Player Matchup

Ah Puch
Ah Puch
BadReligion98
Ah Puch
Level 32
God Stats
5W - 5L
1,467 SR
Queue Stats
276W - 282L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
DrNeil
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,480 Elo+
Solo
Anubis
Anubis
Orphandelk
Anubis
Level 29
God Stats
17W - 14L
1,568 SR
Queue Stats
308W - 314L
1,490 Elo+
Solo
Susano
Susano
emosupersensible
Susano
Level 27
God Stats
10W - 11L
1,486 SR
Queue Stats
308W - 342L
1,450 Elo+
Party 2
Medusa
Medusa
mister-spacely91
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,414 Elo+

VS

Team Averages
Level 36
1,447 SR
1,519 Elo+
Nemesis
Nemesis
AskFatal
Nemesis
Level 29
God Stats
11W - 7L
1,492 SR
Queue Stats
107W - 109L
1,401 Elo+
Solo
Apollo
Apollo
Kyri0s
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Scylla
Scylla
Lunerfish
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Seaturtlepig
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,551 Elo+
Party 1
Khepri
Khepri
Terse13
Khepri
Level 23
God Stats
1W - 0L
1,241 SR
Queue Stats
11W - 5L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
3 / 2 / 1
6,538
545
7,395
10,579
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
DrNeil
Xing Tian
8
0 / 3 / 2
5,162
430
2,607
9,210
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Orphandelk
Anubis
1
0 / 0 / 0
3,735
311
0
0
0
10
1 / 2 / 0
5,592
466
2,147
7,599
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 9 / 0
5,396
450
3,353
8,349
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AskFatal
Nemesis
11
0 / 2 / 1
6,134
511
2,972
7,880
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Kyri0s
Apollo
12
9 / 1 / 3
7,412
618
8,171
6,798
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Lunerfish
Scylla
12
4 / 1 / 0
7,253
604
4,580
4,417
1,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Seaturtlepig
Bellona
11
2 / 1 / 1
6,564
547
7,107
8,882
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Terse13
Khepri
9
1 / 2 / 9
6,219
518
3,573
4,373
3,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
16
16
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AskFatal
Nemesis
0
2
1
0.25
L
Ah Puch
3
2
1
1.75
L
Xing Tian
DrNeil
Xing Tian
0
3
2
0.33
W
Apollo
Kyri0s
Apollo
9
1
3
10.5
W
Scylla
Lunerfish
Scylla
4
1
0
4
L
Anubis
Orphandelk
Anubis
0
0
0
0
W
Bellona
Seaturtlepig
Bellona
2
1
1
2.5
W
Khepri
Terse13
Khepri
1
2
9
2.75
L
1
2
0
0.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,502
Damage
26,403
35,737
Taken
32,350
12,766
Mitigated
15,086
8,155
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AskFatal
Nemesis
2,972
974
0
348
7,880
2,630
823
2,619
5,261
0
43,622
L
Ah Puch
7,395
485
0
5,665
10,579
4,102
0
725
9,854
37,082
0
L
Xing Tian
DrNeil
Xing Tian
2,607
338
0
828
9,210
4,222
0
2,508
6,702
12,212
0
W
Apollo
Kyri0s
Apollo
8,171
5,910
0
2,988
6,798
2,364
769
1,492
5,306
0
48,209
W
Scylla
Lunerfish
Scylla
4,580
1,047
0
1,322
4,417
1,264
478
121
4,296
41,686
0
L
Anubis
Orphandelk
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Seaturtlepig
Bellona
7,107
1,816
0
4,291
8,882
5,606
595
4,701
4,181
0
35,031
W
Khepri
Terse13
Khepri
3,573
462
0
324
4,373
3,222
700
1,069
3,304
9,880
0
L
2,147
487
0
1,313
7,599
2,303
0
1,587
6,012
0
22,338
L
3,353
1,529
0
349
8,349
2,139
0
3,333
5,016
0
8,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
33,582
138
Minions Killed
360
0
Camps Cleared
0
947,321
Distance Traveled
1,141,881
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,134
511
92
8
0
219,752
0
L
Ah Puch
6,538
545
69
6
0
218,461
0
L
Xing Tian
5,162
430
11
1
0
243,458
2
W
Apollo
7,412
618
93
8
0
209,593
0
W
Scylla
7,253
604
89
7
0
239,782
3
L
Anubis
3,735
311
0
0
0
0
0
W
Bellona
6,564
547
77
6
0
226,586
0
W
Khepri
6,219
518
9
1
0
246,168
2
L
Susano
5,592
466
50
4
0
259,945
0
L
Medusa
5,396
450
8
1
0
225,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role