Player Matchup

Odin
Odin
Bronze III
Guanchaca
Odin
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Set
Set
Bronze III
Jhatdan
Set
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
andersonxp
Merlin
Bronze III
Level 156
God Stats
2W - 0L
1,681 SR
Queue Stats
35W - 25L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,560 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,524 SR
1,460 MMR
Aphrodite
Aphrodite
Gold II
TaqueroMEX123
Aphrodite
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,569 MMR
Solo
Neith
Neith
Gold V
Wigglewithit1105
Neith
Gold V
Level 82
God Stats
18W - 25L
1,572 SR
Queue Stats
84W - 124L
1,313 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Xepcoh
Cu Chulainn
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 5 / 18
10,838
677
10,490
16,193
12,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
16
9 / 4 / 7
12,360
773
13,192
17,156
16,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
andersonxp
Merlin
16
8 / 2 / 8
12,017
751
12,272
8,045
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CabrakanTiamatNoxYemojaScylla

VS

Bans
PersephoneGebAh PuchGaneshaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TaqueroMEX123
Aphrodite
15
3 / 7 / 4
11,278
705
6,619
14,829
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 6
10,418
651
10,549
12,063
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Xepcoh
Cu Chulainn
13
6 / 7 / 3
11,351
709
14,159
19,681
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
10
11
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
1
5
18
2
W
Set
9
4
7
3.13
L
Aphrodite
TaqueroMEX123
Aphrodite
3
7
4
0.71
L
1
5
6
0.8
L
Cu Chulainn
Xepcoh
Cu Chulainn
6
7
3
1.07
W
Merlin
andersonxp
Merlin
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
31,327
41,394
Taken
46,573
31,999
Mitigated
26,253
7,829
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,490
3,859
0
3,140
16,193
12,392
817
2,635
13,558
0
29,480
W
Set
13,192
5,653
0
2,632
17,156
16,262
805
2,437
14,719
0
62,201
L
Aphrodite
TaqueroMEX123
Aphrodite
6,619
663
4,536
6,481
14,829
6,719
28
3,082
11,747
48,603
0
L
10,549
4,414
0
2,978
12,063
4,482
770
3,661
8,402
0
49,844
L
Cu Chulainn
Xepcoh
Cu Chulainn
14,159
5,555
0
2,026
19,681
15,052
482
6,017
13,664
0
34,684
W
Merlin
andersonxp
Merlin
12,272
594
368
1,689
8,045
3,345
1,489
1,629
6,416
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
33,047
194
Minions Killed
179
0
Camps Cleared
0
879,838
Distance Traveled
856,304
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,838
677
31
2
0
318,986
3
W
Set
12,360
773
79
5
0
307,311
2
L
Aphrodite
11,278
705
65
4
0
268,152
3
L
Neith
10,418
651
83
5
0
281,036
4
L
Cu Chulainn
11,351
709
31
2
0
307,116
1
W
Merlin
12,017
751
84
5
0
253,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role