Player Matchup

Olorun
Olorun
Landodando21345
Olorun
Level 16
God Stats
2W - 3L
1,371 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 1
Skadi
Skadi
TyGamer4
Skadi
Level 26
God Stats
2W - 1L
1,443 SR
Queue Stats
47W - 41L
1,139 Elo+
Party 1
Tyr
Tyr
acrownand3nails
Tyr
Level 88
God Stats
5W - 8L
1,715 SR
Queue Stats
85W - 98L
1,409 Elo+
Party 1
Team Averages
Level 43
1,510 SR
1,264 Elo+

VS

Team Averages
Level 30
1,329 SR
1,300 Elo+
Danzaburou
Danzaburou
AftmostMaple84
Danzaburou
Level 15
God Stats
8W - 23L
1,251 SR
Queue Stats
10W - 38L
1,150 Elo+
Solo
Hercules
Hercules
DrxppY6958
Hercules
Level 69
God Stats
2W - 7L
1,236 SR
Queue Stats
71W - 117L
1,249 Elo+
Party 2
Fenrir
Fenrir
Prototype FiRe
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
8,229
686
5,993
7,788
2,578
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
TyGamer4
Skadi
12
5 / 2 / 6
9,019
752
14,323
9,193
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 6
9,133
761
10,220
13,314
12,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AftmostMaple84
Danzaburou
11
3 / 2 / 3
8,353
696
8,033
10,920
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
DrxppY6958
Hercules
11
2 / 3 / 1
7,434
620
7,295
19,229
10,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 7 / 1
7,014
585
3,763
7,753
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AftmostMaple84
Danzaburou
3
2
3
2.25
L
Hercules
DrxppY6958
Hercules
2
3
1
0.83
W
2
3
6
1.67
L
1
7
1
0.21
W
Skadi
TyGamer4
Skadi
5
2
6
4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
19,091
30,295
Taken
37,902
17,523
Mitigated
17,435
14,631
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AftmostMaple84
Danzaburou
8,033
3,014
291
2,394
10,920
4,158
129
2,403
8,517
0
27,565
L
Hercules
DrxppY6958
Hercules
7,295
2,366
401
4,440
19,229
10,700
90
2,907
16,322
0
27,669
W
5,993
3,466
1,587
3,092
7,788
2,578
1,154
370
7,418
27,171
0
L
3,763
1,402
0
403
7,753
2,577
0
737
7,016
0
8,570
W
Skadi
TyGamer4
Skadi
14,323
10,030
837
2,868
9,193
2,775
1,691
0
9,193
0
38,586
W
10,220
2,507
723
5,524
13,314
12,170
36
24
13,290
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
22,801
136
Minions Killed
85
0
Camps Cleared
0
615,310
Distance Traveled
625,145
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,353
696
39
3
0
205,263
1
L
Hercules
7,434
620
40
3
0
238,585
0
W
Olorun
8,229
686
32
3
0
180,210
0
L
Fenrir
7,014
585
6
1
0
181,297
0
W
Skadi
9,019
752
47
4
0
194,615
1
W
Tyr
9,133
761
57
5
0
240,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role