Player Matchup

Nox
Nox
DorgBreaker
Nox
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,469 Elo+
Party 1
Thor
Thor
FyKOmega
Thor
Level 6
God Stats
7W - 4L
1,846 SR
Queue Stats
7W - 5L
1,806 Elo+
Party 1
Nemesis
Nemesis
ShaunnaVayne
Nemesis
Level 7
God Stats
3W - 1L
1,740 SR
Queue Stats
43W - 23L
1,806 Elo+
Party 1
Yemoja
Yemoja
Wiecheteck
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,806 Elo+
Party 1
Ao Kuang
Ao Kuang
gusforna
Ao Kuang
Level 27
God Stats
8W - 3L
1,891 SR
Queue Stats
37W - 22L
1,876 Elo+
Party 1
Team Averages
Level 32
1,695 SR
1,752 Elo+

VS

Team Averages
Level 22
1,509 SR
1,513 Elo+
Erlang Shen
Erlang Shen
Gergeoth
Erlang Shen
Level 9
God Stats
7W - 3L
1,708 SR
Queue Stats
24W - 22L
1,638 Elo+
Party 2
Artemis
Artemis
JOQVICT141
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Solo
Zeus
Zeus
JoeeCribb
Zeus
Level 28
God Stats
39W - 15L
1,715 SR
Queue Stats
226W - 154L
1,554 Elo+
Solo
Neith
Neith
MarioRBGT
Neith
Level 12
God Stats
3W - 5L
1,341 SR
Queue Stats
10W - 16L
1,301 Elo+
Solo
Persephone
Persephone
Piranhazinha
Persephone
Level 51
God Stats
1W - 2L
1,282 SR
Queue Stats
162W - 153L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
12,085
1,007
12,195
19,055
8,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
3 / 13 / 9
12,242
1,020
17,166
21,397
8,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ShaunnaVayne
Nemesis
17
3 / 10 / 10
11,537
961
13,766
20,760
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Wiecheteck
Yemoja
18
2 / 7 / 7
12,283
1,024
6,393
18,093
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
gusforna
Ao Kuang
18
9 / 11 / 6
13,284
1,107
13,578
27,141
11,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gergeoth
Erlang Shen
20
13 / 5 / 19
14,690
1,224
22,714
21,178
18,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
JOQVICT141
Artemis
18
4 / 5 / 11
11,766
981
7,491
12,476
4,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
20
15 / 2 / 21
14,885
1,240
37,505
10,181
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
MarioRBGT
Neith
20
12 / 4 / 26
14,603
1,217
20,365
11,516
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Piranhazinha
Persephone
20
2 / 4 / 33
12,523
1,044
11,918
10,436
3,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
156
20
Kills
46
46
Deaths
20
40
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
Thor
3
13
9
0.58
W
Erlang Shen
Gergeoth
Erlang Shen
13
5
19
4.5
W
Artemis
JOQVICT141
Artemis
4
5
11
1.9
W
Zeus
15
2
21
12.75
W
Neith
MarioRBGT
Neith
12
4
26
6.25
W
Persephone
Piranhazinha
Persephone
2
4
33
4.63
L
Nemesis
ShaunnaVayne
Nemesis
3
10
10
0.8
L
Yemoja
Wiecheteck
Yemoja
2
7
7
0.79
L
Ao Kuang
gusforna
Ao Kuang
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,098
Damage
99,993
106,446
Taken
65,787
61,584
Mitigated
35,249
14,174
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,195
809
0
615
19,055
8,789
0
10,305
8,750
61,329
0
L
Thor
17,166
6,089
0
0
21,397
8,683
0
8,679
12,718
0
21,760
W
Erlang Shen
Gergeoth
Erlang Shen
22,714
14,586
0
5,523
21,178
18,240
0
12,489
8,689
162
36,166
W
Artemis
JOQVICT141
Artemis
7,491
4,591
0
1,114
12,476
4,559
0
5,937
6,539
0
27,659
W
Zeus
37,505
2,789
0
980
10,181
3,851
0
4,144
6,037
66,636
0
W
Neith
MarioRBGT
Neith
20,365
10,406
0
1,947
11,516
4,689
0
4,303
7,213
0
47,773
W
Persephone
Piranhazinha
Persephone
11,918
1,648
102
1,660
10,436
3,910
0
5,292
5,142
24,820
0
L
Nemesis
ShaunnaVayne
Nemesis
13,766
7,010
0
1,676
20,760
10,479
0
7,689
13,071
0
23,307
L
Yemoja
Wiecheteck
Yemoja
6,393
1,120
5,885
2,236
18,093
22,468
0
9,540
8,553
27,634
0
L
Ao Kuang
gusforna
Ao Kuang
13,578
2,476
0
3,762
27,141
11,165
0
13,314
13,827
28,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,431
Gold Earned
68,467
216
Minions Killed
230
6
Camps Cleared
12
1,072,065
Distance Traveled
1,037,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,085
1,007
131
11
0
219,752
0
L
Thor
12,242
1,020
3
0
0
190,047
1
W
Erlang Shen
14,690
1,224
24
2
5
226,333
0
W
Artemis
11,766
981
42
4
5
175,170
0
W
Zeus
14,885
1,240
68
6
2
219,849
2
W
Neith
14,603
1,217
65
5
0
201,681
2
W
Persephone
12,523
1,044
31
3
0
214,102
0
L
Nemesis
11,537
961
23
2
2
254,480
0
L
Yemoja
12,283
1,024
37
3
0
180,688
2
L
Ao Kuang
13,284
1,107
22
2
4
227,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role