Player Matchup

Cerberus
Cerberus
BauxiticBell889
Cerberus
Level 5
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Ares
Ares
Lillum23
Ares
Level 28
God Stats
26W - 24L
1,568 SR
Queue Stats
213W - 211L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NE ChipsAhoy
Danzaburou
Level 31
God Stats
29W - 5L
1,892 SR
Queue Stats
128W - 91L
1,527 Elo+
Party 1
Anubis
Anubis
NE HalfGiant
Anubis
Level 29
God Stats
40W - 37L
1,556 SR
Queue Stats
127W - 130L
1,492 Elo+
Party 1
Athena
Athena
SmokedYUBruh
Athena
Level 24
God Stats
4W - 3L
1,487 SR
Queue Stats
96W - 83L
1,645 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,511 Elo+

VS

Team Averages
Level 30
1,594 SR
1,574 Elo+
Bellona
Bellona
BMBKobi
Bellona
Level 5
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Princess_Azula14
Nu Wa
Level 28
God Stats
35W - 19L
1,758 SR
Queue Stats
285W - 230L
1,776 Elo+
Solo
Cthulhu
Cthulhu
TH3pulsatingD1ll
Cthulhu
Level 98
God Stats
8W - 14L
1,505 SR
Queue Stats
25W - 30L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
jp_-_sm
Ratatoskr
Level 15
God Stats
28W - 23L
1,441 SR
Queue Stats
82W - 102L
1,375 Elo+
Solo
Neith
Neith
z vitty
Neith
Level 6
God Stats
2W - 3L
1,811 SR
Queue Stats
9W - 14L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 5 / 0
3,814
381
159
5,508
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
9
3 / 0 / 2
6,038
604
2,659
3,837
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NE ChipsAhoy
Danzaburou
9
4 / 0 / 4
5,897
590
5,381
4,172
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
2 / 3 / 3
6,002
600
4,306
7,082
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
11
4 / 0 / 1
6,214
621
2,853
7,116
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BMBKobi
Bellona
10
1 / 3 / 0
5,660
566
1,513
5,229
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 3 / 0
6,351
635
8,270
6,656
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,546
455
3,523
7,407
2,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
jp_-_sm
Ratatoskr
1
0 / 0 / 0
1,965
197
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Neith
z vitty
Neith
6
0 / 3 / 0
4,131
413
743
2,596
665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
7
8
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
BMBKobi
Bellona
1
3
0
0.33
W
Cerberus
0
5
0
0
W
Ares
3
0
2
4
W
Danzaburou
NE ChipsAhoy
Danzaburou
4
0
4
6
W
Anubis
2
3
3
1.17
L
6
3
0
2
W
Athena
4
0
1
4.5
L
0
4
0
0
L
Ratatoskr
jp_-_sm
Ratatoskr
0
0
0
0
L
Neith
z vitty
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
14,049
27,715
Taken
21,888
10,513
Mitigated
8,436
7,033
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BMBKobi
Bellona
1,513
424
0
134
5,229
3,217
903
2,315
2,914
0
24,309
W
Cerberus
159
0
0
270
5,508
2,309
0
1,022
4,416
9,946
0
W
Ares
2,659
223
0
660
3,837
1,708
216
1,578
2,241
13,686
0
W
Danzaburou
NE ChipsAhoy
Danzaburou
5,381
2,671
0
907
4,172
1,410
1,620
2,149
2,015
0
27,162
W
Anubis
4,306
903
0
3,303
7,082
2,445
572
5,278
1,451
24,069
0
L
8,270
2,418
0
1,232
6,656
1,685
168
5,012
1,619
35,334
0
W
Athena
2,853
846
0
1,893
7,116
2,641
0
1,237
5,799
41,512
0
L
3,523
454
57
1,864
7,407
2,869
88
1,998
5,409
16,297
0
L
Ratatoskr
jp_-_sm
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Neith
z vitty
Neith
743
543
0
143
2,596
665
155
627
1,969
0
6,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
22,653
224
Minions Killed
154
0
Camps Cleared
0
872,331
Distance Traveled
744,955
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,660
566
50
5
0
197,352
3
W
Cerberus
3,814
381
11
1
0
152,581
0
W
Ares
6,038
604
28
3
0
215,037
2
W
Danzaburou
5,897
590
51
5
0
168,013
2
W
Anubis
6,002
600
52
5
0
139,440
1
L
Nu Wa
6,351
635
62
6
0
182,935
3
W
Athena
6,214
621
82
8
0
197,260
0
L
Cthulhu
4,546
455
28
3
0
193,114
1
L
Ratatoskr
1,965
197
0
0
0
0
0
L
Neith
4,131
413
14
1
0
171,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role