Player Matchup

Chaac
Chaac
Flamebrand956
Chaac
Level 68
God Stats
22W - 10L
1,680 SR
Queue Stats
178W - 182L
1,504 Elo+
Party 2
Cerberus
Cerberus
NeryWaro
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OPDesertFox5942
Kukulkan
Level 23
God Stats
11W - 9L
1,500 SR
Queue Stats
12W - 20L
1,291 Elo+
Party 2
Team Averages
Level 82
1,560 SR
1,432 Elo+

VS

Team Averages
Level 25
1,733 SR
1,526 Elo+
Bacchus
Bacchus
Nagasaki09
Bacchus
Level 61
God Stats
6W - 3L
1,982 SR
Queue Stats
201W - 120L
1,671 Elo+
Party 1
Olorun
Olorun
TuLuchix
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,404 Elo+
Party 1
Medusa
Medusa
xRayBox25x
Medusa
Level 5
God Stats
1W - 4L
1,716 SR
Queue Stats
83W - 70L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
16,187
623
21,446
25,991
25,337
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
NeryWaro
Cerberus
20
9 / 2 / 9
16,611
639
23,522
37,384
29,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
19
3 / 4 / 11
15,454
594
12,901
11,774
4,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nagasaki09
Bacchus
19
6 / 3 / 3
16,471
634
23,699
23,626
42,083
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
TuLuchix
Olorun
18
2 / 8 / 5
14,815
570
22,574
26,544
10,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
xRayBox25x
Medusa
18
1 / 7 / 6
14,523
559
16,897
22,188
7,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
18
Kills
9
9
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Bacchus
Nagasaki09
Bacchus
6
3
3
2.5
W
Cerberus
NeryWaro
Cerberus
9
2
9
6.75
W
Kukulkan
3
4
11
2.13
L
Olorun
TuLuchix
Olorun
2
8
5
0.56
L
Medusa
xRayBox25x
Medusa
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,869
Damage
63,170
75,149
Taken
72,358
59,146
Mitigated
60,322
32,033
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,446
4,986
932
10,603
25,991
25,337
788
16,223
9,768
0
51,051
L
Bacchus
Nagasaki09
Bacchus
23,699
3,879
0
1,621
23,626
42,083
0
9,077
14,019
53,482
0
W
Cerberus
NeryWaro
Cerberus
23,522
609
0
20,248
37,384
29,162
848
20,654
16,730
117,392
0
W
Kukulkan
12,901
558
0
250
11,774
4,647
637
9,530
2,244
77,157
0
L
Olorun
TuLuchix
Olorun
22,574
11,765
1,096
10,584
26,544
10,578
120
13,549
12,524
93,006
0
L
Medusa
xRayBox25x
Medusa
16,897
10,288
0
3,732
22,188
7,661
618
12,478
9,232
0
96,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
45,809
355
Minions Killed
275
0
Camps Cleared
0
1,377,602
Distance Traveled
1,274,552
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,187
623
46
2
0
490,585
2
L
Bacchus
16,471
634
40
2
0
477,327
4
W
Cerberus
16,611
639
182
7
0
467,950
3
W
Kukulkan
15,454
594
127
5
0
419,067
0
L
Olorun
14,815
570
124
5
0
388,176
0
L
Medusa
14,523
559
111
4
0
409,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role