Player Matchup

Achilles
Achilles
BariSaxMan1898
Achilles
Level 80
God Stats
154W - 148L
1,324 SR
Queue Stats
212W - 218L
1,250 Elo+
Solo
Thoth
Thoth
REVZATERRA
Thoth
Level 65
God Stats
3W - 7L
1,538 SR
Queue Stats
93W - 120L
1,364 Elo+
Solo
Heimdallr
Heimdallr
ReneRRB
Heimdallr
Level 68
God Stats
22W - 30L
1,470 SR
Queue Stats
321W - 351L
1,384 Elo+
Solo
Tiamat
Tiamat
TwilightGogma
Tiamat
Level 89
God Stats
3W - 6L
1,610 SR
Queue Stats
55W - 62L
1,365 Elo+
Solo
Arachne
Arachne
bobby_shmurdawg
Arachne
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 153L
1,398 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,352 Elo+

VS

Team Averages
Level 100
1,492 SR
1,377 Elo+
Cupid
Cupid
AUSSIE YOBO 65
Cupid
Level 128
God Stats
4W - 6L
1,453 SR
Queue Stats
281W - 298L
1,360 Elo+
Solo
Medusa
Medusa
BubbaMike Jr
Medusa
Level 11
God Stats
1W - 0L
1,445 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Sol
Sol
HardxCorpsxKali
Sol
Level 146
God Stats
6W - 8L
1,574 SR
Queue Stats
297W - 300L
1,415 Elo+
Party 1
Agni
Agni
InebriatedBeggar
Agni
Level 154
God Stats
30W - 31L
1,501 SR
Queue Stats
134W - 150L
1,380 Elo+
Solo
Amaterasu
Amaterasu
XYougVorhawk
Amaterasu
Level 63
God Stats
14W - 8L
1,489 SR
Queue Stats
193W - 188L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 4 / 1
8,431
444
8,807
18,259
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
14
1 / 5 / 4
8,534
449
5,998
9,038
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
ReneRRB
Heimdallr
14
2 / 9 / 9
9,271
488
11,970
17,234
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 7 / 5
9,115
480
9,740
12,321
7,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 5 / 4
11,051
582
14,423
17,645
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
11,040
581
11,695
13,151
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
15
6 / 7 / 7
9,801
516
7,080
13,007
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 5 / 10
11,882
625
20,267
23,067
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 5
9,061
477
7,210
8,593
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
XYougVorhawk
Amaterasu
15
7 / 3 / 8
9,398
495
9,146
16,520
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
20
Kills
30
30
Deaths
20
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Achilles
2
4
1
0.63
W
Medusa
6
7
7
1.36
W
10
5
10
3
W
2
3
5
1.5
L
Thoth
1
5
4
0.6
L
Heimdallr
ReneRRB
Heimdallr
2
9
9
0.72
L
3
7
5
0.79
W
Amaterasu
XYougVorhawk
Amaterasu
7
3
8
3.67
L
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,938
Damage
55,398
74,497
Taken
74,338
39,347
Mitigated
35,147
16,234
Healing
29,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,695
7,407
107
8,615
13,151
4,436
1,703
2,622
10,263
0
72,094
L
Achilles
8,807
3,586
0
7,074
18,259
15,773
0
5,517
12,664
0
46,491
W
Medusa
7,080
3,113
0
0
13,007
4,949
642
3,385
9,622
0
29,293
W
20,267
9,784
0
14,905
23,067
9,563
4,271
4,355
18,487
79,310
6,914
W
7,210
77
0
2,921
8,593
2,535
126
2,062
6,456
43,348
0
L
Thoth
5,998
533
0
579
9,038
3,182
0
3,436
5,329
44,506
0
L
Heimdallr
ReneRRB
Heimdallr
11,970
4,498
0
1,832
17,234
6,125
296
5,212
11,687
0
48,865
L
9,740
1,641
111
2,544
12,321
7,339
486
4,263
7,938
46,753
0
W
Amaterasu
XYougVorhawk
Amaterasu
9,146
3,569
0
3,397
16,520
13,664
550
3,298
13,200
0
31,258
L
14,423
11,325
0
4,094
17,645
6,928
558
7,626
9,593
0
66,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
51,182
410
Minions Killed
452
0
Camps Cleared
0
1,648,332
Distance Traveled
1,846,769
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,040
581
132
7
0
311,406
3
L
Achilles
8,431
444
75
4
0
321,445
4
W
Medusa
9,801
516
49
3
0
449,532
2
W
Sol
11,882
625
144
8
0
358,573
8
W
Agni
9,061
477
93
5
0
339,894
5
L
Thoth
8,534
449
78
4
0
328,997
5
L
Heimdallr
9,271
488
78
4
0
307,399
1
L
Tiamat
9,115
480
86
5
0
294,717
3
W
Amaterasu
9,398
495
34
2
0
387,364
5
L
Arachne
11,051
582
93
5
0
395,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role