Player Matchup

Cu Chulainn
Cu Chulainn
PekPekKilluh
Cu Chulainn
Level 27
God Stats
38W - 44L
1,488 SR
Queue Stats
41W - 56L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
SakeBoyZuko
Baron Samedi
Level 141
God Stats
12W - 14L
1,598 SR
Queue Stats
242W - 281L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
baekuun
Amaterasu
Level 87
God Stats
79W - 94L
1,548 SR
Queue Stats
377W - 406L
1,582 Elo+
Party 1
Athena
Athena
narrzi
Athena
Level 69
God Stats
69W - 80L
1,544 SR
Queue Stats
211W - 242L
1,469 Elo+
Party 1
Sol
Sol
oodri
Sol
Level 59
God Stats
47W - 70L
1,368 SR
Queue Stats
206W - 255L
1,329 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,433 Elo+

VS

Team Averages
Level 57
1,541 SR
1,468 Elo+
Cthulhu
Cthulhu
BasedYusef
Cthulhu
Level 17
God Stats
14W - 16L
1,530 SR
Queue Stats
18W - 28L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
Leshawnaa
Aphrodite
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 148L
1,434 Elo+
Party 2
He Bo
He Bo
Megatoke XL
He Bo
Level 59
God Stats
1W - 2L
1,338 SR
Queue Stats
197W - 172L
1,486 Elo+
Party 2
Skadi
Skadi
NoGoodNiCKK
Skadi
Level 125
God Stats
1W - 1L
1,709 SR
Queue Stats
173W - 150L
1,550 Elo+
Party 2
Scylla
Scylla
Shalisaa
Scylla
Level 44
God Stats
5W - 4L
1,626 SR
Queue Stats
145W - 142L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PekPekKilluh
Cu Chulainn
19
0 / 3 / 9
12,999
448
17,011
31,008
22,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SakeBoyZuko
Baron Samedi
20
2 / 4 / 7
15,113
521
11,417
21,788
18,411
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
baekuun
Amaterasu
20
10 / 3 / 5
15,149
522
17,881
23,784
17,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
narrzi
Athena
19
2 / 2 / 12
12,949
447
9,279
21,592
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
oodri
Sol
20
3 / 2 / 6
13,451
464
7,359
14,182
4,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BasedYusef
Cthulhu
20
1 / 4 / 0
13,121
452
9,391
21,920
15,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Leshawnaa
Aphrodite
17
0 / 4 / 6
10,974
378
5,086
15,995
6,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 2
14,568
502
21,612
18,530
7,001
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 5 / 2
14,051
485
21,972
19,067
6,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Shalisaa
Scylla
19
2 / 2 / 4
12,854
443
16,382
16,586
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
17
Kills
14
14
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BasedYusef
Cthulhu
1
4
0
0.25
L
Aphrodite
Leshawnaa
Aphrodite
0
4
6
0.75
L
6
2
2
3.5
L
5
5
2
1.2
W
Cu Chulainn
PekPekKilluh
Cu Chulainn
0
3
9
1.5
W
Baron Samedi
SakeBoyZuko
Baron Samedi
2
4
7
1.38
L
Scylla
Shalisaa
Scylla
2
2
4
2
W
Amaterasu
baekuun
Amaterasu
10
3
5
4.17
W
Athena
narrzi
Athena
2
2
12
4
W
Sol
oodri
Sol
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,947
Damage
74,443
112,354
Taken
92,098
84,857
Mitigated
42,281
37,108
Healing
40,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BasedYusef
Cthulhu
9,391
1,117
477
4,410
21,920
15,841
610
2,250
19,670
83,671
0
L
Aphrodite
Leshawnaa
Aphrodite
5,086
948
4,526
8,127
15,995
6,629
317
6,842
9,153
47,584
0
L
21,612
1,493
406
11,430
18,530
7,001
73
4,994
13,536
158,754
0
L
21,972
8,717
0
4,523
19,067
6,922
3,527
7,408
11,659
0
127,148
W
Cu Chulainn
PekPekKilluh
Cu Chulainn
17,011
3,432
0
10,305
31,008
22,927
1,225
17,536
12,938
0
84,370
W
Baron Samedi
SakeBoyZuko
Baron Samedi
11,417
144
1,243
4,183
21,788
18,411
719
8,235
13,080
123,052
0
L
Scylla
Shalisaa
Scylla
16,382
866
0
6,475
16,586
5,888
209
6,561
10,025
83,602
0
W
Amaterasu
baekuun
Amaterasu
17,881
8,097
0
11,775
23,784
17,869
1,370
13,893
9,482
0
92,601
W
Athena
narrzi
Athena
9,279
1,988
0
2,883
21,592
21,224
462
8,807
12,311
38,041
0
W
Sol
oodri
Sol
7,359
738
0
6,719
14,182
4,426
4,636
2,004
12,072
97,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,661
Gold Earned
65,568
688
Minions Killed
791
0
Camps Cleared
0
2,704,000
Distance Traveled
2,512,045
42
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,121
452
161
6
0
440,204
1
L
Aphrodite
10,974
378
112
4
0
507,634
2
L
He Bo
14,568
502
205
7
0
582,161
5
L
Skadi
14,051
485
162
6
0
439,238
3
W
Cu Chulainn
12,999
448
144
5
0
504,960
8
W
Baron Samedi
15,113
521
212
7
0
533,031
12
L
Scylla
12,854
443
151
5
0
542,808
3
W
Amaterasu
15,149
522
115
4
0
613,690
6
W
Athena
12,949
447
60
2
0
567,588
11
W
Sol
13,451
464
157
5
0
484,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role