Player Matchup

Zeus
Zeus
CamaradaQueVuela
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Ares
Ares
GamerBlazing
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KitsuneKas
Amaterasu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 91L
1,476 Elo+
Solo
Hachiman
Hachiman
Mushking
Hachiman
Level 22
God Stats
20W - 27L
1,463 SR
Queue Stats
252W - 249L
1,447 Elo+
Solo
Ymir
Ymir
RealExoticVision
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,493 SR
1,457 Elo+

VS

Team Averages
Level 19
1,507 SR
1,452 Elo+
Erlang Shen
Erlang Shen
Slowks
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ailenlanda03
Yemoja
Level 18
God Stats
14W - 10L
1,612 SR
Queue Stats
42W - 47L
1,341 Elo+
Party 3
Persephone
Persephone
fuzy009
Persephone
Level 28
God Stats
22W - 18L
1,592 SR
Queue Stats
119W - 109L
1,567 Elo+
Party 2
Ra
Ra
julilanda
Ra
Level 16
God Stats
18W - 23L
1,330 SR
Queue Stats
19W - 27L
1,277 Elo+
Party 3
Hun Batz
Hun Batz
sectionz7
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,304
482
737
7,751
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 0
4,295
390
1,022
7,755
2,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
KitsuneKas
Amaterasu
11
4 / 1 / 0
6,361
578
4,812
6,825
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Mushking
Hachiman
10
1 / 2 / 0
5,766
524
5,515
7,092
2,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 10 / 1
4,539
413
1,455
10,056
3,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Slowks
Erlang Shen
4
2 / 2 / 0
4,663
424
963
1,557
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
10
6 / 0 / 4
6,852
623
6,299
5,250
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
fuzy009
Persephone
13
17 / 0 / 0
8,897
809
10,557
3,877
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 6
6,382
580
2,933
4,492
1,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
sectionz7
Hun Batz
12
2 / 2 / 2
6,711
610
3,745
6,957
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
29
29
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
8
0
0
L
Amaterasu
KitsuneKas
Amaterasu
4
1
0
4
L
Hachiman
Mushking
Hachiman
1
2
0
0.5
L
0
10
1
0.05
W
Erlang Shen
Slowks
Erlang Shen
2
2
0
1
W
Yemoja
6
0
4
8
W
Persephone
fuzy009
Persephone
17
0
0
17
W
2
1
6
5
W
Hun Batz
sectionz7
Hun Batz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,541
Damage
24,497
39,479
Taken
22,133
14,778
Mitigated
7,130
4,769
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
737
219
0
330
7,751
2,323
0
3,848
3,653
21,177
0
L
1,022
119
0
127
7,755
2,578
0
3,974
3,691
9,677
0
L
Amaterasu
KitsuneKas
Amaterasu
4,812
2,335
0
1,995
6,825
3,558
381
869
5,914
0
31,612
L
Hachiman
Mushking
Hachiman
5,515
2,464
0
2,175
7,092
2,339
0
4,406
2,686
0
38,271
L
1,455
905
0
142
10,056
3,980
0
6,138
3,746
5,355
0
W
Erlang Shen
Slowks
Erlang Shen
963
598
0
220
1,557
460
0
0
1,557
0
3,563
W
Yemoja
6,299
1,177
1,229
2,323
5,250
1,998
350
1,121
4,129
19,447
0
W
Persephone
fuzy009
Persephone
10,557
840
0
1,200
3,877
1,206
1,846
1,576
2,213
44,383
0
W
2,933
711
463
945
4,492
1,249
454
223
4,269
30,623
0
W
Hun Batz
sectionz7
Hun Batz
3,745
1,602
0
2,578
6,957
2,217
424
166
6,751
0
35,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
33,505
187
Minions Killed
258
0
Camps Cleared
0
1,118,762
Distance Traveled
877,746
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,304
482
47
4
0
186,371
1
L
Ares
4,295
390
17
2
0
251,944
4
L
Amaterasu
6,361
578
51
5
0
247,825
2
L
Hachiman
5,766
524
61
6
0
194,014
1
L
Ymir
4,539
413
11
1
0
238,608
0
W
Erlang Shen
4,663
424
4
0
0
55,127
0
W
Yemoja
6,852
623
39
4
0
190,404
5
W
Persephone
8,897
809
68
6
0
227,014
1
W
Ra
6,382
580
63
6
0
185,394
0
W
Hun Batz
6,711
610
84
8
0
219,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role