Player Matchup

Artemis
Artemis
cuddly toes
Artemis
Level 18
God Stats
48W - 19L
1,879 SR
Queue Stats
156W - 139L
1,824 Elo+
Party 1
Zeus
Zeus
marmad
Zeus
Level 29
God Stats
9W - 2L
1,796 SR
Queue Stats
20W - 13L
1,508 Elo+
Solo
Tyr
Tyr
of Guns
Tyr
Level 143
God Stats
2W - 4L
1,310 SR
Queue Stats
100W - 77L
1,608 Elo+
Party 1
Team Averages
Level 63
1,662 SR
1,647 Elo+

VS

Team Averages
Level 36
1,763 SR
1,637 Elo+
Chaac
Chaac
Nox Milkers
Chaac
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Slim P Nos
Hercules
Level 11
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Agni
Agni
bl00d slcer
Agni
Level 88
God Stats
1W - 6L
1,795 SR
Queue Stats
45W - 46L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
cuddly toes
Artemis
20
10 / 8 / 8
19,384
692
28,524
28,251
12,597
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
marmad
Zeus
20
7 / 16 / 13
18,260
652
18,939
25,486
25,649
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyr
20
12 / 5 / 15
21,070
753
30,774
47,553
83,188
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 10
18,888
675
30,843
37,724
26,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Slim P Nos
Hercules
20
7 / 8 / 18
18,387
657
30,930
40,953
53,614
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 11 / 12
18,988
678
25,910
25,015
13,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
29
Kills
29
29
Deaths
29
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
12
10
10
1.7
L
Hercules
Slim P Nos
Hercules
7
8
18
2
L
10
11
12
1.45
W
Artemis
cuddly toes
Artemis
10
8
8
1.75
W
Zeus
marmad
Zeus
7
16
13
0.84
W
Tyr
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,237
Damage
87,683
101,290
Taken
103,692
121,434
Mitigated
93,632
33,169
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,843
12,060
0
11,042
37,724
26,561
212
7,224
30,500
0
111,810
L
Hercules
Slim P Nos
Hercules
30,930
11,642
853
11,505
40,953
53,614
312
7,115
33,838
1,535
77,849
L
25,910
1,473
0
4,554
25,015
13,457
846
4,832
20,183
86,142
0
W
Artemis
cuddly toes
Artemis
28,524
16,300
0
7,619
28,251
12,597
51
6,811
21,440
0
88,630
W
Zeus
marmad
Zeus
18,939
3,351
359
2,979
25,486
25,649
1,365
5,948
19,538
69,410
0
W
Tyr
30,774
3,656
0
22,212
47,553
83,188
721
14,723
32,830
0
105,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,714
Gold Earned
56,263
252
Minions Killed
294
0
Camps Cleared
0
1,319,689
Distance Traveled
1,331,516
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,888
675
123
4
0
451,732
1
L
Hercules
18,387
657
67
2
0
450,015
1
L
Agni
18,988
678
104
4
0
429,769
1
W
Artemis
19,384
692
71
3
0
385,274
0
W
Zeus
18,260
652
65
2
0
367,435
3
W
Tyr
21,070
753
116
4
0
566,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role