Player Matchup

Anubis
Anubis
Goosucky
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Issa AIien
Scylla
Level 69
God Stats
55W - 40L
1,544 SR
Queue Stats
615W - 555L
1,533 Elo+
Party 1
Sobek
Sobek
Issa dame
Sobek
Level 66
God Stats
20W - 16L
1,523 SR
Queue Stats
167W - 142L
1,524 Elo+
Party 1
Nemesis
Nemesis
IssaSham
Nemesis
Level 105
God Stats
18W - 11L
1,773 SR
Queue Stats
561W - 520L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
Machampsterson
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,521 Elo+

VS

Team Averages
Level 110
1,618 SR
1,590 Elo+
Neith
Neith
Pipi 4PF
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Poppy 4PF
Mercury
Level 144
God Stats
0W - 1L
1,556 SR
Queue Stats
31W - 40L
1,519 Elo+
Party 2
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 106
God Stats
7W - 9L
1,572 SR
Queue Stats
22W - 17L
1,633 Elo+
Party 2
Cabrakan
Cabrakan
VictorFelipe98
Cabrakan
Level 115
God Stats
3W - 2L
1,731 SR
Queue Stats
157W - 134L
1,668 Elo+
Solo
Bacchus
Bacchus
WilyPeyote
Bacchus
Level 122
God Stats
2W - 2L
1,731 SR
Queue Stats
320W - 247L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goosucky
Anubis
18
9 / 3 / 0
11,842
592
19,204
13,739
7,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Issa AIien
Scylla
17
3 / 0 / 1
10,475
524
5,167
4,388
1,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Issa dame
Sobek
14
1 / 0 / 6
9,544
477
4,244
11,496
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
IssaSham
Nemesis
16
1 / 1 / 7
10,242
512
5,514
13,741
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Machampsterson
Heimdallr
19
5 / 0 / 4
11,875
594
12,093
9,987
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pipi 4PF
Neith
13
0 / 5 / 0
7,958
398
4,389
7,231
2,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Mercury
Poppy 4PF
Mercury
14
0 / 4 / 2
8,234
412
6,500
17,370
5,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Smoke 4PF
Tiamat
16
0 / 3 / 0
9,363
468
9,876
11,397
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
14
2 / 3 / 1
8,623
431
3,520
13,807
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
WilyPeyote
Bacchus
16
2 / 4 / 2
9,677
484
4,871
13,790
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
4
4
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Goosucky
Anubis
9
3
0
3
W
Scylla
Issa AIien
Scylla
3
0
1
3.5
W
Sobek
Issa dame
Sobek
1
0
6
4
W
Nemesis
IssaSham
Nemesis
1
1
7
4.5
W
Heimdallr
Machampsterson
Heimdallr
5
0
4
7
L
Neith
Pipi 4PF
Neith
0
5
0
0
L
Mercury
Poppy 4PF
Mercury
0
4
2
0.25
L
Tiamat
Smoke 4PF
Tiamat
0
3
0
0
L
Cabrakan
2
3
1
0.83
L
Bacchus
WilyPeyote
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
29,156
53,351
Taken
63,595
29,654
Mitigated
32,669
30,530
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Goosucky
Anubis
19,204
1,652
0
8,833
13,739
7,988
698
5,577
7,766
86,393
0
W
Scylla
Issa AIien
Scylla
5,167
278
0
1,644
4,388
1,546
628
2,389
1,807
69,145
0
W
Sobek
Issa dame
Sobek
4,244
186
0
6,014
11,496
9,679
204
5,052
6,030
24,436
0
W
Nemesis
IssaSham
Nemesis
5,514
1,660
0
6,910
13,741
5,984
481
3,500
10,097
0
69,932
W
Heimdallr
Machampsterson
Heimdallr
12,093
5,963
0
7,129
9,987
4,457
3,907
575
9,384
0
98,997
L
Neith
Pipi 4PF
Neith
4,389
2,499
198
723
7,231
2,167
324
1,688
5,543
0
44,607
L
Mercury
Poppy 4PF
Mercury
6,500
3,146
0
6,432
17,370
5,506
0
5,930
11,440
0
63,980
L
Tiamat
Smoke 4PF
Tiamat
9,876
139
84
3,494
11,397
6,678
0
6,706
4,691
73,162
0
L
Cabrakan
3,520
387
0
1,575
13,807
12,384
0
5,498
8,309
23,202
0
L
Bacchus
WilyPeyote
Bacchus
4,871
879
0
4,414
13,790
5,934
0
8,793
4,997
46,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
43,855
607
Minions Killed
527
0
Camps Cleared
0
1,917,320
Distance Traveled
1,937,291
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,842
592
162
8
0
307,166
3
W
Scylla
10,475
524
145
7
0
380,128
11
W
Sobek
9,544
477
36
2
0
433,302
0
W
Nemesis
10,242
512
107
5
0
452,111
2
W
Heimdallr
11,875
594
157
8
0
344,613
0
L
Neith
7,958
398
95
5
0
391,303
0
L
Mercury
8,234
412
106
5
0
435,688
1
L
Tiamat
9,363
468
174
9
0
374,172
2
L
Cabrakan
8,623
431
42
2
0
390,353
10
L
Bacchus
9,677
484
110
6
0
345,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role