Player Matchup

Ao Kuang
Ao Kuang
Alduin660
Ao Kuang
Level 67
God Stats
9W - 6L
1,534 SR
Queue Stats
229W - 286L
1,420 Elo+
Party 2
Bakasura
Bakasura
DeathKnight14241
Bakasura
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
10W - 16L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
aseptic-chicane8
Danzaburou
Level 15
God Stats
2W - 7L
1,565 SR
Queue Stats
18W - 22L
1,464 Elo+
Party 2
Team Averages
Level 33
1,533 SR
1,505 Elo+

VS

Team Averages
Level 23
1,354 SR
999 Elo+
Izanami
Izanami
JOHNWALLSTREET61
Izanami
Level 29
God Stats
0W - 3L
1,372 SR
Queue Stats
8W - 30L
1,048 Elo+
Party 1
Hachiman
Hachiman
KharmaReigns
Hachiman
Level 18
God Stats
4W - 7L
1,444 SR
Queue Stats
6W - 28L
937 Elo+
Party 1
Neith
Neith
nL Deuce
Neith
Level 21
God Stats
5W - 26L
1,245 SR
Queue Stats
9W - 41L
1,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alduin660
Ao Kuang
18
10 / 1 / 12
15,878
794
19,068
16,537
7,598
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 3 / 12
12,199
610
2,006
15,300
6,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
aseptic-chicane8
Danzaburou
18
12 / 7 / 7
15,166
758
27,016
21,140
8,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
13,427
671
13,043
16,245
6,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
KharmaReigns
Hachiman
15
2 / 6 / 5
12,045
602
8,375
24,576
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
nL Deuce
Neith
17
5 / 8 / 4
13,477
674
15,405
16,893
6,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
11
11
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alduin660
Ao Kuang
10
1
12
16
W
1
3
12
2.33
L
4
9
4
0.67
L
Hachiman
KharmaReigns
Hachiman
2
6
5
0.75
W
Danzaburou
aseptic-chicane8
Danzaburou
12
7
7
2.21
L
Neith
nL Deuce
Neith
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
36,823
52,977
Taken
57,714
22,042
Mitigated
20,353
18,028
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alduin660
Ao Kuang
19,068
4,633
1,294
5,232
16,537
7,598
0
106
16,431
47,872
0
W
2,006
2,006
523
3,544
15,300
6,159
1,263
307
14,993
0
19,022
L
13,043
10,599
360
2,664
16,245
6,331
356
7,428
8,817
0
63,718
L
Hachiman
KharmaReigns
Hachiman
8,375
5,756
776
3,543
24,576
7,945
140
6,788
17,788
0
44,684
W
Danzaburou
aseptic-chicane8
Danzaburou
27,016
13,611
654
6,781
21,140
8,285
2,079
328
20,812
0
96,287
L
Neith
nL Deuce
Neith
15,405
8,208
466
3,464
16,893
6,077
521
5,207
11,686
0
52,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
38,949
203
Minions Killed
214
0
Camps Cleared
0
1,007,976
Distance Traveled
883,276
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,878
794
34
2
0
398,023
0
W
Bakasura
12,199
610
50
3
0
340,883
0
L
Izanami
13,427
671
93
5
0
289,684
0
L
Hachiman
12,045
602
52
3
0
287,345
1
W
Danzaburou
15,166
758
119
6
0
269,070
1
L
Neith
13,477
674
69
3
0
306,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role