Player Matchup

Horus
Horus
DirtyNynja
Horus
Level 29
God Stats
8W - 6L
1,577 SR
Queue Stats
110W - 133L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
NE ChipsAhoy
Aphrodite
Level 29
God Stats
8W - 4L
1,594 SR
Queue Stats
128W - 91L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
NE HalfGiant
Danzaburou
Level 29
God Stats
10W - 8L
1,740 SR
Queue Stats
127W - 130L
1,473 Elo+
Party 1
Loki
Loki
NE JWill
Loki
Level 14
God Stats
12W - 12L
1,554 SR
Queue Stats
22W - 26L
1,389 Elo+
Party 1
Olorun
Olorun
SoIMid
Olorun
Level 9
God Stats
3W - 1L
1,314 SR
Queue Stats
8W - 6L
1,455 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,444 Elo+

VS

Team Averages
Level 27
1,482 SR
1,374 Elo+
Chronos
Chronos
Kikuorica
Chronos
Level 27
God Stats
1W - 2L
1,410 SR
Queue Stats
13W - 14L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
Marquisdad0r
Guan Yu
Level 24
God Stats
3W - 1L
1,560 SR
Queue Stats
10W - 10L
1,335 Elo+
Party 2
Nox
Nox
ScUbAsTeVe20778
Nox
Level 29
God Stats
9W - 10L
1,427 SR
Queue Stats
65W - 74L
1,375 Elo+
Party 3
Nu Wa
Nu Wa
ThE xEcUtIoNeR7
Nu Wa
Level 30
God Stats
27W - 24L
1,512 SR
Queue Stats
62W - 73L
1,357 Elo+
Party 3
Da Ji
Da Ji
yatoashi
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 1 / 6
5,569
557
1,338
4,483
2,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
NE ChipsAhoy
Aphrodite
10
7 / 0 / 6
6,508
651
3,313
3,889
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NE HalfGiant
Danzaburou
10
5 / 0 / 8
6,808
681
6,850
7,079
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
3 / 1 / 0
5,854
585
2,032
3,267
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
SoIMid
Olorun
11
2 / 0 / 2
6,409
641
5,501
5,572
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kikuorica
Chronos
7
0 / 5 / 0
4,357
436
2,040
4,831
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Marquisdad0r
Guan Yu
7
0 / 5 / 0
4,250
425
597
5,294
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,809
481
1,568
5,375
1,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 0 / 1
4,622
462
5,225
5,110
1,495
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
yatoashi
Da Ji
8
2 / 3 / 0
5,235
524
4,609
6,868
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
18
Kills
2
2
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
6
4
L
Chronos
Kikuorica
Chronos
0
5
0
0
L
Guan Yu
Marquisdad0r
Guan Yu
0
5
0
0
W
Aphrodite
NE ChipsAhoy
Aphrodite
7
0
6
10
W
Danzaburou
NE HalfGiant
Danzaburou
5
0
8
9
W
Loki
3
1
0
3
L
0
5
0
0
W
Olorun
SoIMid
Olorun
2
0
2
3
L
0
0
1
0.5
L
Da Ji
yatoashi
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
14,039
24,290
Taken
27,478
8,895
Mitigated
7,641
12,784
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,338
524
119
453
4,483
2,275
658
891
3,464
0
11,525
L
Chronos
Kikuorica
Chronos
2,040
564
0
354
4,831
1,030
739
1,822
2,854
14,605
0
L
Guan Yu
Marquisdad0r
Guan Yu
597
0
304
533
5,294
1,951
0
988
4,211
0
10,830
W
Aphrodite
NE ChipsAhoy
Aphrodite
3,313
933
2,749
2,540
3,889
1,474
1,209
1,648
2,143
20,793
0
W
Danzaburou
NE HalfGiant
Danzaburou
6,850
2,992
0
2,257
7,079
2,138
1,860
1,858
4,992
0
25,087
W
Loki
2,032
397
171
759
3,267
1,175
664
832
2,347
0
24,621
L
1,568
190
0
1,016
5,375
1,298
734
678
4,557
16,262
0
W
Olorun
SoIMid
Olorun
5,501
1,498
163
3,573
5,572
1,833
200
2,840
2,436
40,097
0
L
5,225
1,170
0
1,143
5,110
1,495
151
3,750
1,360
17,550
0
L
Da Ji
yatoashi
Da Ji
4,609
921
0
1,727
6,868
1,867
111
1,260
5,532
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
23,273
231
Minions Killed
133
0
Camps Cleared
0
840,726
Distance Traveled
907,401
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,569
557
23
2
0
183,147
0
L
Chronos
4,357
436
25
3
0
185,223
0
L
Guan Yu
4,250
425
22
2
0
199,604
0
W
Aphrodite
6,508
651
45
5
0
137,735
2
W
Danzaburou
6,808
681
40
4
0
151,554
3
W
Loki
5,854
585
52
5
0
188,611
0
L
Nox
4,809
481
28
3
0
129,624
0
W
Olorun
6,409
641
71
7
0
179,679
1
L
Nu Wa
4,622
462
23
2
0
170,188
0
L
Da Ji
5,235
524
35
4
0
222,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role