Player Matchup

Neith
Neith
A-Danger-Tree
Neith
Level 12
God Stats
3W - 6L
1,396 SR
Queue Stats
121W - 127L
1,326 Elo+
Party 1
Fenrir
Fenrir
BVRigoni
Fenrir
Level 26
God Stats
22W - 29L
1,509 SR
Queue Stats
48W - 49L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ChampagnePolice
Cthulhu
Level 8
God Stats
22W - 23L
1,555 SR
Queue Stats
54W - 70L
1,471 Elo+
Party 1
Ares
Ares
L0M0_pop
Ares
Level 20
God Stats
23W - 28L
1,468 SR
Queue Stats
67W - 71L
1,423 Elo+
Party 1
Poseidon
Poseidon
SweatyBillyGoat
Poseidon
Level 20
God Stats
6W - 9L
1,562 SR
Queue Stats
6W - 10L
1,314 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,388 Elo+

VS

Team Averages
Level 25
1,669 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
FrostyTiddie
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
44W - 30L
1,513 Elo+
Solo
Ares
Ares
Proximity_Khepri
Ares
Level 27
God Stats
11W - 5L
1,745 SR
Queue Stats
195W - 176L
1,628 Elo+
Solo
Ao Kuang
Ao Kuang
Smellycheez
Ao Kuang
Level 29
God Stats
11W - 6L
1,742 SR
Queue Stats
48W - 53L
1,586 Elo+
Party 2
Cerberus
Cerberus
aiducDCA
Cerberus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 37L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
dherco
Cthulhu
Level 25
God Stats
229W - 172L
1,611 SR
Queue Stats
452W - 437L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
7,683
366
4,325
13,060
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
BVRigoni
Fenrir
14
2 / 12 / 5
9,137
435
10,199
23,056
12,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 6 / 3
9,520
453
10,560
18,211
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
15
3 / 8 / 3
9,441
450
7,091
23,619
13,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
14
1 / 13 / 2
8,910
424
10,396
18,307
5,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrostyTiddie
Ah Muzen Cab
20
13 / 1 / 8
12,780
609
18,896
15,531
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 25
11,569
551
10,400
11,620
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Smellycheez
Ao Kuang
18
17 / 3 / 17
12,725
606
18,478
25,660
12,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
aiducDCA
Cerberus
16
5 / 4 / 16
10,731
511
10,601
18,048
13,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
dherco
Cthulhu
17
6 / 2 / 21
11,615
553
21,204
16,750
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
10
Kills
46
47
Deaths
10
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Fenrir
BVRigoni
Fenrir
2
12
5
0.38
L
4
6
3
0.92
W
Ah Muzen Cab
FrostyTiddie
Ah Muzen Cab
13
1
8
17
L
Ares
3
8
3
0.56
W
5
0
25
17.5
W
Ao Kuang
Smellycheez
Ao Kuang
17
3
17
8.5
L
Poseidon
1
13
2
0.15
W
Cerberus
aiducDCA
Cerberus
5
4
16
3.25
W
Cthulhu
dherco
Cthulhu
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
79,579
96,253
Taken
87,609
49,653
Mitigated
58,449
13,350
Healing
31,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,325
2,729
0
1,256
13,060
3,457
397
4,952
8,058
0
27,258
L
Fenrir
BVRigoni
Fenrir
10,199
2,598
476
5,170
23,056
12,183
220
14,191
8,590
0
54,339
L
10,560
961
391
1,197
18,211
15,517
90
12,258
5,568
39,052
0
W
Ah Muzen Cab
FrostyTiddie
Ah Muzen Cab
18,896
8,009
0
4,918
15,531
6,725
201
4,438
11,093
0
123,703
L
Ares
7,091
209
489
2,205
23,619
13,177
0
15,617
7,727
21,726
0
W
10,400
454
0
3,157
11,620
11,733
201
3,453
8,117
25,416
0
W
Ao Kuang
Smellycheez
Ao Kuang
18,478
6,948
0
12,341
25,660
12,742
1,553
5,386
20,199
89,032
0
L
Poseidon
10,396
1,640
0
2,166
18,307
5,319
103
12,080
5,627
55,007
0
W
Cerberus
aiducDCA
Cerberus
10,601
1,093
0
3,329
18,048
13,613
1,254
6,127
10,878
43,922
0
W
Cthulhu
dherco
Cthulhu
21,204
1,295
1,251
6,086
16,750
13,636
1,674
8,775
7,768
77,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
59,420
344
Minions Killed
502
0
Camps Cleared
0
1,696,610
Distance Traveled
2,062,206
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,683
366
60
3
0
288,726
0
L
Fenrir
9,137
435
99
5
0
336,488
0
L
Cthulhu
9,520
453
63
3
0
360,202
0
W
Ah Muzen Cab
12,780
609
173
8
0
409,330
0
L
Ares
9,441
450
29
1
0
366,134
6
W
Ares
11,569
551
20
1
0
448,660
7
W
Ao Kuang
12,725
606
89
4
0
416,131
5
L
Poseidon
8,910
424
93
4
0
345,060
3
W
Cerberus
10,731
511
100
5
0
398,221
1
W
Cthulhu
11,615
553
120
6
0
389,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role