Player Matchup

Danzaburou
Danzaburou
DittoxDD
Danzaburou
Level 25
God Stats
13W - 6L
1,722 SR
Queue Stats
14W - 6L
1,681 Elo+
Party 1
Ymir
Ymir
JOWHOJOMAMA
Ymir
Level 19
God Stats
5W - 2L
1,702 SR
Queue Stats
13W - 6L
1,690 Elo+
Party 1
Serqet
Serqet
Schnappss
Serqet
Level 45
God Stats
9W - 7L
1,731 SR
Queue Stats
20W - 13L
1,690 Elo+
Party 1
Scylla
Scylla
SquiddGalaxy
Scylla
Level 24
God Stats
6W - 0L
1,937 SR
Queue Stats
16W - 9L
1,681 Elo+
Party 1
Tyr
Tyr
wellhello123
Tyr
Level 18
God Stats
5W - 5L
1,936 SR
Queue Stats
50W - 34L
1,719 Elo+
Party 1
Team Averages
Level 26
1,806 SR
1,692 Elo+

VS

Team Averages
Level 37
1,495 SR
1,547 Elo+
Yemoja
Yemoja
Felixlevel
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 141L
1,615 Elo+
Party 2
Bellona
Bellona
Godturion
Bellona
Level 18
God Stats
1W - 2L
1,507 SR
Queue Stats
44W - 35L
1,566 Elo+
Solo
Thor
Thor
OrauKuschler
Thor
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
306W - 310L
1,532 Elo+
Solo
Artemis
Artemis
TropicalChief56
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
wazzmosis
Baron Samedi
Level 28
God Stats
24W - 17L
1,668 SR
Queue Stats
52W - 41L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DittoxDD
Danzaburou
16
3 / 2 / 9
10,279
514
8,354
7,267
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 0 / 11
10,800
540
8,527
17,475
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Schnappss
Serqet
19
8 / 0 / 10
11,748
587
12,025
17,292
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
19
14 / 3 / 5
12,517
626
22,308
11,796
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 3 / 4
12,327
616
21,305
24,681
24,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Felixlevel
Yemoja
13
4 / 5 / 0
9,184
459
9,756
18,879
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Godturion
Bellona
14
1 / 9 / 2
8,773
439
11,712
19,046
16,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 8 / 1
8,605
430
7,796
19,464
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 8 / 2
8,152
408
6,953
13,137
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
wazzmosis
Baron Samedi
12
0 / 11 / 1
7,365
368
7,645
16,950
5,896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
41
Kills
8
8
Deaths
41
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DittoxDD
Danzaburou
3
2
9
3.75
L
Yemoja
Felixlevel
Yemoja
4
5
0
0.8
L
Bellona
Godturion
Bellona
1
9
2
0.22
W
5
0
11
10.5
L
2
8
1
0.31
W
Serqet
Schnappss
Serqet
8
0
10
13
W
Scylla
14
3
5
5.5
L
1
8
2
0.25
L
Baron Samedi
wazzmosis
Baron Samedi
0
11
1
0.05
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,519
Damage
43,862
78,511
Taken
87,476
57,897
Mitigated
47,835
31,666
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DittoxDD
Danzaburou
8,354
3,674
0
1,613
7,267
2,748
2,932
2,317
4,950
0
53,290
L
Yemoja
Felixlevel
Yemoja
9,756
1,854
2,346
5,783
18,879
12,837
164
7,195
11,381
38,625
0
L
Bellona
Godturion
Bellona
11,712
5,077
0
3,812
19,046
16,597
0
1,030
17,710
0
44,354
W
8,527
1,465
0
4,968
17,475
18,601
573
6,579
10,896
34,965
0
L
7,796
1,345
0
2,641
19,464
7,030
0
5,564
13,505
0
45,139
W
Serqet
Schnappss
Serqet
12,025
3,352
0
8,392
17,292
7,839
31
2,908
14,359
0
80,848
W
Scylla
22,308
1,869
0
3,797
11,796
4,471
1,150
4,821
6,975
86,577
0
L
6,953
2,504
0
105
13,137
5,475
436
6,226
6,551
0
33,486
L
Baron Samedi
wazzmosis
Baron Samedi
7,645
520
116
2,958
16,950
5,896
0
9,839
5,958
32,160
0
W
21,305
4,414
0
12,896
24,681
24,238
1,703
776
23,133
0
80,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
42,079
574
Minions Killed
338
0
Camps Cleared
0
2,058,013
Distance Traveled
1,658,311
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,279
514
89
4
0
402,405
0
L
Yemoja
9,184
459
56
3
0
346,617
1
L
Bellona
8,773
439
88
4
0
324,695
0
W
Ymir
10,800
540
60
3
0
398,098
1
L
Thor
8,605
430
84
4
0
332,538
4
W
Serqet
11,748
587
122
6
0
463,957
5
W
Scylla
12,517
626
144
7
0
375,175
4
L
Artemis
8,152
408
63
3
0
318,559
1
L
Baron Samedi
7,365
368
47
2
0
335,902
3
W
Tyr
12,327
616
159
8
0
418,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role