Player Matchup

Geb
Geb
BackIn10
Geb
Level 151
God Stats
6W - 5L
1,691 SR
Queue Stats
59W - 42L
1,701 Elo+
Party 2
Chiron
Chiron
MacxAttackx1217
Chiron
Level 146
God Stats
5W - 3L
1,585 SR
Queue Stats
156W - 130L
1,577 Elo+
Party 2
Agni
Agni
jaqt12
Agni
Level 158
God Stats
8W - 13L
1,544 SR
Queue Stats
550W - 517L
1,581 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oppar12
Tsukuyomi
Level 88
God Stats
44W - 44L
1,288 SR
Queue Stats
583W - 541L
1,575 Elo+
Party 3
Cerberus
Cerberus
tmarlow_132
Cerberus
Level 129
God Stats
9W - 4L
1,643 SR
Queue Stats
120W - 118L
1,619 Elo+
Party 3
Team Averages
Level 134
1,550 SR
1,611 Elo+

VS

Team Averages
Level 138
1,602 SR
1,584 Elo+
Sun Wukong
Sun Wukong
A Wise Aardvark
Sun Wukong
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 299L
1,620 Elo+
Solo
Ymir
Ymir
BlackNgoldBlood
Ymir
Level 159
God Stats
21W - 16L
1,784 SR
Queue Stats
175W - 162L
1,587 Elo+
Solo
Tiamat
Tiamat
Budokai1
Tiamat
Level 125
God Stats
5W - 8L
1,430 SR
Queue Stats
342W - 321L
1,575 Elo+
Party 1
Anhur
Anhur
CarthDelwynn
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Zman010
Nemesis
Level 128
God Stats
14W - 11L
1,794 SR
Queue Stats
200W - 165L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,498
477
8,376
14,700
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 2
9,620
437
8,101
19,313
4,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
jaqt12
Agni
17
3 / 2 / 6
10,537
479
7,069
6,914
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
oppar12
Tsukuyomi
20
7 / 1 / 10
13,025
592
20,211
13,034
8,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
tmarlow_132
Cerberus
19
10 / 0 / 8
11,936
543
9,885
13,311
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Wise Aardvark
Sun Wukong
16
0 / 6 / 1
9,864
448
3,896
17,016
14,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 5 / 3
8,865
403
3,839
18,378
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Budokai1
Tiamat
17
5 / 3 / 0
10,571
481
14,978
13,726
10,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 1
12,657
575
16,395
13,803
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Zman010
Nemesis
15
0 / 6 / 3
9,431
429
6,318
17,332
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
22
Kills
13
13
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Wise Aardvark
Sun Wukong
0
6
1
0.08
W
1
1
9
5.5
L
0
5
3
0.3
L
Tiamat
Budokai1
Tiamat
5
3
0
1.67
L
8
2
1
4.25
W
1
9
2
0.22
L
Nemesis
Zman010
Nemesis
0
6
3
0.25
W
Agni
jaqt12
Agni
3
2
6
3
W
Tsukuyomi
oppar12
Tsukuyomi
7
1
10
12
W
Cerberus
tmarlow_132
Cerberus
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
45,426
67,272
Taken
80,255
34,072
Mitigated
51,946
22,783
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Wise Aardvark
Sun Wukong
3,896
414
0
4,836
17,016
14,311
1,227
2,732
14,284
0
72,978
W
8,376
404
0
4,016
14,700
12,948
476
5,982
8,392
55,317
0
L
3,839
226
0
3,587
18,378
15,225
0
6,917
11,461
25,584
0
L
Tiamat
Budokai1
Tiamat
14,978
1,308
0
3,764
13,726
10,139
403
6,869
6,857
55,417
0
L
16,395
9,597
0
6,607
13,803
5,216
830
2,574
11,229
0
122,599
W
8,101
3,091
535
6,054
19,313
4,034
1,817
1,434
17,786
0
59,687
L
Nemesis
Zman010
Nemesis
6,318
1,864
0
6,295
17,332
7,055
0
6,238
11,094
0
67,614
W
Agni
jaqt12
Agni
7,069
764
0
2,028
6,914
2,156
489
2,486
4,144
60,716
0
W
Tsukuyomi
oppar12
Tsukuyomi
20,211
4,657
0
3,744
13,034
8,968
620
4,035
8,865
0
97,060
W
Cerberus
tmarlow_132
Cerberus
9,885
580
0
6,406
13,311
5,966
821
3,786
9,223
74,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
51,388
598
Minions Killed
616
0
Camps Cleared
0
2,196,651
Distance Traveled
2,070,774
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,864
448
157
7
0
409,137
1
W
Geb
10,498
477
82
4
0
480,646
2
L
Ymir
8,865
403
36
2
0
402,458
7
L
Tiamat
10,571
481
109
5
0
401,573
11
L
Anhur
12,657
575
211
10
0
401,669
3
W
Chiron
9,620
437
104
5
0
366,049
9
L
Nemesis
9,431
429
103
5
0
455,937
7
W
Agni
10,537
479
122
6
0
399,403
11
W
Tsukuyomi
13,025
592
169
8
0
476,980
1
W
Cerberus
11,936
543
121
6
0
473,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role