Player Matchup

Bellona
Bellona
ChostinBombin
Bellona
Level 18
God Stats
111W - 70L
1,777 SR
Queue Stats
425W - 389L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
EpicHanos
Danzaburou
Level 22
God Stats
8W - 8L
1,690 SR
Queue Stats
589W - 551L
1,518 Elo+
Party 1
Janus
Janus
FireNationIroh
Janus
Level 22
God Stats
5W - 2L
1,795 SR
Queue Stats
100W - 62L
1,645 Elo+
Party 1
Athena
Athena
Zeusito2001
Athena
Level 19
God Stats
57W - 40L
1,593 SR
Queue Stats
232W - 198L
1,531 Elo+
Party 1
Nemesis
Nemesis
crowblue13
Nemesis
Level 21
God Stats
1W - 3L
1,164 SR
Queue Stats
231W - 232L
1,535 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,554 Elo+

VS

Team Averages
Level 27
1,581 SR
1,534 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Heiyz
Cthulhu
Level 5
God Stats
3W - 1L
1,806 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Thor
Thor
Mudkipz27
Thor
Level 10
God Stats
2W - 2L
1,775 SR
Queue Stats
48W - 39L
1,560 Elo+
Party 2
Chiron
Chiron
Nernd
Chiron
Level 8
God Stats
4W - 5L
1,498 SR
Queue Stats
16W - 11L
1,495 Elo+
Party 2
He Bo
He Bo
腾蛇入白曦
He Bo
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 8L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
6 / 1 / 2
6,531
653
5,019
6,042
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
EpicHanos
Danzaburou
9
1 / 2 / 4
5,169
517
3,212
4,889
1,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 3
7,004
700
4,674
3,484
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
2 / 1 / 6
5,577
558
2,199
5,895
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
crowblue13
Nemesis
10
5 / 0 / 3
6,088
609
2,770
5,377
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 0
5,271
527
2,755
5,325
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Heiyz
Cthulhu
7
0 / 3 / 1
4,391
439
1,760
4,315
1,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
6
0 / 7 / 0
4,147
415
2,406
6,334
1,861
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Nernd
Chiron
7
1 / 3 / 2
4,556
456
4,037
4,810
1,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 0
4,977
498
2,174
6,483
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Bellona
6
1
2
7
W
Danzaburou
EpicHanos
Danzaburou
1
2
4
1.5
W
5
0
3
6.5
L
Cthulhu
Heiyz
Cthulhu
0
3
1
0.17
L
Thor
0
7
0
0
L
Chiron
Nernd
Chiron
1
3
2
0.67
W
Athena
2
1
6
5
W
Nemesis
crowblue13
Nemesis
5
0
3
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,874
Damage
13,132
25,687
Taken
27,267
10,039
Mitigated
8,119
4,099
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,755
918
0
4,269
5,325
1,622
0
268
5,057
0
25,010
W
Bellona
5,019
1,323
0
1,260
6,042
3,602
128
0
6,042
0
25,398
W
Danzaburou
EpicHanos
Danzaburou
3,212
602
0
1,426
4,889
1,449
0
1,209
3,640
0
27,461
W
4,674
576
0
477
3,484
993
0
1,201
2,181
42,977
0
L
Cthulhu
Heiyz
Cthulhu
1,760
88
147
307
4,315
1,426
0
1,246
3,069
16,100
0
L
Thor
2,406
1,021
0
65
6,334
1,861
0
403
5,931
0
11,347
L
Chiron
Nernd
Chiron
4,037
1,483
285
1,162
4,810
1,355
0
1,649
3,121
0
17,234
W
Athena
2,199
517
0
872
5,895
2,407
0
1,217
4,638
10,362
0
W
Nemesis
crowblue13
Nemesis
2,770
689
0
64
5,377
1,588
514
125
5,252
0
27,477
L
2,174
0
0
1,646
6,483
1,855
0
3,113
3,216
18,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
23,342
289
Minions Killed
172
0
Camps Cleared
0
1,031,362
Distance Traveled
889,293
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,271
527
51
5
0
203,628
4
W
Bellona
6,531
653
64
6
0
190,956
2
W
Danzaburou
5,169
517
56
6
0
178,770
2
W
Janus
7,004
700
94
9
0
208,047
4
L
Cthulhu
4,391
439
22
2
0
178,838
0
L
Thor
4,147
415
24
2
0
176,108
2
L
Chiron
4,556
456
31
3
0
179,862
0
W
Athena
5,577
558
17
2
0
228,106
0
W
Nemesis
6,088
609
58
6
0
225,483
3
L
He Bo
4,977
498
44
4
0
150,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role