Player Matchup

Cthulhu
Cthulhu
Alfanderson
Cthulhu
Level 105
God Stats
13W - 10L
1,801 SR
Queue Stats
836W - 740L
1,540 Elo+
Party 3
Loki
Loki
DustinDesgloud
Loki
Level 118
God Stats
31W - 15L
1,484 SR
Queue Stats
1,281W - 1,145L
1,534 Elo+
Party 3
Hachiman
Hachiman
Manoguiph
Hachiman
Level 105
God Stats
74W - 76L
1,628 SR
Queue Stats
1,188W - 1,144L
1,600 Elo+
Party 3
Cerberus
Cerberus
eaemansuave2020
Cerberus
Level 49
God Stats
3W - 0L
1,766 SR
Queue Stats
78W - 47L
1,618 Elo+
Party 3
Zeus
Zeus
lucasvitor360
Zeus
Level 40
God Stats
3W - 4L
1,548 SR
Queue Stats
98W - 84L
1,482 Elo+
Solo
Team Averages
Level 83
1,645 SR
1,555 Elo+

VS

Team Averages
Level 70
1,598 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Indenpy
Ares
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrParrillaa
King Arthur
Level 36
God Stats
36W - 16L
1,719 SR
Queue Stats
420W - 295L
1,533 Elo+
Party 2
Mercury
Mercury
MrTioMafla
Mercury
Level 107
God Stats
1W - 1L
1,769 SR
Queue Stats
173W - 149L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
bastindres
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alfanderson
Cthulhu
7
0 / 0 / 0
3,866
644
1,677
3,554
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 1
3,835
639
1,044
2,679
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Manoguiph
Hachiman
7
0 / 0 / 0
3,682
614
720
2,670
714
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
6
0 / 0 / 1
3,729
622
389
1,469
487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 0
4,194
699
1,135
1,058
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,533
589
1,719
1,547
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Indenpy
Ares
1
0 / 0 / 0
2,589
432
0
0
0
King Arthur
MrParrillaa
King Arthur
7
0 / 0 / 0
4,036
673
1,845
3,062
1,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MrTioMafla
Mercury
6
0 / 1 / 0
3,551
592
93
2,745
637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
bastindres
Kukulkan
6
0 / 1 / 0
3,679
613
718
2,068
599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Cthulhu
Alfanderson
Cthulhu
0
0
0
0
W
1
0
1
1.5
L
Ares
Indenpy
Ares
0
0
0
0
W
Hachiman
Manoguiph
Hachiman
0
0
0
0
L
King Arthur
MrParrillaa
King Arthur
0
0
0
0
L
Mercury
MrTioMafla
Mercury
0
1
0
0
L
Kukulkan
bastindres
Kukulkan
0
1
0
0
W
Cerberus
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,965
Damage
4,375
11,430
Taken
9,422
4,005
Mitigated
2,596
6,523
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,719
470
0
760
1,547
313
0
127
1,420
0
12,324
W
Cthulhu
Alfanderson
Cthulhu
1,677
76
0
2,087
3,554
1,737
0
0
3,554
19,931
0
W
1,044
272
0
1,062
2,679
846
0
325
2,354
0
16,081
L
Ares
Indenpy
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Manoguiph
Hachiman
720
258
0
1,648
2,670
714
0
0
2,670
0
20,038
L
King Arthur
MrParrillaa
King Arthur
1,845
380
0
977
3,062
1,047
0
1,406
1,385
0
20,916
L
Mercury
MrTioMafla
Mercury
93
93
0
202
2,745
637
0
76
2,669
0
14,734
L
Kukulkan
bastindres
Kukulkan
718
46
0
250
2,068
599
0
1,321
747
15,228
0
W
Cerberus
389
0
0
1,156
1,469
487
0
248
1,221
4,706
0
W
1,135
0
0
570
1,058
221
0
145
913
18,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,306
Gold Earned
17,388
179
Minions Killed
137
0
Camps Cleared
0
546,707
Distance Traveled
408,660
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,533
589
17
3
0
89,779
3
W
Cthulhu
3,866
644
43
7
0
112,544
1
W
Loki
3,835
639
43
7
0
124,176
2
L
Ares
2,589
432
0
0
0
0
0
W
Hachiman
3,682
614
39
7
0
95,226
0
L
King Arthur
4,036
673
48
8
0
110,803
2
L
Mercury
3,551
592
39
7
0
104,179
2
L
Kukulkan
3,679
613
33
6
0
103,899
1
W
Cerberus
3,729
622
9
2
0
117,348
2
W
Zeus
4,194
699
45
8
0
97,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role