Player Matchup

Ra
Ra
Ahack248
Ra
Level 14
God Stats
1W - 4L
1,236 SR
Queue Stats
31W - 26L
1,464 Elo+
Solo
Neith
Neith
BeefyMullet
Neith
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
Horus
Horus
BradVU
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Ymir
Ymir
Covidbytheway
Ymir
Level 17
God Stats
2W - 2L
1,632 SR
Queue Stats
49W - 40L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Komboka
Ne Zha
Level 26
God Stats
1W - 2L
1,837 SR
Queue Stats
27W - 25L
1,658 Elo+
Solo
Team Averages
Level 13
1,578 SR
1,584 Elo+

VS

Team Averages
Level 19
1,599 SR
1,520 Elo+
Ganesha
Ganesha
Ataxary
Ganesha
Level 27
God Stats
6W - 2L
1,779 SR
Queue Stats
96W - 82L
1,626 Elo+
Solo
Hades
Hades
Calific
Hades
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 1
Tyr
Tyr
Sicarius9513
Tyr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,312 Elo+
Party 1
Susano
Susano
XxKlizZxX
Susano
Level 13
God Stats
6W - 6L
1,717 SR
Queue Stats
25W - 35L
1,415 Elo+
Solo
Neith
Neith
squirtalligator
Neith
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 13L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
11,408
456
15,441
16,076
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
10,303
412
8,961
11,625
4,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
BradVU
Horus
14
1 / 12 / 2
9,010
360
5,858
17,810
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
6,348
254
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Komboka
Ne Zha
19
8 / 2 / 3
12,674
507
24,024
17,469
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ataxary
Ganesha
15
0 / 3 / 12
10,662
426
8,896
17,556
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Calific
Hades
17
5 / 5 / 5
11,012
440
9,702
16,001
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 5
11,709
468
8,776
16,380
21,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
XxKlizZxX
Susano
16
4 / 3 / 3
11,163
447
10,797
19,110
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 3 / 6
11,434
457
9,184
8,480
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
16
Kills
20
21
Deaths
16
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Ganesha
Ataxary
Ganesha
0
3
12
2
L
2
4
4
1
L
Horus
BradVU
Horus
1
12
2
0.17
W
Hades
Calific
Hades
5
5
5
1.5
L
0
0
0
0
L
Ne Zha
Komboka
Ne Zha
8
2
3
4.75
W
6
2
5
4.25
W
Susano
XxKlizZxX
Susano
4
3
3
1.83
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,284
Damage
47,355
62,980
Taken
77,527
35,900
Mitigated
52,408
13,563
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,441
2,354
640
1,146
16,076
11,634
386
8,039
8,037
70,775
0
W
Ganesha
Ataxary
Ganesha
8,896
642
0
2,771
17,556
14,250
102
3,782
13,649
43,790
0
L
8,961
5,874
0
3,386
11,625
4,728
1,398
2,657
8,968
0
55,424
L
Horus
BradVU
Horus
5,858
3,070
1,520
1,833
17,810
11,822
133
4,773
13,037
0
28,406
W
Hades
Calific
Hades
9,702
658
677
3,314
16,001
6,319
1,351
6,205
9,450
44,438
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Komboka
Ne Zha
24,024
4,685
0
5,038
17,469
7,716
900
3,129
14,340
0
105,206
W
8,776
1,910
0
2,631
16,380
21,268
1,683
1,628
14,577
0
47,356
W
Susano
XxKlizZxX
Susano
10,797
1,773
0
5,800
19,110
7,796
0
2,447
16,563
0
90,050
W
9,184
4,746
0
1,578
8,480
2,775
1,856
583
7,847
0
57,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
55,980
373
Minions Killed
474
0
Camps Cleared
0
1,920,011
Distance Traveled
2,389,493
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,408
456
106
4
0
467,248
2
W
Ganesha
10,662
426
18
1
0
478,755
8
L
Neith
10,303
412
82
3
0
477,504
4
L
Horus
9,010
360
43
2
0
444,251
2
W
Hades
11,012
440
95
4
0
452,543
0
L
Ymir
6,348
254
0
0
0
437
0
L
Ne Zha
12,674
507
142
6
0
530,571
10
W
Tyr
11,709
468
94
4
0
472,846
5
W
Susano
11,163
447
123
5
0
513,671
1
W
Neith
11,434
457
144
6
0
471,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role