Player Matchup

Tyr
Tyr
HappyDesu
Tyr
Level 136
God Stats
1W - 2L
1,801 SR
Queue Stats
94W - 69L
1,559 Elo+
Party 2
Agni
Agni
PrinceAndrey
Agni
Level 69
God Stats
0W - 2L
1,633 SR
Queue Stats
157W - 143L
1,548 Elo+
Party 2
Anhur
Anhur
TheGreatNorse
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 359L
1,472 Elo+
Party 3
Mercury
Mercury
crucito5
Mercury
Level 26
God Stats
2W - 3L
1,142 SR
Queue Stats
24W - 21L
1,295 Elo+
Party 2
Ymir
Ymir
matheryo
Ymir
Level 23
God Stats
4W - 8L
1,318 SR
Queue Stats
64W - 80L
1,402 Elo+
Party 3
Team Averages
Level 64
1,479 SR
1,455 Elo+

VS

Team Averages
Level 55
1,572 SR
1,532 Elo+
Cerberus
Cerberus
Haydonnis
Cerberus
Level 59
God Stats
11W - 9L
1,567 SR
Queue Stats
285W - 298L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
Heinsint007
Kukulkan
Level 57
God Stats
7W - 6L
1,472 SR
Queue Stats
29W - 31L
1,535 Elo+
Party 1
Ymir
Ymir
Wh15tler91
Ymir
Level 85
God Stats
32W - 27L
1,657 SR
Queue Stats
226W - 240L
1,539 Elo+
Party 1
Arachne
Arachne
brensushi
Arachne
Level 29
God Stats
25W - 14L
1,666 SR
Queue Stats
208W - 220L
1,541 Elo+
Party 1
Neith
Neith
kalinowskii
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,581
506
5,381
8,758
7,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 2
6,600
508
7,963
5,838
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
5,989
461
4,437
6,378
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
crucito5
Mercury
9
0 / 6 / 1
5,471
421
1,987
9,757
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
0 / 5 / 2
5,402
416
2,470
8,821
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haydonnis
Cerberus
14
5 / 0 / 4
8,077
621
6,030
7,070
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Heinsint007
Kukulkan
10
1 / 3 / 6
6,446
496
5,670
5,156
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 0 / 13
6,887
530
6,128
10,550
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
brensushi
Arachne
12
5 / 0 / 3
7,430
572
4,407
8,823
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 3
6,901
531
4,932
5,737
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cerberus
Haydonnis
Cerberus
5
0
4
7
W
Kukulkan
Heinsint007
Kukulkan
1
3
6
1.33
L
2
2
2
1.5
L
1
4
0
0.25
W
2
0
13
8.5
W
Arachne
brensushi
Arachne
5
0
3
6.5
L
Mercury
crucito5
Mercury
0
6
1
0.08
W
5
1
3
6.5
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
27,167
39,552
Taken
37,336
17,753
Mitigated
17,338
7,217
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,381
1,267
0
3,840
8,758
7,631
0
4,044
4,342
0
35,850
W
Cerberus
Haydonnis
Cerberus
6,030
746
0
3,723
7,070
4,897
404
1,065
5,962
43,138
0
W
Kukulkan
Heinsint007
Kukulkan
5,670
163
171
645
5,156
1,680
280
2,093
2,834
35,067
0
L
7,963
652
0
1,464
5,838
1,785
0
2,626
3,175
33,970
0
L
4,437
2,531
0
1,068
6,378
1,856
0
2,667
3,671
0
39,072
W
6,128
892
185
3,819
10,550
6,389
32
3,578
6,788
16,035
0
W
Arachne
brensushi
Arachne
4,407
2,602
0
2,010
8,823
2,866
0
2,067
6,576
0
42,657
L
Mercury
crucito5
Mercury
1,987
1,150
0
0
9,757
3,150
0
2,505
7,224
0
30,145
W
4,932
2,634
0
1,507
5,737
1,506
1,206
972
4,743
0
34,130
L
Ymir
2,470
295
0
845
8,821
3,331
0
5,497
3,312
7,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
35,741
314
Minions Killed
320
0
Camps Cleared
0
1,140,844
Distance Traveled
1,220,786
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,581
506
78
6
0
279,446
4
W
Cerberus
8,077
621
98
8
0
244,786
4
W
Kukulkan
6,446
496
57
4
0
226,313
2
L
Agni
6,600
508
78
6
0
241,513
1
L
Anhur
5,989
461
76
6
0
194,428
1
W
Ymir
6,887
530
32
2
0
248,384
2
W
Arachne
7,430
572
72
6
0
289,555
0
L
Mercury
5,471
421
59
5
0
217,403
0
W
Neith
6,901
531
61
5
0
211,748
3
L
Ymir
5,402
416
23
2
0
208,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role