Player Matchup

Cabrakan
Cabrakan
PD_Atric
Cabrakan
Level 28
God Stats
56W - 33L
1,624 SR
Queue Stats
108W - 92L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
codmather115
Ne Zha
Level 27
God Stats
3W - 5L
1,456 SR
Queue Stats
145W - 126L
1,508 Elo+
Party 2
Merlin
Merlin
siegewt
Merlin
Level 28
God Stats
43W - 30L
1,590 SR
Queue Stats
74W - 49L
1,520 Elo+
Party 2
Team Averages
Level 28
1,557 SR
1,512 Elo+

VS

Team Averages
Level 60
1,468 SR
1,369 Elo+
Danzaburou
Danzaburou
greywulff42
Danzaburou
Level 123
God Stats
7W - 10L
1,299 SR
Queue Stats
31W - 42L
1,397 Elo+
Party 1
Ymir
Ymir
jackreynolds12
Ymir
Level 29
God Stats
5W - 4L
1,703 SR
Queue Stats
6W - 13L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
smileyscott89
Kukulkan
Level 29
God Stats
1W - 2L
1,403 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PD_Atric
Cabrakan
12
1 / 1 / 5
9,327
666
3,312
8,913
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
14
5 / 1 / 2
9,593
685
9,564
6,612
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
siegewt
Merlin
13
1 / 1 / 5
8,649
618
9,882
6,681
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
greywulff42
Danzaburou
11
0 / 2 / 3
8,126
580
4,185
7,633
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
9,228
659
5,585
12,940
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
smileyscott89
Kukulkan
11
2 / 3 / 1
8,646
618
7,756
6,961
2,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
PD_Atric
Cabrakan
1
1
5
3.5
W
Ne Zha
5
1
2
6
L
Danzaburou
greywulff42
Danzaburou
0
2
3
0.75
L
1
2
2
1
W
Merlin
siegewt
Merlin
1
1
5
3.5
L
Kukulkan
smileyscott89
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
17,526
22,206
Taken
27,534
16,316
Mitigated
17,699
7,846
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
PD_Atric
Cabrakan
3,312
617
0
3,102
8,913
9,700
0
5,116
3,797
8,592
0
W
Ne Zha
9,564
1,949
0
3,814
6,612
3,931
0
3,474
3,138
0
46,900
L
Danzaburou
greywulff42
Danzaburou
4,185
1,466
492
990
7,633
2,939
408
3,789
3,844
0
33,899
L
5,585
862
0
2,222
12,940
12,150
226
7,517
5,423
20,806
0
W
Merlin
siegewt
Merlin
9,882
451
0
930
6,681
2,685
0
4,891
1,790
52,840
0
L
Kukulkan
smileyscott89
Kukulkan
7,756
568
0
0
6,961
2,610
408
1,952
5,009
37,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
26,000
172
Minions Killed
162
0
Camps Cleared
0
702,127
Distance Traveled
672,649
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,327
666
10
1
0
223,250
3
W
Ne Zha
9,593
685
69
5
0
267,715
2
L
Danzaburou
8,126
580
52
4
0
236,779
0
L
Ymir
9,228
659
30
2
0
233,159
3
W
Merlin
8,649
618
93
7
0
211,162
3
L
Kukulkan
8,646
618
80
6
0
202,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role