Player Matchup

Awilix
Awilix
AcID grINd69
Awilix
Level 122
God Stats
0W - 4L
1,299 SR
Queue Stats
122W - 203L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Furbyballs
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,210 SR
Queue Stats
16W - 19L
1,617 Elo+
Solo
Nox
Nox
Hexavious211
Nox
Level 73
God Stats
2W - 3L
1,396 SR
Queue Stats
6W - 9L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Tariqx
Zhong Kui
Level 54
God Stats
3W - 6L
1,395 SR
Queue Stats
91W - 166L
1,302 Elo+
Party 1
Team Averages
Level 94
1,325 SR
1,457 Elo+

VS

Team Averages
Level 80
1,474 SR
1,404 Elo+
Danzaburou
Danzaburou
Bloodshot047
Danzaburou
Level 46
God Stats
1W - 0L
1,398 SR
Queue Stats
28W - 34L
1,169 Elo+
Solo
Nu Wa
Nu Wa
CALYY
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
S1nZ_Kyushi
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Kali
Kali
WhaddupDawg
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 5 / 0
10,388
799
5,739
15,570
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Furbyballs
Ah Muzen Cab
15
1 / 5 / 2
9,445
727
10,628
9,580
3,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
9,381
722
8,396
9,320
3,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Tariqx
Zhong Kui
14
0 / 4 / 3
8,787
676
7,007
13,616
10,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodshot047
Danzaburou
16
2 / 1 / 6
10,796
830
5,472
8,407
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
CALYY
Nu Wa
17
8 / 0 / 8
11,731
902
18,229
8,408
4,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 10
10,544
811
6,454
19,293
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 4 / 8
11,970
921
12,620
14,146
8,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
18
18
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
5
0
0.8
W
Danzaburou
Bloodshot047
Danzaburou
2
1
6
5
W
Nu Wa
CALYY
Nu Wa
8
0
8
12
L
Ah Muzen Cab
Furbyballs
Ah Muzen Cab
1
5
2
0.4
L
2
4
2
0.75
W
0
2
10
2.5
L
Zhong Kui
Tariqx
Zhong Kui
0
4
3
0.38
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
42,775
48,086
Taken
50,254
23,112
Mitigated
36,608
6,066
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,739
2,707
0
490
15,570
5,533
0
6,584
8,986
0
27,732
W
Danzaburou
Bloodshot047
Danzaburou
5,472
1,256
0
994
8,407
3,543
3,709
2,003
6,404
0
42,760
W
Nu Wa
CALYY
Nu Wa
18,229
2,558
148
1,737
8,408
4,018
1,674
2,806
5,602
58,828
0
L
Ah Muzen Cab
Furbyballs
Ah Muzen Cab
10,628
2,657
0
1,889
9,580
3,390
76
5,214
4,366
0
48,468
L
8,396
583
0
1,828
9,320
3,551
326
5,151
4,169
27,807
0
W
6,454
564
2,011
7,344
19,293
20,928
497
6,480
12,813
23,038
0
L
Zhong Kui
Tariqx
Zhong Kui
7,007
646
0
1,859
13,616
10,638
492
8,234
5,382
26,794
0
W
12,620
6,032
0
3,701
14,146
8,119
485
4,817
9,329
0
31,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
45,041
202
Minions Killed
236
10
Camps Cleared
13
882,362
Distance Traveled
1,111,681
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,388
799
52
4
4
227,406
0
W
Danzaburou
10,796
830
88
7
1
285,814
0
W
Nu Wa
11,731
902
80
6
2
264,802
1
L
Ah Muzen Cab
9,445
727
65
5
2
223,729
1
L
Nox
9,381
722
51
4
3
206,383
1
W
Terra
10,544
811
27
2
4
309,224
1
L
Zhong Kui
8,787
676
34
3
1
224,844
3
W
Kali
11,970
921
41
3
6
251,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role