Player Matchup

Hercules
Hercules
ACIDSUPREMA
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,369 Elo+
Solo
Ymir
Ymir
BackwardsHoodie
Ymir
Level 44
God Stats
4W - 7L
1,680 SR
Queue Stats
154W - 169L
1,520 Elo+
Party 3
Izanami
Izanami
PolarExpress11
Izanami
Level 5
God Stats
0W - 3L
1,476 SR
Queue Stats
1W - 6L
1,278 Elo+
Solo
Hera
Hera
Trashhgod
Hera
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 47L
1,611 Elo+
Party 3
Chang'e
Chang'e
Tsyuun
Chang'e
Level 21
God Stats
56W - 46L
1,580 SR
Queue Stats
154W - 161L
1,518 Elo+
Party 3
Team Averages
Level 19
1,547 SR
1,459 Elo+

VS

Team Averages
Level 27
1,459 SR
1,373 Elo+
Awilix
Awilix
Beamord5
Awilix
Level 34
God Stats
2W - 1L
1,311 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 1
Medusa
Medusa
Degran Kobss
Medusa
Level 22
God Stats
16W - 12L
1,604 SR
Queue Stats
41W - 49L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
LordCamric
Cthulhu
Level 23
God Stats
7W - 10L
1,420 SR
Queue Stats
57W - 58L
1,372 Elo+
Party 2
Merlin
Merlin
MikeyDoodleStud
Merlin
Level 48
God Stats
14W - 10L
1,462 SR
Queue Stats
58W - 60L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
oOStarlightOo
Guan Yu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACIDSUPREMA
Hercules
7
0 / 4 / 1
4,530
453
890
7,023
5,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 4 / 0
4,396
440
778
5,998
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 1 / 0
3,656
366
873
1,134
327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
10
1 / 3 / 0
5,748
575
2,683
5,637
1,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Tsyuun
Chang'e
9
0 / 2 / 0
4,744
474
783
5,012
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beamord5
Awilix
11
2 / 0 / 5
6,250
625
4,479
5,900
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
9
1 / 1 / 3
5,154
515
2,126
3,486
937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LordCamric
Cthulhu
9
4 / 0 / 1
5,436
544
2,461
5,579
1,932
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 1
6,425
643
3,643
1,516
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
12
4 / 1 / 1
6,619
662
2,997
4,683
3,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
ACIDSUPREMA
Hercules
0
4
1
0.13
L
1
4
0
0.25
W
Awilix
Beamord5
Awilix
2
0
5
4.5
W
Medusa
1
1
3
2.5
W
Cthulhu
LordCamric
Cthulhu
4
0
1
4.5
W
3
0
1
3.5
L
0
1
0
0
L
Hera
1
3
0
0.33
L
Chang'e
Tsyuun
Chang'e
0
2
0
0
W
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,007
Damage
15,706
24,804
Taken
21,164
11,476
Mitigated
8,687
6,493
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ACIDSUPREMA
Hercules
890
568
0
1,012
7,023
5,335
0
967
6,056
73
13,738
L
778
10
0
988
5,998
2,876
0
1,926
4,072
9,026
0
W
Awilix
Beamord5
Awilix
4,479
1,867
0
3,018
5,900
2,095
0
1,102
4,722
0
33,184
W
Medusa
2,126
831
147
147
3,486
937
1,013
423
3,063
0
23,278
W
Cthulhu
LordCamric
Cthulhu
2,461
145
717
1,919
5,579
1,932
390
355
5,224
16,537
0
W
3,643
346
0
500
1,516
402
350
0
1,516
31,907
0
L
873
584
0
15
1,134
327
0
535
599
0
5,944
L
Hera
2,683
880
0
2,478
5,637
1,407
0
165
5,472
33,830
0
L
Chang'e
Tsyuun
Chang'e
783
34
64
1,936
5,012
1,531
0
2,511
2,501
18,243
0
W
Guan Yu
2,997
726
238
1,922
4,683
3,321
254
2,306
2,377
0
33,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
29,884
185
Minions Killed
269
0
Camps Cleared
0
738,207
Distance Traveled
963,607
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,530
453
35
4
0
156,679
0
L
Ymir
4,396
440
17
2
0
173,117
0
W
Awilix
6,250
625
65
7
0
209,644
3
W
Medusa
5,154
515
48
5
0
200,599
0
W
Cthulhu
5,436
544
31
3
0
160,887
0
W
Merlin
6,425
643
52
5
0
176,643
0
L
Izanami
3,656
366
10
1
0
62,716
0
L
Hera
5,748
575
77
8
0
158,428
1
L
Chang'e
4,744
474
46
5
0
187,267
0
W
Guan Yu
6,619
662
73
7
0
215,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role