Player Matchup

Osiris
Osiris
Cirrusfire
Osiris
Level 89
God Stats
3W - 4L
1,544 SR
Queue Stats
47W - 47L
1,485 Elo+
Party 1
Da Ji
Da Ji
Crohnicc
Da Ji
Level 82
God Stats
60W - 47L
1,624 SR
Queue Stats
178W - 165L
1,612 Elo+
Party 1
Fafnir
Fafnir
Curlyheadedduck
Fafnir
Level 84
God Stats
11W - 10L
1,569 SR
Queue Stats
248W - 217L
1,605 Elo+
Party 1
Chiron
Chiron
Glacyr
Chiron
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 21L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Nodzical
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,490 Elo+
Party 1
Team Averages
Level 82
1,547 SR
1,553 Elo+

VS

Team Averages
Level 48
1,678 SR
1,535 Elo+
Agni
Agni
ChemicalWeapon98
Agni
Level 87
God Stats
3W - 8L
1,594 SR
Queue Stats
1,266W - 1,193L
1,583 Elo+
Party 2
Vamana
Vamana
Crow-Blanco
Vamana
Level 49
God Stats
24W - 19L
1,656 SR
Queue Stats
497W - 462L
1,554 Elo+
Party 2
Arachne
Arachne
MZV_Dark
Arachne
Level 31
God Stats
11W - 17L
1,786 SR
Queue Stats
631W - 764L
1,364 Elo+
Solo
Hou Yi
Hou Yi
N1ghtBr1nger
Hou Yi
Level 29
God Stats
18W - 13L
1,623 SR
Queue Stats
28W - 24L
1,593 Elo+
Party 3
Ymir
Ymir
showbo
Ymir
Level 46
God Stats
3W - 3L
1,731 SR
Queue Stats
86W - 88L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cirrusfire
Osiris
11
2 / 1 / 1
6,274
627
3,332
4,683
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Crohnicc
Da Ji
11
9 / 0 / 2
6,859
686
7,770
6,473
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 6
6,203
620
3,733
4,925
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Glacyr
Chiron
10
5 / 1 / 3
6,269
627
8,662
6,080
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Nodzical
Kukulkan
10
2 / 1 / 2
5,719
572
2,913
2,667
877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,205
521
1,628
5,145
1,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
9
0 / 2 / 0
5,015
502
1,161
5,817
2,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MZV_Dark
Arachne
6
0 / 6 / 1
4,286
429
1,729
7,996
1,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
9
2 / 3 / 1
5,286
529
2,923
7,990
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
showbo
Ymir
6
1 / 5 / 2
4,889
489
4,352
9,428
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
4
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Osiris
Cirrusfire
Osiris
2
1
1
2.5
W
Da Ji
Crohnicc
Da Ji
9
0
2
10
L
Vamana
0
2
0
0
W
2
2
6
2.5
W
Chiron
Glacyr
Chiron
5
1
3
6.5
L
Arachne
MZV_Dark
Arachne
0
6
1
0.08
L
Hou Yi
2
3
1
0.83
W
Kukulkan
Nodzical
Kukulkan
2
1
2
3
L
Ymir
showbo
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
11,793
24,828
Taken
36,376
11,113
Mitigated
11,905
9,004
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,628
219
0
1,076
5,145
1,782
0
1,204
3,941
23,308
0
W
Osiris
Cirrusfire
Osiris
3,332
867
0
2,034
4,683
3,216
850
100
4,583
1,573
33,030
W
Da Ji
Crohnicc
Da Ji
7,770
2,922
0
1,250
6,473
2,180
135
1,438
5,035
0
36,425
L
Vamana
1,161
303
0
1,216
5,817
2,126
0
116
5,701
0
25,290
W
3,733
744
0
2,316
4,925
3,075
0
2,223
2,702
12,900
0
W
Chiron
Glacyr
Chiron
8,662
6,113
195
3,209
6,080
1,765
0
1,522
4,558
0
36,656
L
Arachne
MZV_Dark
Arachne
1,729
1,136
0
1,824
7,996
1,729
0
1,491
6,505
0
11,499
L
Hou Yi
2,923
681
0
3,052
7,990
2,045
0
1,580
6,410
0
21,510
W
Kukulkan
Nodzical
Kukulkan
2,913
273
0
0
2,667
877
348
697
1,970
24,823
0
L
Ymir
showbo
Ymir
4,352
1,234
0
1,831
9,428
4,223
0
2,371
7,057
12,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
24,681
288
Minions Killed
180
0
Camps Cleared
0
983,719
Distance Traveled
939,005
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,205
521
44
4
0
187,313
2
W
Osiris
6,274
627
84
8
0
193,267
3
W
Da Ji
6,859
686
64
6
0
210,037
1
L
Vamana
5,015
502
52
5
0
181,924
1
W
Fafnir
6,203
620
17
2
0
213,126
3
W
Chiron
6,269
627
74
7
0
191,651
2
L
Arachne
4,286
429
27
3
0
192,780
0
L
Hou Yi
5,286
529
39
4
0
172,039
3
W
Kukulkan
5,719
572
49
5
0
175,638
1
L
Ymir
4,889
489
18
2
0
204,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role