Player Matchup

Athena
Athena
Beer-and-whiskey
Athena
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 28L
1,452 Elo+
Party 2
Zeus
Zeus
LucidMonkey3
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo
Artemis
Artemis
MightyBihhh
Artemis
Level 7
God Stats
137W - 122L
1,500 SR
Queue Stats
846W - 900L
1,293 Elo+
Solo
Bellona
Bellona
TsunamiLord
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,489 Elo+
Party 2
Nox
Nox
droid45q5
Nox
Level 26
God Stats
2W - 2L
1,414 SR
Queue Stats
6W - 13L
1,246 Elo+
Party 2
Team Averages
Level 24
1,483 SR
1,376 Elo+

VS

Team Averages
Level 21
1,434 SR
1,384 Elo+
Cerberus
Cerberus
FierceFierce
Cerberus
Level 26
God Stats
6W - 9L
1,423 SR
Queue Stats
97W - 143L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
LoCaLsOlJa
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,392 Elo+
Party 3
Amaterasu
Amaterasu
Naruto11514
Amaterasu
Level 22
God Stats
15W - 24L
1,341 SR
Queue Stats
116W - 158L
1,352 Elo+
Party 1
Freya
Freya
RyneFlu69
Freya
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,339 Elo+
Party 3
Loki
Loki
berserk_beast81
Loki
Level 22
God Stats
16W - 11L
1,406 SR
Queue Stats
145W - 141L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
11,571
1,157
17,316
12,185
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 15
10,304
1,030
12,582
7,110
2,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MightyBihhh
Artemis
14
1 / 1 / 7
9,028
903
3,608
1,603
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TsunamiLord
Bellona
17
8 / 0 / 12
11,206
1,121
14,273
11,509
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 1 / 13
10,536
1,054
13,840
4,834
1,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

293

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FierceFierce
Cerberus
16
1 / 5 / 5
9,515
952
9,683
19,608
15,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
LoCaLsOlJa
Aphrodite
15
0 / 6 / 5
8,890
889
4,787
11,541
5,330
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
Naruto11514
Amaterasu
15
3 / 3 / 1
9,675
968
4,798
11,109
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
RyneFlu69
Freya
14
1 / 6 / 3
8,798
880
6,376
15,914
5,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 7 / 2
8,741
874
5,876
11,040
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
27
Kills
6
6
Deaths
27
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
L
Cerberus
FierceFierce
Cerberus
1
5
5
0.7
L
Aphrodite
LoCaLsOlJa
Aphrodite
0
6
5
0.42
W
4
3
15
3.83
W
Artemis
MightyBihhh
Artemis
1
1
7
4.5
L
Amaterasu
Naruto11514
Amaterasu
3
3
1
1.17
L
Freya
RyneFlu69
Freya
1
6
3
0.42
W
Bellona
TsunamiLord
Bellona
8
0
12
14
L
1
7
2
0.29
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
31,520
37,241
Taken
69,212
23,528
Mitigated
38,761
4,064
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,316
3,917
0
839
12,185
11,624
0
8,482
3,578
35,398
0
L
Cerberus
FierceFierce
Cerberus
9,683
1,822
203
2,298
19,608
15,692
0
11,900
7,708
35,714
0
L
Aphrodite
LoCaLsOlJa
Aphrodite
4,787
1,708
2,296
2,570
11,541
5,330
0
6,651
4,890
17,041
0
W
12,582
3,714
0
0
7,110
2,434
0
2,054
4,881
25,567
0
W
Artemis
MightyBihhh
Artemis
3,608
1,586
0
272
1,603
461
0
478
1,125
0
11,135
L
Amaterasu
Naruto11514
Amaterasu
4,798
2,014
0
469
11,109
5,233
0
6,926
4,183
847
11,038
L
Freya
RyneFlu69
Freya
6,376
2,559
0
1,463
15,914
5,482
0
10,449
5,465
15,070
0
W
Bellona
TsunamiLord
Bellona
14,273
5,736
0
1,535
11,509
7,424
0
7,786
3,573
0
29,701
L
5,876
1,436
0
180
11,040
7,024
0
7,812
3,228
0
15,414
W
13,840
2,735
745
673
4,834
1,585
0
2,618
2,216
23,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
45,619
145
Minions Killed
172
5
Camps Cleared
3
817,135
Distance Traveled
743,931
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,571
1,157
40
4
0
194,021
1
L
Cerberus
9,515
952
61
6
1
172,541
0
L
Aphrodite
8,890
889
38
4
2
150,153
0
W
Zeus
10,304
1,030
20
2
2
149,653
0
W
Artemis
9,028
903
25
3
2
112,669
1
L
Amaterasu
9,675
968
33
3
0
129,607
0
L
Freya
8,798
880
20
2
0
151,112
3
W
Bellona
11,206
1,121
33
3
1
213,776
0
L
Loki
8,741
874
20
2
0
140,518
1
W
Nox
10,536
1,054
27
3
0
147,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role