Player Matchup

Neith
Neith
Brenza
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 120L
1,764 Elo+
Party 1
Mulan
Mulan
EsauGamer1
Mulan
Level 25
God Stats
25W - 22L
1,725 SR
Queue Stats
346W - 322L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
UncleMike44
Tsukuyomi
Level 27
God Stats
32W - 20L
1,716 SR
Queue Stats
117W - 88L
1,572 Elo+
Solo
Ah Puch
Ah Puch
YurikoJaiden
Ah Puch
Level 22
God Stats
11W - 2L
1,880 SR
Queue Stats
72W - 62L
1,575 Elo+
Party 1
Tiamat
Tiamat
iBibingka25
Tiamat
Level 27
God Stats
39W - 31L
1,691 SR
Queue Stats
149W - 117L
1,647 Elo+
Solo
Team Averages
Level 24
1,703 SR
1,633 Elo+

VS

Team Averages
Level 17
1,525 SR
1,410 Elo+
Neith
Neith
A-Danger-Tree
Neith
Level 12
God Stats
3W - 6L
1,421 SR
Queue Stats
121W - 127L
1,340 Elo+
Party 2
Fenrir
Fenrir
BVRigoni
Fenrir
Level 26
God Stats
22W - 29L
1,516 SR
Queue Stats
48W - 49L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
ChampagnePolice
Cthulhu
Level 8
God Stats
22W - 23L
1,641 SR
Queue Stats
54W - 70L
1,545 Elo+
Party 2
Ares
Ares
L0M0_pop
Ares
Level 20
God Stats
23W - 28L
1,476 SR
Queue Stats
67W - 71L
1,429 Elo+
Party 2
Poseidon
Poseidon
SweatyBillyGoat
Poseidon
Level 20
God Stats
6W - 9L
1,571 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brenza
Neith
10
6 / 1 / 6
6,215
622
8,010
6,734
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
12
3 / 0 / 0
6,912
691
4,262
5,754
2,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
UncleMike44
Tsukuyomi
11
6 / 1 / 4
6,896
690
4,863
6,276
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
YurikoJaiden
Ah Puch
10
0 / 1 / 7
5,698
570
4,598
3,051
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
11
7 / 0 / 6
6,912
691
6,089
5,913
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
3,942
394
1,542
4,418
1,246
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
BVRigoni
Fenrir
7
0 / 5 / 3
4,652
465
1,617
8,588
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 4 / 3
4,537
454
1,680
7,570
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
8
3 / 3 / 0
5,563
556
2,952
7,379
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
7
0 / 6 / 1
4,364
436
1,395
5,850
1,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
3
3
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fenrir
BVRigoni
Fenrir
0
5
3
0.3
W
Neith
Brenza
Neith
6
1
6
9
L
0
4
3
0.38
W
Mulan
3
0
0
3
L
Ares
3
3
0
1
L
Poseidon
0
6
1
0.08
W
Tsukuyomi
UncleMike44
Tsukuyomi
6
1
4
8
W
Ah Puch
YurikoJaiden
Ah Puch
0
1
7
3.5
W
Tiamat
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
9,186
27,728
Taken
33,805
14,071
Mitigated
14,694
14,276
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,542
1,341
0
303
4,418
1,246
0
1,769
2,649
0
9,427
L
Fenrir
BVRigoni
Fenrir
1,617
496
246
2,282
8,588
4,037
0
1,168
7,420
0
16,019
W
Neith
Brenza
Neith
8,010
4,879
0
3,718
6,734
2,288
364
1,485
5,249
0
29,800
L
1,680
272
170
596
7,570
3,958
0
3,004
4,566
7,219
0
W
Mulan
4,262
997
0
2,906
5,754
2,188
804
1,507
4,247
0
38,143
L
Ares
2,952
247
844
617
7,379
3,481
0
1,701
5,678
11,158
0
L
Poseidon
1,395
106
0
212
5,850
1,972
0
3,045
2,805
21,918
0
W
Tsukuyomi
UncleMike44
Tsukuyomi
4,863
1,029
0
2,924
6,276
2,173
75
816
5,460
0
35,812
W
Ah Puch
YurikoJaiden
Ah Puch
4,598
376
0
996
3,051
921
538
1,147
1,904
27,918
0
W
Tiamat
6,089
818
0
3,732
5,913
6,501
758
1,072
4,841
29,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
23,058
321
Minions Killed
133
0
Camps Cleared
0
971,446
Distance Traveled
862,627
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,942
394
19
2
0
131,028
0
L
Fenrir
4,652
465
36
4
0
195,301
0
W
Neith
6,215
622
58
6
0
179,073
1
L
Cthulhu
4,537
454
9
1
0
184,866
0
W
Mulan
6,912
691
98
10
0
178,923
3
L
Ares
5,563
556
17
2
0
187,074
1
L
Poseidon
4,364
436
52
5
0
164,358
1
W
Tsukuyomi
6,896
690
72
7
0
215,954
3
W
Ah Puch
5,698
570
55
6
0
191,994
0
W
Tiamat
6,912
691
38
4
0
205,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role