Player Matchup

Izanami
Izanami
BabyPlumbus
Izanami
Level 7
God Stats
3W - 2L
1,369 SR
Queue Stats
3W - 7L
1,125 Elo+
Party 1
Aphrodite
Aphrodite
H1T G12L
Aphrodite
Level 77
God Stats
135W - 170L
1,588 SR
Queue Stats
177W - 215L
1,548 Elo+
Party 1
Anubis
Anubis
abodey-20
Anubis
Level 8
God Stats
3W - 2L
1,716 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Arachne
Arachne
alegregenio027
Arachne
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
294W - 354L
1,351 Elo+
Solo
Nu Wa
Nu Wa
darkino_86
Nu Wa
Level 27
God Stats
8W - 4L
1,721 SR
Queue Stats
40W - 38L
1,645 Elo+
Solo
Team Averages
Level 30
1,579 SR
1,427 Elo+

VS

Team Averages
Level 16
1,495 SR
1,463 Elo+
Ra
Ra
DaLastUchiha
Ra
Level 5
God Stats
2W - 3L
1,289 SR
Queue Stats
5W - 6L
1,303 Elo+
Party 2
Neith
Neith
Jwright889
Neith
Level 28
God Stats
57W - 61L
1,597 SR
Queue Stats
262W - 287L
1,646 Elo+
Solo
Nemesis
Nemesis
MisaelT02
Nemesis
Level 13
God Stats
12W - 9L
1,488 SR
Queue Stats
155W - 145L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Nnikitka1813
Sylvanus
Level 18
God Stats
23W - 23L
1,370 SR
Queue Stats
49W - 51L
1,387 Elo+
Solo
Arachne
Arachne
ThisFooWheezy
Arachne
Level 15
God Stats
8W - 11L
1,731 SR
Queue Stats
167W - 164L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyPlumbus
Izanami
18
1 / 11 / 5
11,841
455
9,137
22,540
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
H1T G12L
Aphrodite
17
2 / 9 / 8
11,457
441
9,347
21,194
23,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
abodey-20
Anubis
20
9 / 4 / 10
15,801
608
18,625
18,577
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
17 / 3 / 9
15,482
595
15,689
23,390
13,242
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
20
10 / 5 / 14
15,755
606
38,702
16,242
10,570
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 5
10,885
419
7,770
19,755
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
18 / 4 / 6
16,583
638
22,152
23,538
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MisaelT02
Nemesis
18
4 / 7 / 7
12,497
481
14,574
19,312
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Nnikitka1813
Sylvanus
16
3 / 9 / 17
11,553
444
10,252
31,233
20,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
19
6 / 5 / 9
13,203
508
14,025
22,198
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
39
Kills
32
32
Deaths
39
46
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabyPlumbus
Izanami
1
11
5
0.32
L
1
14
5
0.25
W
Aphrodite
H1T G12L
Aphrodite
2
9
8
0.67
L
Neith
18
4
6
5.25
L
Nemesis
MisaelT02
Nemesis
4
7
7
1.07
L
Sylvanus
Nnikitka1813
Sylvanus
3
9
17
1.28
L
Arachne
6
5
9
2.1
W
Anubis
abodey-20
Anubis
9
4
10
3.5
W
17
3
9
7.17
W
Nu Wa
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,500
Damage
68,773
101,943
Taken
116,036
70,195
Mitigated
47,958
37,414
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabyPlumbus
Izanami
9,137
6,677
0
1,899
22,540
11,144
2,612
3,603
18,913
0
77,948
L
7,770
1,031
930
2,596
19,755
5,150
729
15,726
4,029
61,961
0
W
Aphrodite
H1T G12L
Aphrodite
9,347
838
6,374
9,669
21,194
23,186
817
3,624
17,530
49,978
0
L
Neith
22,152
16,667
0
8,478
23,538
8,170
2,218
12,181
11,357
0
145,418
L
Nemesis
MisaelT02
Nemesis
14,574
5,933
0
3,523
19,312
6,582
682
11,202
8,110
0
66,898
L
Sylvanus
Nnikitka1813
Sylvanus
10,252
1,426
4,529
8,074
31,233
20,248
470
18,273
12,960
28,701
0
L
Arachne
14,025
9,312
0
9,265
22,198
7,808
1,097
9,292
12,906
0
78,671
W
Anubis
abodey-20
Anubis
18,625
497
498
10,219
18,577
12,053
2,101
3,661
14,792
94,220
0
W
15,689
10,834
0
5,311
23,390
13,242
3,926
3,810
19,404
0
82,487
W
Nu Wa
38,702
8,410
0
3,444
16,242
10,570
3,166
2,720
13,282
141,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,336
Gold Earned
64,721
642
Minions Killed
603
0
Camps Cleared
0
2,292,680
Distance Traveled
2,116,457
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,841
455
120
5
0
446,816
1
L
Ra
10,885
419
116
4
0
368,035
1
W
Aphrodite
11,457
441
84
3
0
454,681
5
L
Neith
16,583
638
202
8
0
446,844
4
L
Nemesis
12,497
481
114
4
0
475,472
3
L
Sylvanus
11,553
444
38
1
0
379,034
1
L
Arachne
13,203
508
133
5
0
447,072
0
W
Anubis
15,801
608
168
6
0
404,765
4
W
Arachne
15,482
595
89
3
0
546,811
0
W
Nu Wa
15,755
606
181
7
0
439,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role