Player Matchup

Baron Samedi
Baron Samedi
GarbageMan5347
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,373 Elo+
Solo
Cerberus
Cerberus
LightDONMIESTER
Cerberus
Level 60
God Stats
9W - 4L
1,470 SR
Queue Stats
167W - 187L
1,310 Elo+
Party 2
Skadi
Skadi
LordCowabunga69
Skadi
Level 22
God Stats
3W - 6L
1,288 SR
Queue Stats
86W - 109L
1,345 Elo+
Party 2
Nike
Nike
LostGirlKay
Nike
Level 24
God Stats
33W - 36L
1,431 SR
Queue Stats
73W - 79L
1,334 Elo+
Party 2
Fenrir
Fenrir
SynovialHeart78
Fenrir
Level 27
God Stats
39W - 46L
1,433 SR
Queue Stats
160W - 184L
1,315 Elo+
Party 2
Team Averages
Level 28
1,424 SR
1,336 Elo+

VS

Team Averages
Level 19
1,257 SR
1,321 Elo+
Heimdallr
Heimdallr
Awsomepossums
Heimdallr
Level 29
God Stats
1W - 7L
1,107 SR
Queue Stats
283W - 321L
1,280 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DetectiveBandito
Ah Muzen Cab
Level 16
God Stats
4W - 6L
1,324 SR
Queue Stats
16W - 18L
1,199 Elo+
Party 1
Fenrir
Fenrir
Fallen Hades479
Fenrir
Level 28
God Stats
1W - 2L
1,045 SR
Queue Stats
48W - 51L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Rex25idk
Jormungandr
Level 17
God Stats
13W - 11L
1,312 SR
Queue Stats
20W - 21L
1,232 Elo+
Party 1
Ra
Ra
nevalyashka34
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GarbageMan5347
Baron Samedi
11
7 / 1 / 0
6,761
615
5,733
4,891
1,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
9
3 / 1 / 9
6,396
581
4,822
8,978
3,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 7
7,177
652
7,231
4,532
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 0
6,441
586
2,166
7,252
3,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 2 / 5
6,404
582
4,057
8,913
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awsomepossums
Heimdallr
11
5 / 2 / 0
6,695
609
8,020
6,271
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
DetectiveBandito
Ah Muzen Cab
9
0 / 2 / 3
5,431
494
3,602
6,718
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 7 / 2
5,109
464
4,732
8,347
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Rex25idk
Jormungandr
8
0 / 5 / 1
4,690
426
2,818
7,262
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

3
0 / 6 / 1
3,947
359
122
3,407
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
22
Kills
7
7
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Awsomepossums
Heimdallr
5
2
0
2.5
L
Ah Muzen Cab
DetectiveBandito
Ah Muzen Cab
0
2
3
0.75
L
2
7
2
0.43
W
Baron Samedi
GarbageMan5347
Baron Samedi
7
1
0
7
W
Cerberus
3
1
9
7.5
W
8
1
7
11.5
W
0
2
0
0
L
Jormungandr
Rex25idk
Jormungandr
0
5
1
0.1
W
4
2
5
3.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
19,294
34,566
Taken
32,005
13,657
Mitigated
10,478
12,620
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Awsomepossums
Heimdallr
8,020
4,534
0
1,064
6,271
2,409
753
478
5,793
0
28,952
L
Ah Muzen Cab
DetectiveBandito
Ah Muzen Cab
3,602
1,843
0
2,483
6,718
2,005
156
3,282
3,436
0
24,531
L
4,732
1,362
0
845
8,347
2,720
0
3,043
5,304
0
16,705
W
Baron Samedi
GarbageMan5347
Baron Samedi
5,733
851
183
1,853
4,891
1,959
594
235
4,655
30,022
0
W
Cerberus
4,822
297
425
3,852
8,978
3,754
479
1,438
7,540
23,985
0
W
7,231
3,984
0
1,225
4,532
1,262
1,155
975
3,557
0
22,322
W
2,166
79
0
2,815
7,252
3,789
852
0
7,252
0
34,719
L
Jormungandr
Rex25idk
Jormungandr
2,818
1,019
101
399
7,262
2,568
0
2,536
4,726
16,692
0
W
4,057
769
0
2,267
8,913
2,893
560
292
8,621
0
22,466
L
122
122
14
85
3,407
776
0
1,216
2,191
977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
25,872
261
Minions Killed
159
0
Camps Cleared
0
1,097,033
Distance Traveled
956,863
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,695
609
59
5
0
191,823
0
L
Ah Muzen Cab
5,431
494
46
4
0
210,210
2
L
Fenrir
5,109
464
33
3
0
199,193
3
W
Baron Samedi
6,761
615
57
5
0
203,521
1
W
Cerberus
6,396
581
58
5
0
207,101
1
W
Skadi
7,177
652
39
4
0
222,633
0
W
Nike
6,441
586
77
7
0
233,970
1
L
Jormungandr
4,690
426
19
2
0
216,115
0
W
Fenrir
6,404
582
30
3
0
229,808
0
L
Ra
3,947
359
2
0
0
139,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role