Player Matchup

Cthulhu
Cthulhu
CausalRat6609
Cthulhu
Level 13
God Stats
2W - 1L
1,849 SR
Queue Stats
2W - 3L
1,750 Elo+
Solo
Fenrir
Fenrir
DAG Frijola
Fenrir
Level 17
God Stats
2W - 6L
1,561 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo
Danzaburou
Danzaburou
get yeeted
Danzaburou
Level 11
God Stats
6W - 12L
1,371 SR
Queue Stats
18W - 26L
1,188 Elo+
Solo
Team Averages
Level 14
1,594 SR
1,435 Elo+

VS

Team Averages
Level 89
1,426 SR
1,430 Elo+
Danzaburou
Danzaburou
Chubberific
Danzaburou
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 94L
1,463 Elo+
Party 1
Persephone
Persephone
Classy Fedora
Persephone
Level 106
God Stats
1W - 0L
1,226 SR
Queue Stats
88W - 97L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Turtle cheles
Kumbhakarna
Level 16
God Stats
2W - 2L
1,551 SR
Queue Stats
12W - 25L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 2 / 2
10,157
564
6,301
17,994
22,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
12
2 / 6 / 0
9,698
539
4,389
13,354
6,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
get yeeted
Danzaburou
11
1 / 4 / 2
10,150
564
11,184
10,875
4,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chubberific
Danzaburou
17
6 / 1 / 6
12,735
708
18,539
11,421
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Classy Fedora
Persephone
15
5 / 0 / 7
11,771
654
13,427
8,496
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Turtle cheles
Kumbhakarna
13
1 / 3 / 10
10,501
583
1,114
16,201
17,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
2
1
W
Danzaburou
Chubberific
Danzaburou
6
1
6
9
W
Persephone
Classy Fedora
Persephone
5
0
7
8.5
L
Fenrir
2
6
0
0.33
W
Kumbhakarna
Turtle cheles
Kumbhakarna
1
3
10
2
L
Danzaburou
get yeeted
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
33,080
42,223
Taken
36,118
33,184
Mitigated
26,214
3,648
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,301
529
0
0
17,994
22,199
0
5,864
12,130
43,808
0
W
Danzaburou
Chubberific
Danzaburou
18,539
8,678
1,362
6,905
11,421
5,313
2,060
2,798
8,623
0
85,113
W
Persephone
Classy Fedora
Persephone
13,427
1,156
695
4,012
8,496
3,387
318
1,519
6,977
48,102
0
L
Fenrir
4,389
1,190
0
1,348
13,354
6,084
0
5,302
8,052
0
13,838
W
Kumbhakarna
Turtle cheles
Kumbhakarna
1,114
399
0
0
16,201
17,514
309
2,087
14,114
7,150
0
L
Danzaburou
get yeeted
Danzaburou
11,184
4,664
0
2,300
10,875
4,901
0
3,375
7,500
0
40,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
35,007
155
Minions Killed
197
0
Camps Cleared
0
842,165
Distance Traveled
974,762
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,157
564
55
3
0
347,351
2
W
Danzaburou
12,735
708
138
8
0
335,364
4
W
Persephone
11,771
654
52
3
0
307,439
2
L
Fenrir
9,698
539
19
1
0
256,923
0
W
Kumbhakarna
10,501
583
7
0
0
331,959
0
L
Danzaburou
10,150
564
81
5
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role