Player Matchup

Tiamat
Tiamat
Im Sedah
Tiamat
Level 112
God Stats
16W - 19L
1,572 SR
Queue Stats
571W - 508L
1,581 Elo+
Solo
Ne Zha
Ne Zha
PiklPowr
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,617 Elo+
Solo
Hachiman
Hachiman
Shawun
Hachiman
Level 85
God Stats
1W - 4L
1,421 SR
Queue Stats
264W - 236L
1,646 Elo+
Party 2
Osiris
Osiris
lCourierSevenl
Osiris
Level 140
God Stats
0W - 2L
1,274 SR
Queue Stats
307W - 294L
1,605 Elo+
Solo
Khepri
Khepri
sooRoos
Khepri
Level 53
God Stats
5W - 6L
1,803 SR
Queue Stats
102W - 86L
1,640 Elo+
Party 2
Team Averages
Level 104
1,514 SR
1,618 Elo+

VS

Team Averages
Level 117
1,716 SR
1,595 Elo+
Mulan
Mulan
DarkRaul03
Mulan
Level 117
God Stats
8W - 5L
1,520 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 1
Medusa
Medusa
IvoltronicI
Medusa
Level 124
God Stats
6W - 3L
1,895 SR
Queue Stats
222W - 183L
1,614 Elo+
Solo
Bacchus
Bacchus
PozzessedPotato
Bacchus
Level 80
God Stats
13W - 7L
1,748 SR
Queue Stats
201W - 156L
1,613 Elo+
Solo
Ravana
Ravana
Wazap17
Ravana
Level 146
God Stats
4W - 2L
1,677 SR
Queue Stats
188W - 193L
1,605 Elo+
Party 1
Scylla
Scylla
sedarkval
Scylla
Level 118
God Stats
1W - 0L
1,740 SR
Queue Stats
28W - 21L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Im Sedah
Tiamat
10
0 / 2 / 0
5,317
532
4,142
3,696
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
PiklPowr
Ne Zha
8
0 / 2 / 0
4,854
485
2,252
6,406
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Shawun
Hachiman
9
1 / 1 / 0
4,881
488
2,687
3,239
1,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
0 / 4 / 0
5,212
521
3,994
7,929
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
sooRoos
Khepri
8
0 / 2 / 0
4,714
471
1,905
7,341
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 0 / 0
6,285
629
5,185
7,232
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
9
1 / 0 / 3
5,257
526
4,786
4,265
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,504
550
3,545
5,410
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Wazap17
Ravana
12
4 / 0 / 2
6,332
633
3,858
4,864
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
sedarkval
Scylla
9
1 / 0 / 1
5,215
522
970
3,727
909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
0
0
3
L
Tiamat
Im Sedah
Tiamat
0
2
0
0
W
Medusa
1
0
3
2.5
L
Ne Zha
PiklPowr
Ne Zha
0
2
0
0
W
2
1
2
3
L
Hachiman
Shawun
Hachiman
1
1
0
1
W
Ravana
Wazap17
Ravana
4
0
2
5
L
0
4
0
0
W
Scylla
sedarkval
Scylla
1
0
1
1.5
L
Khepri
sooRoos
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,980
Damage
18,344
28,611
Taken
25,498
12,933
Mitigated
11,334
8,016
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
5,185
1,576
0
3,203
7,232
4,753
0
0
7,232
0
31,466
L
Tiamat
Im Sedah
Tiamat
4,142
371
0
762
3,696
2,273
0
317
3,379
31,768
0
W
Medusa
4,786
2,401
0
1,935
4,265
1,181
607
1,145
3,094
0
30,443
L
Ne Zha
PiklPowr
Ne Zha
2,252
822
0
2,320
6,406
2,036
0
734
5,647
0
25,415
W
3,545
673
0
1,590
5,410
2,630
35
624
4,786
15,166
0
L
Hachiman
Shawun
Hachiman
2,687
1,026
0
1,290
3,239
1,012
0
1,164
2,075
0
24,837
W
Ravana
Wazap17
Ravana
3,858
1,014
0
3,391
4,864
1,861
0
2,222
2,483
0
37,995
L
3,994
1,003
0
1,639
7,929
3,925
0
0
7,633
0
27,373
W
Scylla
sedarkval
Scylla
970
42
0
754
3,727
909
0
1,613
1,856
26,747
0
L
Khepri
sooRoos
Khepri
1,905
117
0
2,005
7,341
3,687
0
2,300
5,041
12,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
28,593
238
Minions Killed
303
0
Camps Cleared
0
858,818
Distance Traveled
970,126
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,285
629
67
7
0
195,193
3
L
Tiamat
5,317
532
59
6
0
165,256
2
W
Medusa
5,257
526
47
5
0
173,173
3
L
Ne Zha
4,854
485
53
5
0
181,834
3
W
Bacchus
5,504
550
25
3
0
202,147
1
L
Hachiman
4,881
488
48
5
0
181,800
2
W
Ravana
6,332
633
91
9
0
222,002
2
L
Osiris
5,212
521
60
6
0
142,748
1
W
Scylla
5,215
522
73
7
0
177,611
2
L
Khepri
4,714
471
18
2
0
187,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role