Player Matchup

Sol
Sol
DeepSounds
Sol
Level 151
God Stats
103W - 42L
1,679 SR
Queue Stats
116W - 53L
1,783 Elo+
Party 2
Chang'e
Chang'e
TheWogsRevenge
Chang'e
Level 84
God Stats
27W - 3L
1,976 SR
Queue Stats
31W - 6L
1,958 Elo+
Party 2
Chaac
Chaac
zackeden
Chaac
Level 148
God Stats
14W - 4L
1,645 SR
Queue Stats
146W - 85L
1,740 Elo+
Party 2
Team Averages
Level 128
1,767 SR
1,827 Elo+

VS

Team Averages
Level 83
1,543 SR
1,532 Elo+
Nox
Nox
Johnnymicro420
Nox
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 218L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Majin-Immortal
Cernunnos
Level 63
God Stats
1W - 2L
1,544 SR
Queue Stats
80W - 77L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ShockTroop3247
Cthulhu
Level 77
God Stats
38W - 31L
1,584 SR
Queue Stats
156W - 144L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 5
10,123
844
12,007
10,962
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 10
8,826
736
4,986
8,912
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
zackeden
Chaac
13
7 / 0 / 6
9,618
802
8,479
9,491
8,858
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,745
645
4,106
8,049
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Majin-Immortal
Cernunnos
10
1 / 5 / 3
7,709
642
7,705
8,573
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 3
7,569
631
6,931
13,027
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
3
5
0
0.6
L
Cernunnos
Majin-Immortal
Cernunnos
1
5
3
0.5
L
1
6
3
0.42
W
1
2
10
3
W
Chaac
zackeden
Chaac
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
18,742
29,365
Taken
29,649
15,203
Mitigated
13,023
14,231
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,007
4,724
0
3,571
10,962
3,363
483
3,913
7,049
54,838
0
L
4,106
452
159
600
8,049
2,895
0
4,567
3,482
24,666
0
L
Cernunnos
Majin-Immortal
Cernunnos
7,705
3,309
159
959
8,573
3,056
0
5,368
3,205
0
25,978
L
6,931
551
248
0
13,027
7,072
0
7,118
5,909
17,425
0
W
4,986
285
2,704
3,930
8,912
2,982
935
3,652
5,260
39,439
0
W
Chaac
zackeden
Chaac
8,479
1,582
0
4,026
9,491
8,858
873
3,516
5,975
0
27,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
23,023
184
Minions Killed
103
0
Camps Cleared
0
703,484
Distance Traveled
611,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,123
844
78
7
0
224,926
0
L
Nox
7,745
645
30
3
0
209,324
1
L
Cernunnos
7,709
642
51
4
0
200,413
0
L
Cthulhu
7,569
631
22
2
0
202,219
2
W
Chang'e
8,826
736
78
7
0
226,450
3
W
Chaac
9,618
802
28
2
0
252,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role