Player Matchup

Hades
Hades
Bigearedbandit1
Hades
Level 145
God Stats
2W - 0L
1,749 SR
Queue Stats
43W - 49L
1,363 Elo+
Party 3
Athena
Athena
SLiMTHiCk101
Athena
Level 89
God Stats
3W - 3L
1,745 SR
Queue Stats
98W - 78L
1,531 Elo+
Solo
Danzaburou
Danzaburou
Sokka 2Tough
Danzaburou
Level 149
God Stats
3W - 0L
1,727 SR
Queue Stats
95W - 80L
1,469 Elo+
Party 3
Raijin
Raijin
Ultra XIII
Raijin
Level 152
God Stats
4W - 0L
1,707 SR
Queue Stats
186W - 137L
1,535 Elo+
Party 3
Arachne
Arachne
VenomousOnyx
Arachne
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
109W - 140L
1,416 Elo+
Party 3
Team Averages
Level 112
1,685 SR
1,463 Elo+

VS

Team Averages
Level 96
1,515 SR
1,488 Elo+
Raijin
Raijin
CountDeku
Raijin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,538 Elo+
Party 1
Merlin
Merlin
Juicemighter
Merlin
Level 26
God Stats
2W - 2L
1,502 SR
Queue Stats
57W - 81L
1,477 Elo+
Party 1
Achilles
Achilles
TheOnlyMidget
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,459 Elo+
Party 2
Scylla
Scylla
mufasta92
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,423 Elo+
Party 1
Olorun
Olorun
selfmadefab
Olorun
Level 109
God Stats
1W - 2L
1,573 SR
Queue Stats
45W - 37L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
12,753
850
21,261
21,289
14,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
16
3 / 5 / 18
11,070
738
13,450
24,405
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Sokka 2Tough
Danzaburou
20
6 / 3 / 19
12,762
851
10,228
11,783
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Ultra XIII
Raijin
20
13 / 3 / 13
13,484
899
24,520
10,059
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
VenomousOnyx
Arachne
16
3 / 4 / 14
10,591
706
8,457
12,972
7,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CountDeku
Raijin
20
8 / 6 / 8
12,594
840
15,774
16,910
6,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
8 / 5 / 9
11,515
768
24,488
14,607
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheOnlyMidget
Achilles
16
3 / 8 / 10
10,661
711
9,636
21,744
27,557
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
mufasta92
Scylla
17
0 / 6 / 13
10,112
674
5,826
12,132
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
13
1 / 11 / 6
8,813
588
6,189
17,948
6,087
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
66
36
Kills
20
20
Deaths
36
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
11
5
14
3.6
L
Raijin
CountDeku
Raijin
8
6
8
2
L
Merlin
8
5
9
2.5
W
Athena
3
5
18
2.4
W
Danzaburou
Sokka 2Tough
Danzaburou
6
3
19
5.17
L
Achilles
TheOnlyMidget
Achilles
3
8
10
1
W
Raijin
Ultra XIII
Raijin
13
3
13
6.5
W
Arachne
VenomousOnyx
Arachne
3
4
14
2.5
L
Scylla
mufasta92
Scylla
0
6
13
1.08
L
Olorun
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,916
Damage
61,913
80,508
Taken
83,341
63,570
Mitigated
49,516
34,520
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,261
1,020
3,660
8,056
21,289
14,508
2,202
13,726
7,563
37,113
0
L
Raijin
CountDeku
Raijin
15,774
2,368
1,376
4,384
16,910
6,550
429
13,444
3,466
39,350
0
L
Merlin
24,488
1,499
2,066
1,812
14,607
5,359
0
12,354
2,253
45,944
0
W
Athena
13,450
3,891
3,336
5,024
24,405
30,603
286
15,085
9,320
21,262
0
W
Danzaburou
Sokka 2Tough
Danzaburou
10,228
2,857
1,529
3,317
11,783
5,454
2,466
8,084
3,699
0
22,963
L
Achilles
TheOnlyMidget
Achilles
9,636
1,226
704
2,723
21,744
27,557
196
8,580
13,164
222
15,244
W
Raijin
Ultra XIII
Raijin
24,520
813
3,411
2,863
10,059
5,016
418
7,054
3,005
58,885
0
W
Arachne
VenomousOnyx
Arachne
8,457
5,259
912
2,412
12,972
7,989
115
8,505
4,467
0
14,460
L
Scylla
mufasta92
Scylla
5,826
272
1,723
1,148
12,132
3,963
0
9,622
2,510
19,605
0
L
Olorun
6,189
3,928
4,080
3,648
17,948
6,087
1,235
15,231
2,717
11,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
53,695
159
Minions Killed
177
0
Camps Cleared
0
1,416,484
Distance Traveled
1,134,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,753
850
41
3
0
268,739
2
L
Raijin
12,594
840
51
3
0
231,627
3
L
Merlin
11,515
768
56
4
0
207,604
0
W
Athena
11,070
738
6
0
0
313,069
2
W
Danzaburou
12,762
851
37
2
0
270,205
0
L
Achilles
10,661
711
17
1
0
250,922
0
W
Raijin
13,484
899
65
4
0
264,691
2
W
Arachne
10,591
706
10
1
0
299,780
0
L
Scylla
10,112
674
38
3
0
235,487
2
L
Olorun
8,813
588
15
1
0
209,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role