Player Matchup

Anubis
Anubis
CRIS_MH_CR
Anubis
Level 16
God Stats
4W - 1L
1,802 SR
Queue Stats
21W - 20L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Qixing_Ryu
Cthulhu
Level 28
God Stats
3W - 3L
1,694 SR
Queue Stats
46W - 34L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
RNG_Oscar01224
Sun Wukong
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,519 Elo+
Party 2
Set
Set
Syzygy7864
Set
Level 29
God Stats
15W - 10L
1,870 SR
Queue Stats
417W - 356L
1,637 Elo+
Solo
Jing Wei
Jing Wei
aManNowDead
Jing Wei
Level 27
God Stats
2W - 4L
1,711 SR
Queue Stats
808W - 755L
1,495 Elo+
Solo
Team Averages
Level 25
1,715 SR
1,540 Elo+

VS

Team Averages
Level 24
1,544 SR
1,463 Elo+
Scylla
Scylla
Drip_Bandsx6
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
FaL Smiley
Sun Wukong
Level 24
God Stats
16W - 10L
1,553 SR
Queue Stats
49W - 40L
1,418 Elo+
Party 1
Cerberus
Cerberus
FanGedSquidd
Cerberus
Level 25
God Stats
8W - 14L
1,664 SR
Queue Stats
39W - 44L
1,428 Elo+
Party 1
Ymir
Ymir
Oinker12
Ymir
Level 27
God Stats
9W - 8L
1,521 SR
Queue Stats
92W - 93L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
comitalbook67
Heimdallr
Level 26
God Stats
6W - 8L
1,479 SR
Queue Stats
56W - 66L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CRIS_MH_CR
Anubis
16
0 / 9 / 2
10,479
419
6,933
14,395
7,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Qixing_Ryu
Cthulhu
14
2 / 4 / 6
9,299
372
7,822
11,155
5,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
RNG_Oscar01224
Sun Wukong
16
1 / 7 / 2
10,383
415
11,796
23,338
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 4 / 4
15,381
615
25,747
26,377
15,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
aManNowDead
Jing Wei
19
4 / 6 / 7
11,819
473
9,965
22,367
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 1 / 6
15,381
615
17,273
12,533
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FaL Smiley
Sun Wukong
19
4 / 5 / 5
13,141
526
18,316
22,590
16,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
FanGedSquidd
Cerberus
16
1 / 4 / 6
11,041
442
4,092
18,123
18,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
10 / 7 / 4
12,908
516
13,353
25,788
14,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
comitalbook67
Heimdallr
18
5 / 5 / 8
12,601
504
16,585
19,094
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
22
Kills
30
30
Deaths
22
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
CRIS_MH_CR
Anubis
0
9
2
0.11
W
Scylla
10
1
6
13
W
Sun Wukong
FaL Smiley
Sun Wukong
4
5
5
1.3
W
Cerberus
FanGedSquidd
Cerberus
1
4
6
1
W
Ymir
10
7
4
1.71
L
Cthulhu
Qixing_Ryu
Cthulhu
2
4
6
1.25
L
Sun Wukong
RNG_Oscar01224
Sun Wukong
1
7
2
0.29
L
15
4
4
4.25
L
Jing Wei
aManNowDead
Jing Wei
4
6
7
1.25
W
Heimdallr
comitalbook67
Heimdallr
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,263
Damage
69,619
97,632
Taken
98,128
46,694
Mitigated
63,894
28,258
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CRIS_MH_CR
Anubis
6,933
499
0
5,094
14,395
7,195
243
7,673
6,372
53,856
0
W
Scylla
17,273
1,049
0
3,243
12,533
4,529
3,837
2,727
9,806
109,746
0
W
Sun Wukong
FaL Smiley
Sun Wukong
18,316
6,443
0
6,752
22,590
16,353
1,800
3,102
19,328
0
68,438
W
Cerberus
FanGedSquidd
Cerberus
4,092
675
217
2,971
18,123
18,497
584
3,692
14,431
39,295
0
W
Ymir
13,353
3,163
229
7,723
25,788
14,039
1,981
2,290
23,270
64,940
0
L
Cthulhu
Qixing_Ryu
Cthulhu
7,822
376
13
840
11,155
5,412
302
3,411
7,679
24,529
0
L
Sun Wukong
RNG_Oscar01224
Sun Wukong
11,796
1,929
0
4,338
23,338
10,955
71
5,986
17,206
0
62,693
L
25,747
13,265
0
8,560
26,377
15,163
799
8,165
18,028
0
115,905
L
Jing Wei
aManNowDead
Jing Wei
9,965
7,252
0
9,413
22,367
7,969
99
8,607
13,614
0
82,137
W
Heimdallr
comitalbook67
Heimdallr
16,585
6,860
0
6,731
19,094
10,476
4,304
2,944
16,070
0
82,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,361
Gold Earned
65,072
518
Minions Killed
599
0
Camps Cleared
0
2,177,815
Distance Traveled
2,231,962
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,479
419
88
4
0
321,578
2
W
Scylla
15,381
615
184
7
0
461,730
9
W
Sun Wukong
13,141
526
119
5
0
492,145
1
W
Cerberus
11,041
442
83
3
0
463,658
5
W
Ymir
12,908
516
89
4
0
366,740
4
L
Cthulhu
9,299
372
38
2
0
383,866
4
L
Sun Wukong
10,383
415
106
4
0
459,405
0
L
Set
15,381
615
169
7
0
515,978
0
L
Jing Wei
11,819
473
117
5
0
496,988
2
W
Heimdallr
12,601
504
124
5
0
447,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role