Player Matchup

Persephone
Persephone
Canidaee
Persephone
Level 141
God Stats
2W - 5L
1,306 SR
Queue Stats
146W - 136L
1,534 Elo+
Party 1
Mulan
Mulan
NightVirgoCO
Mulan
Level 25
God Stats
9W - 11L
1,526 SR
Queue Stats
176W - 199L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
PYAGunzblazing
Cthulhu
Level 107
God Stats
13W - 8L
1,708 SR
Queue Stats
628W - 561L
1,487 Elo+
Party 1
Loki
Loki
Soul-Eater153
Loki
Level 27
God Stats
28W - 27L
1,517 SR
Queue Stats
190W - 209L
1,454 Elo+
Party 1
Apollo
Apollo
kobra396
Apollo
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
434W - 423L
1,504 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,495 Elo+

VS

Team Averages
Level 75
1,488 SR
1,438 Elo+
Chang'e
Chang'e
Eckardt23
Chang'e
Level 107
God Stats
5W - 4L
1,485 SR
Queue Stats
255W - 218L
1,482 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OvenxDodger
Cu Chulainn
Level 15
God Stats
3W - 0L
1,477 SR
Queue Stats
15W - 22L
1,379 Elo+
Party 2
Cabrakan
Cabrakan
dzambrano99
Cabrakan
Level 107
God Stats
1W - 1L
1,538 SR
Queue Stats
80W - 69L
1,525 Elo+
Party 3
Izanami
Izanami
markin_golero
Izanami
Level 63
God Stats
39W - 22L
1,464 SR
Queue Stats
280W - 259L
1,423 Elo+
Party 3
Nemesis
Nemesis
x0MNIP0T3NCE
Nemesis
Level 83
God Stats
29W - 33L
1,475 SR
Queue Stats
70W - 97L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Canidaee
Persephone
15
2 / 3 / 6
9,739
464
15,263
8,122
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 1
10,376
494
13,916
22,638
17,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 5
10,081
480
16,715
18,757
17,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 3 / 5
10,724
511
7,896
14,492
5,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
kobra396
Apollo
15
0 / 5 / 3
8,984
428
10,518
15,026
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eckardt23
Chang'e
17
7 / 4 / 9
10,765
513
14,042
17,431
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
OvenxDodger
Cu Chulainn
16
1 / 2 / 7
9,884
471
13,360
16,890
15,746
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
dzambrano99
Cabrakan
15
3 / 3 / 12
10,160
484
9,222
19,724
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
5 / 2 / 11
11,413
543
14,310
16,600
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
x0MNIP0T3NCE
Nemesis
18
6 / 3 / 5
10,608
505
6,792
18,221
9,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
14
Kills
22
22
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
Canidaee
Persephone
2
3
6
1.67
W
Chang'e
Eckardt23
Chang'e
7
4
9
2.88
L
4
5
1
0.9
W
Cu Chulainn
OvenxDodger
Cu Chulainn
1
2
7
2.25
L
4
6
5
1.08
L
4
3
5
2.17
W
Cabrakan
dzambrano99
Cabrakan
3
3
12
3
L
Apollo
kobra396
Apollo
0
5
3
0.3
W
Izanami
5
2
11
5.25
W
Nemesis
x0MNIP0T3NCE
Nemesis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,308
Damage
57,726
79,035
Taken
88,866
49,563
Mitigated
62,137
24,647
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Canidaee
Persephone
15,263
1,117
255
2,103
8,122
2,978
809
2,565
5,554
68,673
0
W
Chang'e
Eckardt23
Chang'e
14,042
757
7,080
8,425
17,431
6,752
263
8,226
8,841
64,010
0
L
13,916
2,150
0
8,850
22,638
17,776
652
5,124
17,208
0
64,930
W
Cu Chulainn
OvenxDodger
Cu Chulainn
13,360
3,795
0
3,644
16,890
15,746
0
3,270
13,526
0
54,459
L
16,715
1,632
376
4,102
18,757
17,497
145
6,714
12,043
46,233
0
L
7,896
1,917
0
4,365
14,492
5,692
0
4,639
9,853
0
64,486
W
Cabrakan
dzambrano99
Cabrakan
9,222
1,858
0
3,057
19,724
22,933
0
10,160
9,226
39,258
0
L
Apollo
kobra396
Apollo
10,518
6,662
0
4,596
15,026
5,620
660
4,221
10,805
0
64,752
W
Izanami
14,310
11,605
0
4,618
16,600
7,086
1,197
3,714
12,801
0
102,442
W
Nemesis
x0MNIP0T3NCE
Nemesis
6,792
2,801
0
2,152
18,221
9,620
309
5,496
12,494
0
68,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
52,830
510
Minions Killed
517
0
Camps Cleared
0
2,017,308
Distance Traveled
1,955,482
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,739
464
105
5
0
391,065
1
W
Chang'e
10,765
513
110
5
0
392,294
5
L
Mulan
10,376
494
121
6
0
351,361
4
W
Cu Chulainn
9,884
471
93
4
0
380,282
2
L
Cthulhu
10,081
480
67
3
0
404,370
2
L
Loki
10,724
511
115
5
0
485,083
0
W
Cabrakan
10,160
484
67
3
0
361,451
4
L
Apollo
8,984
428
102
5
0
385,429
5
W
Izanami
11,413
543
168
8
0
386,310
4
W
Nemesis
10,608
505
79
4
0
435,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role