Player Matchup

Yemoja
Yemoja
EeveeNekoKawaii
Yemoja
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,319 Elo+
Party 3
Skadi
Skadi
NaNoGt18
Skadi
Level 24
God Stats
2W - 1L
1,283 SR
Queue Stats
42W - 41L
1,349 Elo+
Party 3
Ra
Ra
NoeBTW
Ra
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
240W - 227L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
douglas17
Amaterasu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 45L
1,456 Elo+
Solo
Nemesis
Nemesis
tonemalone
Nemesis
Level 18
God Stats
4W - 6L
1,119 SR
Queue Stats
235W - 227L
1,383 Elo+
Party 1
Team Averages
Level 20
1,378 SR
1,381 Elo+

VS

Team Averages
Level 22
1,481 SR
1,374 Elo+
Bakasura
Bakasura
Amerishere
Bakasura
Level 24
God Stats
4W - 5L
1,310 SR
Queue Stats
106W - 115L
1,353 Elo+
Party 4
Thor
Thor
GamerCheeks0
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 138L
1,307 Elo+
Party 4
Hades
Hades
Juanizkokonutz
Hades
Level 14
God Stats
6W - 9L
1,656 SR
Queue Stats
33W - 49L
1,384 Elo+
Party 2
Yemoja
Yemoja
Nekr0sophy
Yemoja
Level 21
God Stats
14W - 23L
1,449 SR
Queue Stats
41W - 56L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OxygenThief60
Ah Muzen Cab
Level 22
God Stats
1W - 2L
1,488 SR
Queue Stats
28W - 34L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
11,639
485
5,931
18,054
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
NaNoGt18
Skadi
18
7 / 5 / 3
12,823
534
18,715
21,600
12,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
19
3 / 1 / 7
13,042
543
4,099
6,522
2,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
douglas17
Amaterasu
20
15 / 2 / 4
15,294
637
18,622
24,705
23,026
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
tonemalone
Nemesis
19
5 / 0 / 9
12,464
519
10,596
15,145
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amerishere
Bakasura
16
0 / 6 / 0
10,359
432
7,671
14,984
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 5 / 1
11,055
461
1,703
16,608
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 5 / 1
12,793
533
10,293
14,372
9,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Nekr0sophy
Yemoja
15
6 / 7 / 1
11,043
460
13,332
19,952
16,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
OxygenThief60
Ah Muzen Cab
16
1 / 9 / 7
10,705
446
18,950
24,429
11,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
31
Kills
12
12
Deaths
32
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amerishere
Bakasura
0
6
0
0
W
1
4
9
1.38
L
0
5
1
0.1
L
5
5
1
1.1
W
Skadi
NaNoGt18
Skadi
7
5
3
1.7
L
Yemoja
Nekr0sophy
Yemoja
6
7
1
0.93
W
Ra
3
1
7
6.5
L
Ah Muzen Cab
OxygenThief60
Ah Muzen Cab
1
9
7
0.5
W
Amaterasu
douglas17
Amaterasu
15
2
4
8.5
W
Nemesis
tonemalone
Nemesis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
51,949
86,026
Taken
90,345
60,121
Mitigated
48,485
29,853
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amerishere
Bakasura
7,671
4,745
0
2,356
14,984
4,745
1,961
2,923
12,019
0
62,053
W
5,931
1,053
5,934
3,812
18,054
14,417
1,334
8,577
9,477
24,172
0
L
1,703
914
0
4,741
16,608
6,188
971
2,235
14,329
0
68,384
L
10,293
270
299
3,105
14,372
9,552
68
4,927
9,368
52,159
0
W
Skadi
NaNoGt18
Skadi
18,715
9,722
0
3,496
21,600
12,348
5,005
5,932
15,668
0
109,261
L
Yemoja
Nekr0sophy
Yemoja
13,332
1,070
3,701
2,283
19,952
16,551
455
3,583
16,331
37,464
0
W
Ra
4,099
712
1,760
2,278
6,522
2,385
1,456
3,386
3,136
58,839
0
L
Ah Muzen Cab
OxygenThief60
Ah Muzen Cab
18,950
5,680
727
6,547
24,429
11,449
721
4,511
19,846
0
59,302
W
Amaterasu
douglas17
Amaterasu
18,622
9,261
0
11,952
24,705
23,026
1,904
2,428
20,675
0
104,089
W
Nemesis
tonemalone
Nemesis
10,596
6,903
0
621
15,145
7,945
2,498
3,302
11,843
0
105,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,262
Gold Earned
55,955
659
Minions Killed
456
0
Camps Cleared
0
2,338,969
Distance Traveled
1,972,675
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,359
432
125
5
0
398,617
0
W
Yemoja
11,639
485
48
2
0
423,940
0
L
Thor
11,055
461
111
5
0
390,084
0
L
Hades
12,793
533
86
4
0
406,749
0
W
Skadi
12,823
534
190
8
0
406,571
3
L
Yemoja
11,043
460
33
1
0
394,688
0
W
Ra
13,042
543
137
6
0
466,550
1
L
Ah Muzen Cab
10,705
446
101
4
0
382,537
0
W
Amaterasu
15,294
637
170
7
0
456,691
4
W
Nemesis
12,464
519
114
5
0
585,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role