Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CommanderWes75
Ra
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 27L
1,219 Elo+
Party 3
Anubis
Anubis
Mack n cheez21
Anubis
Level 8
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 28L
987 Elo+
Party 3
Cerberus
Cerberus
spiritmonarch
Cerberus
Level 6
God Stats
0W - 3L
1,212 SR
Queue Stats
13W - 18L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
stonebladewewere
Cthulhu
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
14W - 39L
1,241 Elo+
Party 2
Team Averages
Level 11
1,411 SR
1,237 Elo+

VS

Team Averages
Level 17
1,546 SR
1,416 Elo+
Merlin
Merlin
CMD Zambrano
Merlin
Level 18
God Stats
124W - 120L
1,575 SR
Queue Stats
169W - 206L
1,345 Elo+
Party 1
Cerberus
Cerberus
Hound9246
Cerberus
Level 14
God Stats
9W - 7L
1,512 SR
Queue Stats
47W - 45L
1,386 Elo+
Solo
Janus
Janus
WHODATCHRIS
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,433 Elo+
Solo
Guan Yu
Guan Yu
fattyboi88
Guan Yu
Level 18
God Stats
3W - 0L
1,732 SR
Queue Stats
3W - 0L
1,626 Elo+
Solo
Medusa
Medusa
vongunther
Medusa
Level 16
God Stats
32W - 38L
1,411 SR
Queue Stats
32W - 47L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 4
11,854
1,078
17,782
12,992
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 12 / 5
11,313
1,028
11,974
18,570
6,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 15 / 7
11,107
1,010
12,157
20,448
8,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
spiritmonarch
Cerberus
16
2 / 6 / 7
10,711
974
7,508
17,227
11,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 16 / 5
9,707
882
7,661
29,299
27,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 0 / 19
13,843
1,258
22,126
3,428
1,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Hound9246
Cerberus
18
5 / 4 / 20
11,279
1,025
11,110
17,543
15,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 4 / 27
13,129
1,194
21,418
12,882
4,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
fattyboi88
Guan Yu
20
7 / 2 / 29
12,867
1,170
11,289
15,815
16,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
vongunther
Medusa
20
13 / 0 / 25
12,865
1,170
22,734
12,125
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
173
10
Kills
53
53
Deaths
10
28
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
4
4
1.75
W
Merlin
15
0
19
24.5
L
2
12
5
0.38
W
Cerberus
Hound9246
Cerberus
5
4
20
3.75
L
1
15
7
0.3
W
13
4
27
6.63
W
Guan Yu
fattyboi88
Guan Yu
7
2
29
10.75
L
Cerberus
spiritmonarch
Cerberus
2
6
7
0.92
L
0
16
5
0.16
W
Medusa
vongunther
Medusa
13
0
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,082
Damage
88,677
98,536
Taken
61,793
57,819
Mitigated
42,484
7,512
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,782
9,636
0
906
12,992
4,138
0
6,563
6,429
0
38,908
W
Merlin
22,126
1,891
0
664
3,428
1,404
0
2,126
1,302
51,407
0
L
11,974
2,013
1,322
1,568
18,570
6,526
0
11,972
6,598
55,331
0
W
Cerberus
Hound9246
Cerberus
11,110
1,266
0
2,581
17,543
15,959
0
8,605
8,938
25,039
0
L
12,157
1,465
0
1,682
20,448
8,085
0
10,490
9,958
38,918
0
W
21,418
10,526
0
545
12,882
4,542
0
9,311
3,571
32,582
0
W
Guan Yu
fattyboi88
Guan Yu
11,289
1,732
2,918
4,425
15,815
16,408
0
9,493
6,322
0
25,219
L
Cerberus
spiritmonarch
Cerberus
7,508
218
0
2,029
17,227
11,126
0
11,296
5,931
19,588
0
L
7,661
2,033
0
5
29,299
27,944
0
14,333
14,966
17,446
0
W
Medusa
vongunther
Medusa
22,734
10,811
0
1,622
12,125
4,171
0
9,765
2,360
0
44,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
63,983
237
Minions Killed
227
4
Camps Cleared
4
855,847
Distance Traveled
1,027,313
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,854
1,078
47
4
2
185,562
0
W
Merlin
13,843
1,258
76
7
1
211,239
3
L
Ra
11,313
1,028
74
7
0
168,034
1
W
Cerberus
11,279
1,025
42
4
0
148,522
0
L
Anubis
11,107
1,010
77
7
0
155,865
1
W
Janus
13,129
1,194
28
3
1
165,028
2
W
Guan Yu
12,867
1,170
24
2
1
253,403
2
L
Cerberus
10,711
974
20
2
2
148,474
2
L
Cthulhu
9,707
882
19
2
0
197,912
0
W
Medusa
12,865
1,170
57
5
1
249,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role