Player Matchup

Izanami
Izanami
AustonianSmith
Izanami
Level 126
God Stats
4W - 1L
1,669 SR
Queue Stats
34W - 35L
1,499 Elo+
Party 1
Cupid
Cupid
I00colombians
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,483 Elo+
Party 1
Tiamat
Tiamat
StrolledRacer7
Tiamat
Level 43
God Stats
64W - 37L
1,679 SR
Queue Stats
205W - 168L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tubbsmcgurgenx
Cthulhu
Level 82
God Stats
5W - 6L
1,764 SR
Queue Stats
154W - 150L
1,437 Elo+
Party 1
Mulan
Mulan
miniweist
Mulan
Level 27
God Stats
11W - 14L
1,415 SR
Queue Stats
60W - 67L
1,415 Elo+
Party 1
Team Averages
Level 85
1,605 SR
1,467 Elo+

VS

Team Averages
Level 62
1,564 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Gagerb
Baron Samedi
Level 39
God Stats
24W - 26L
1,458 SR
Queue Stats
176W - 215L
1,374 Elo+
Party 2
Thanatos
Thanatos
McGavGav
Thanatos
Level 99
God Stats
1W - 1L
1,860 SR
Queue Stats
363W - 355L
1,461 Elo+
Party 2
Chronos
Chronos
Sk1a
Chronos
Level 98
God Stats
2W - 4L
1,696 SR
Queue Stats
484W - 458L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
SorBeReUS
Jormungandr
Level 35
God Stats
1W - 5L
1,304 SR
Queue Stats
69W - 70L
1,517 Elo+
Solo
Amaterasu
Amaterasu
TheKindred21
Amaterasu
Level 38
God Stats
11W - 11L
1,500 SR
Queue Stats
71W - 74L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
11,814
591
14,237
12,824
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 4
9,744
487
10,068
11,809
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 7
11,341
567
19,807
9,801
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 2 / 7
11,082
554
13,742
17,743
15,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mulan
miniweist
Mulan
17
1 / 5 / 7
10,397
520
13,050
18,802
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gagerb
Baron Samedi
14
1 / 6 / 1
8,617
431
5,885
15,151
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
McGavGav
Thanatos
16
6 / 5 / 2
10,248
512
11,492
17,281
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Sk1a
Chronos
13
1 / 6 / 0
7,994
400
8,528
15,495
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SorBeReUS
Jormungandr
13
1 / 6 / 3
8,433
422
7,628
21,148
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TheKindred21
Amaterasu
18
6 / 3 / 1
10,942
547
12,572
21,366
14,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
15
15
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Baron Samedi
Gagerb
Baron Samedi
1
6
1
0.25
W
5
4
4
1.75
L
Thanatos
McGavGav
Thanatos
6
5
2
1.4
L
Chronos
Sk1a
Chronos
1
6
0
0.17
L
Jormungandr
SorBeReUS
Jormungandr
1
6
3
0.42
W
5
2
7
4.25
L
Amaterasu
TheKindred21
Amaterasu
6
3
1
2.17
W
7
2
7
5.25
W
Mulan
miniweist
Mulan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,904
Damage
46,105
70,979
Taken
90,441
46,868
Mitigated
49,553
24,734
Healing
32,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,237
10,193
246
5,976
12,824
4,983
307
1,644
11,002
0
112,559
L
Baron Samedi
Gagerb
Baron Samedi
5,885
266
434
2,530
15,151
6,024
84
8,185
6,966
42,868
0
W
10,068
4,601
906
2,484
11,809
5,301
792
5,779
6,030
0
57,118
L
Thanatos
McGavGav
Thanatos
11,492
2,196
0
11,745
17,281
7,016
0
5,643
11,613
0
57,363
L
Chronos
Sk1a
Chronos
8,528
2,455
0
4,234
15,495
5,466
0
6,976
8,494
51,479
0
L
Jormungandr
SorBeReUS
Jormungandr
7,628
1,221
640
5,463
21,148
16,242
0
10,079
11,069
35,158
0
W
19,807
2,042
0
4,022
9,801
8,081
1,031
3,731
5,769
91,234
0
L
Amaterasu
TheKindred21
Amaterasu
12,572
6,667
0
7,688
21,366
14,805
554
2,666
18,028
138
51,065
W
13,742
1,096
288
1,938
17,743
15,686
16
9,806
7,831
45,120
0
W
Mulan
miniweist
Mulan
13,050
1,907
0
8,874
18,802
12,817
674
598
18,204
0
67,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
46,234
645
Minions Killed
469
0
Camps Cleared
0
1,831,584
Distance Traveled
1,789,665
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,814
591
176
9
0
358,465
2
L
Baron Samedi
8,617
431
120
6
0
306,062
6
W
Cupid
9,744
487
117
6
0
327,238
0
L
Thanatos
10,248
512
101
5
0
412,502
6
L
Chronos
7,994
400
97
5
0
336,319
5
L
Jormungandr
8,433
422
42
2
0
351,140
5
W
Tiamat
11,341
567
158
8
0
395,680
2
L
Amaterasu
10,942
547
109
5
0
383,642
4
W
Cthulhu
11,082
554
61
3
0
408,912
0
W
Mulan
10,397
520
133
7
0
341,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role