Player Matchup

Zhong Kui
Zhong Kui
AxesBigs
Zhong Kui
Level 88
God Stats
7W - 7L
1,727 SR
Queue Stats
255W - 221L
1,468 Elo+
Party 3
Anhur
Anhur
FabFajita
Anhur
Level 29
God Stats
15W - 16L
1,470 SR
Queue Stats
281W - 340L
1,417 Elo+
Party 1
Bastet
Bastet
KingOfThursdays
Bastet
Level 40
God Stats
1W - 7L
1,500 SR
Queue Stats
175W - 222L
1,389 Elo+
Party 1
Fenrir
Fenrir
NuclearSlam
Fenrir
Level 69
God Stats
2W - 2L
1,174 SR
Queue Stats
222W - 217L
1,434 Elo+
Party 3
Khepri
Khepri
Oodyyz
Khepri
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
220W - 266L
1,487 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,439 Elo+

VS

Team Averages
Level 55
1,476 SR
1,469 Elo+
Cthulhu
Cthulhu
BuSeSBridGeS
Cthulhu
Level 24
God Stats
12W - 22L
1,381 SR
Queue Stats
34W - 50L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HiggleForn
Tsukuyomi
Level 29
God Stats
9W - 14L
1,277 SR
Queue Stats
54W - 72L
1,367 Elo+
Party 2
Hercules
Hercules
Joqsan
Hercules
Level 155
God Stats
4W - 3L
1,976 SR
Queue Stats
193W - 155L
1,662 Elo+
Party 4
The Morrigan
The Morrigan
JulietaChz
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,625 Elo+
Party 4
Danzaburou
Danzaburou
Sumchi
Danzaburou
Level 46
God Stats
1W - 7L
1,245 SR
Queue Stats
35W - 58L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AxesBigs
Zhong Kui
20
5 / 6 / 9
16,653
505
17,855
28,083
18,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
FabFajita
Anhur
20
13 / 9 / 16
17,283
524
32,468
26,221
11,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 6 / 15
17,287
524
32,573
27,122
11,334
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
4 / 8 / 6
15,582
472
14,603
24,759
25,907
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Oodyyz
Khepri
20
2 / 11 / 24
15,357
465
10,933
29,670
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuSeSBridGeS
Cthulhu
17
1 / 13 / 14
13,792
418
15,134
36,029
14,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
HiggleForn
Tsukuyomi
20
9 / 9 / 8
16,172
490
26,631
32,674
14,401
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Joqsan
Hercules
20
9 / 2 / 10
18,642
565
18,877
34,642
48,778
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
JulietaChz
The Morrigan
20
10 / 3 / 6
18,587
563
17,884
14,470
6,768
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sumchi
Danzaburou
20
11 / 11 / 6
17,345
526
22,966
31,675
11,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
84
37
Kills
40
40
Deaths
38
70
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AxesBigs
Zhong Kui
5
6
9
1.58
L
Cthulhu
BuSeSBridGeS
Cthulhu
1
13
14
0.62
W
Anhur
FabFajita
Anhur
13
9
16
2.33
L
Tsukuyomi
HiggleForn
Tsukuyomi
9
9
8
1.44
L
Hercules
Joqsan
Hercules
9
2
10
7
L
The Morrigan
JulietaChz
The Morrigan
10
3
6
4.33
W
13
6
15
3.42
W
Fenrir
4
8
6
0.88
W
Khepri
Oodyyz
Khepri
2
11
24
1.27
L
Danzaburou
Sumchi
Danzaburou
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,432
Damage
101,492
135,855
Taken
149,490
85,218
Mitigated
95,741
35,262
Healing
46,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AxesBigs
Zhong Kui
17,855
1,910
716
10,533
28,083
18,711
4,327
5,105
22,978
133,872
0
L
Cthulhu
BuSeSBridGeS
Cthulhu
15,134
2,319
210
6,435
36,029
14,369
1,530
5,501
30,528
49,649
0
W
Anhur
FabFajita
Anhur
32,468
18,527
0
8,742
26,221
11,190
2,573
6,175
19,252
0
100,430
L
Tsukuyomi
HiggleForn
Tsukuyomi
26,631
12,571
0
13,212
32,674
14,401
0
6,978
25,696
0
112,951
L
Hercules
Joqsan
Hercules
18,877
6,829
539
16,381
34,642
48,778
3,345
7,383
27,259
0
120,422
L
The Morrigan
JulietaChz
The Morrigan
17,884
3,057
0
2,251
14,470
6,768
1,729
5,473
8,997
145,734
14,760
W
32,573
12,129
0
7,978
27,122
11,334
2,628
5,519
21,603
0
128,745
W
Fenrir
14,603
5,011
0
3,913
24,759
25,907
340
2,055
22,704
2,491
93,220
W
Khepri
Oodyyz
Khepri
10,933
480
0
3,380
29,670
18,076
66
6,085
23,223
54,173
0
L
Danzaburou
Sumchi
Danzaburou
22,966
17,894
0
7,611
31,675
11,425
2,378
6,955
24,720
0
115,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,162
Gold Earned
84,538
662
Minions Killed
783
0
Camps Cleared
0
2,911,668
Distance Traveled
2,835,071
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,653
505
199
6
0
568,883
4
L
Cthulhu
13,792
418
51
2
0
543,344
0
W
Anhur
17,283
524
116
4
0
547,293
3
L
Tsukuyomi
16,172
490
138
4
0
595,075
1
L
Hercules
18,642
565
215
7
0
605,681
11
L
The Morrigan
18,587
563
229
7
0
607,873
2
W
Bastet
17,287
524
136
4
0
690,555
0
W
Fenrir
15,582
472
152
5
0
554,072
5
W
Khepri
15,357
465
59
2
0
550,865
7
L
Danzaburou
17,345
526
150
5
0
483,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role