
Ratatoskr
6,957
1,310
0
4,806
16,418
6,516
0
3,521
12,511
0
66,276
L
Izanami
DJ WOLF TCP
Izanami
11,463
8,774
0
3,967
11,782
4,922
334
1,252
10,505
0
110,249
W
Danzaburou
LordBigsky
Danzaburou
10,089
3,797
0
5,890
13,115
5,853
936
3,873
9,149
0
104,666
W
Odin
Motta03
Odin
10,208
2,832
0
4,101
16,200
12,591
113
3,408
12,184
0
48,564
L
11,983
1,293
0
1,840
13,176
5,063
85
4,502
8,599
90,195
0
L
2,486
1,350
0
1,871
8,965
3,338
0
2,028
6,912
0
37,487
W
Bacchus
W0lfhound12
Bacchus
4,812
961
0
5,418
16,506
12,949
0
4,632
11,747
30,346
0
L
15,719
1,686
0
5,951
18,118
14,172
27
2,081
15,537
0
60,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,291
Gold Earned
50,636
527
Minions Killed
600
0
Camps Cleared
0
1,937,874
Distance Traveled
1,756,573
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,905
495
121
6
0
337,084
0
L
Ares
9,173
459
27
1
0
406,248
2
W
Ratatoskr
10,491
525
107
5
0
442,366
1
L
Izanami
11,040
552
227
11
0
356,189
6
W
Danzaburou
12,051
603
177
9
0
381,216
5
W
Odin
11,064
553
86
4
0
373,968
1
L
Janus
11,908
595
172
9
0
389,482
2
L
Arachne
8,208
410
80
4
0
255,424
0
W
Bacchus
9,780
489
36
2
0
403,240
4
L
Mulan
10,307
515
94
5
0
349,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role