Player Matchup

Danzaburou
Danzaburou
ClaMpKeV
Danzaburou
Level 26
God Stats
14W - 19L
1,590 SR
Queue Stats
172W - 216L
1,356 Elo+
Solo
Cernunnos
Cernunnos
IDKWATIMDOINGXD
Cernunnos
Level 6
God Stats
3W - 2L
1,289 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
KendoDude02
Baron Samedi
Level 6
God Stats
1W - 3L
1,289 SR
Queue Stats
5W - 10L
1,246 Elo+
Party 1
Chang'e
Chang'e
Lioleus
Chang'e
Level 19
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 1
Fenrir
Fenrir
ZaneZaerius
Fenrir
Level 6
God Stats
1W - 4L
1,289 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Team Averages
Level 13
1,350 SR
1,268 Elo+

VS

Team Averages
Level 30
1,510 SR
1,312 Elo+
Pele
Pele
Airjason21
Pele
Level 22
God Stats
2W - 4L
1,716 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 3
Cerberus
Cerberus
Landryana
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,296 Elo+
Party 3
Bellona
Bellona
LegendaryOri
Bellona
Level 17
God Stats
2W - 9L
1,363 SR
Queue Stats
137W - 156L
1,281 Elo+
Solo
Ah Puch
Ah Puch
belialgodofgods
Ah Puch
Level 89
God Stats
5W - 10L
1,500 SR
Queue Stats
545W - 562L
1,307 Elo+
Party 2
Neith
Neith
oneZeroNine11
Neith
Level 12
God Stats
2W - 5L
1,472 SR
Queue Stats
16W - 26L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClaMpKeV
Danzaburou
20
6 / 8 / 26
14,414
1,030
28,812
22,303
9,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
IDKWATIMDOINGXD
Cernunnos
20
9 / 2 / 26
15,158
1,083
23,762
19,229
8,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KendoDude02
Baron Samedi
20
12 / 2 / 21
14,688
1,049
23,602
19,420
9,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Lioleus
Chang'e
20
7 / 4 / 27
15,031
1,074
16,284
21,170
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
6 / 3 / 20
13,289
949
6,588
14,496
8,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 12 / 4
15,031
1,074
23,193
28,174
14,401
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
Landryana
Cerberus
18
0 / 5 / 7
11,795
843
1,055
13,370
16,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
LegendaryOri
Bellona
20
1 / 16 / 12
13,625
973
14,597
38,942
32,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 0 / 10
15,509
1,108
52,111
11,744
4,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 7 / 7
12,410
886
2,085
12,374
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
59
40
Kills
19
19
Deaths
40
120
Assists
40
Player
Kills
Deaths
Assists
KDA
L
11
12
4
1.08
W
Danzaburou
ClaMpKeV
Danzaburou
6
8
26
2.38
W
Cernunnos
IDKWATIMDOINGXD
Cernunnos
9
2
26
11
W
Baron Samedi
KendoDude02
Baron Samedi
12
2
21
11.25
L
Cerberus
Landryana
Cerberus
0
5
7
0.7
L
Bellona
LegendaryOri
Bellona
1
16
12
0.44
W
Chang'e
Lioleus
Chang'e
7
4
27
5.13
W
Fenrir
6
3
20
5.33
L
7
0
10
12
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,048
Damage
93,041
96,618
Taken
104,604
45,232
Mitigated
72,692
35,118
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,193
4,337
0
1,201
28,174
14,401
0
10,805
17,369
0
49,095
W
Danzaburou
ClaMpKeV
Danzaburou
28,812
17,727
0
1,754
22,303
9,880
0
11,854
10,449
0
58,401
W
Cernunnos
IDKWATIMDOINGXD
Cernunnos
23,762
13,827
0
3,637
19,229
8,142
0
12,590
6,639
0
52,796
W
Baron Samedi
KendoDude02
Baron Samedi
23,602
2,768
4,532
2,319
19,420
9,799
0
12,460
6,960
45,688
0
L
Cerberus
Landryana
Cerberus
1,055
110
0
733
13,370
16,126
0
3,914
9,456
5,961
0
L
Bellona
LegendaryOri
Bellona
14,597
1,763
0
751
38,942
32,013
0
17,020
21,922
0
39,662
W
Chang'e
Lioleus
Chang'e
16,284
1,442
15,071
7,145
21,170
8,927
0
11,781
9,389
33,244
0
W
Fenrir
6,588
816
0
660
14,496
8,484
0
4,481
10,015
0
20,295
L
52,111
528
195
2,202
11,744
4,604
0
3,796
7,948
101,944
0
L
2,085
1,216
0
1,096
12,374
5,548
0
4,351
8,023
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,580
Gold Earned
68,370
311
Minions Killed
289
8
Camps Cleared
4
1,125,221
Distance Traveled
1,251,211
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,031
1,074
61
4
0
242,097
0
W
Danzaburou
14,414
1,030
78
6
0
205,559
0
W
Cernunnos
15,158
1,083
74
5
5
241,502
1
W
Baron Samedi
14,688
1,049
67
5
0
201,374
0
L
Cerberus
11,795
843
13
1
1
256,695
4
L
Bellona
13,625
973
52
4
1
263,990
1
W
Chang'e
15,031
1,074
56
4
2
258,851
0
W
Fenrir
13,289
949
36
3
1
217,935
0
L
Ah Puch
15,509
1,108
116
8
1
251,237
0
L
Neith
12,410
886
47
3
1
237,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role