Player Matchup

Tiamat
Tiamat
MrCrowley13
Tiamat
Level 65
God Stats
32W - 30L
1,512 SR
Queue Stats
379W - 480L
1,406 Elo+
Party 1
Cupid
Cupid
MyStupidestIdea
Cupid
Level 28
God Stats
6W - 16L
1,361 SR
Queue Stats
167W - 192L
1,415 Elo+
Party 1
Chaac
Chaac
ObeyTheEnvy
Chaac
Level 67
God Stats
39W - 32L
1,568 SR
Queue Stats
471W - 580L
1,397 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,406 Elo+

VS

Team Averages
Level 45
1,261 SR
1,421 Elo+
Nox
Nox
DëãthHêräld
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Zeno Blurrr
Ne Zha
Level 109
God Stats
3W - 3L
1,124 SR
Queue Stats
124W - 124L
1,443 Elo+
Party 2
Cerberus
Cerberus
lm 2 Cold
Cerberus
Level 20
God Stats
3W - 6L
1,160 SR
Queue Stats
39W - 59L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
12 / 4 / 8
13,055
816
19,197
12,330
11,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 8
11,351
709
5,178
8,328
2,879
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 7 / 11
11,377
711
10,533
19,676
15,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 6
9,116
570
2,526
9,472
3,500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
16
11 / 4 / 3
13,069
817
15,014
17,044
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
lm 2 Cold
Cerberus
14
2 / 6 / 9
10,528
658
9,628
16,586
13,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
20
Kills
14
14
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
Tiamat
12
4
8
4
W
5
3
8
3
W
3
7
11
1.21
L
Ne Zha
11
4
3
3.13
L
Cerberus
lm 2 Cold
Cerberus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
27,168
40,334
Taken
43,102
30,072
Mitigated
25,059
11,651
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,526
671
0
0
9,472
3,500
0
5,932
3,540
9,483
0
W
Tiamat
19,197
3,187
0
3,981
12,330
11,254
512
3,119
9,211
66,084
0
W
5,178
1,926
999
2,067
8,328
2,879
1,304
2,444
5,884
0
36,546
W
10,533
1,332
0
4,604
19,676
15,939
454
7,306
12,370
0
38,943
L
Ne Zha
15,014
6,071
0
4,280
17,044
8,011
0
6,772
10,272
0
64,597
L
Cerberus
lm 2 Cold
Cerberus
9,628
417
0
4,242
16,586
13,548
0
6,561
10,025
33,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
32,713
163
Minions Killed
166
0
Camps Cleared
0
825,665
Distance Traveled
734,943
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,116
570
8
1
0
177,344
0
W
Tiamat
13,055
816
73
5
0
262,026
1
W
Cupid
11,351
709
46
3
0
279,526
5
W
Chaac
11,377
711
44
3
0
284,113
3
L
Ne Zha
13,069
817
112
7
0
288,811
3
L
Cerberus
10,528
658
46
3
0
268,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role