Player Matchup

Cabrakan
Cabrakan
Garsion
Cabrakan
Level 29
God Stats
2W - 4L
1,851 SR
Queue Stats
89W - 80L
1,582 Elo+
Solo
Chiron
Chiron
Neffboyz96
Chiron
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 49L
1,662 Elo+
Solo
Guan Yu
Guan Yu
RenKai
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Ricefinder
Loki
Level 29
God Stats
5W - 6L
1,561 SR
Queue Stats
68W - 74L
1,527 Elo+
Solo
Olorun
Olorun
拜登的爹
Olorun
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
96W - 83L
1,559 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,566 Elo+

VS

Team Averages
Level 25
1,613 SR
1,555 Elo+
Danzaburou
Danzaburou
Ghandi05
Danzaburou
Level 17
God Stats
4W - 2L
1,700 SR
Queue Stats
16W - 24L
1,378 Elo+
Party 1
Merlin
Merlin
HappyRainz
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 136L
1,618 Elo+
Solo
Bellona
Bellona
TopTox
Bellona
Level 29
God Stats
3W - 3L
1,671 SR
Queue Stats
164W - 158L
1,552 Elo+
Solo
Ymir
Ymir
blindside044
Ymir
Level 34
God Stats
9W - 4L
1,654 SR
Queue Stats
234W - 238L
1,564 Elo+
Party 1
Thor
Thor
dont-feed-m8
Thor
Level 17
God Stats
2W - 1L
1,539 SR
Queue Stats
30W - 8L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Garsion
Cabrakan
12
5 / 5 / 2
8,221
514
7,364
13,117
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Neffboyz96
Chiron
12
1 / 4 / 6
7,739
484
9,102
11,347
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RenKai
Guan Yu
9
2 / 4 / 2
6,832
427
5,289
8,901
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 1 / 2
8,803
550
6,498
8,599
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
13
1 / 3 / 0
7,544
472
3,187
10,028
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghandi05
Danzaburou
13
4 / 3 / 4
8,410
526
7,834
9,573
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
HappyRainz
Merlin
16
5 / 2 / 5
9,287
580
9,775
10,592
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TopTox
Bellona
16
4 / 3 / 1
9,689
606
9,449
13,607
8,215
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 6
8,486
530
4,170
8,015
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 4
8,557
535
5,059
10,033
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
17
17
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Garsion
Cabrakan
5
5
2
1.2
W
Danzaburou
Ghandi05
Danzaburou
4
3
4
2
W
Merlin
HappyRainz
Merlin
5
2
5
3.75
L
Chiron
Neffboyz96
Chiron
1
4
6
1
L
Guan Yu
RenKai
Guan Yu
2
4
2
0.75
L
4
1
2
5
W
Bellona
TopTox
Bellona
4
3
1
1.5
W
2
3
6
1.67
W
2
2
4
2
L
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,440
Damage
36,287
51,992
Taken
51,820
30,577
Mitigated
24,626
14,754
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Garsion
Cabrakan
7,364
883
0
3,208
13,117
11,612
140
5,594
7,523
18,660
0
W
Danzaburou
Ghandi05
Danzaburou
7,834
4,520
0
2,258
9,573
3,323
886
1,823
7,750
0
32,124
W
Merlin
HappyRainz
Merlin
9,775
1,101
0
4,487
10,592
4,660
120
3,144
7,448
75,196
0
L
Chiron
Neffboyz96
Chiron
9,102
3,224
537
3,268
11,347
3,924
272
3,432
7,912
0
48,836
L
Guan Yu
RenKai
Guan Yu
5,289
1,746
0
1,681
8,901
8,228
0
259
8,642
0
22,508
L
6,498
1,586
0
3,251
8,599
3,034
175
1,227
7,372
0
54,592
W
Bellona
TopTox
Bellona
9,449
4,685
0
831
13,607
8,215
38
948
12,284
0
68,830
W
4,170
739
0
996
8,015
4,849
0
2,663
5,352
31,537
0
W
5,059
1,306
0
1,204
10,033
3,579
0
1,973
8,010
0
57,937
L
Olorun
3,187
1,210
0
2,809
10,028
3,779
21
3,433
6,595
45,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
44,429
353
Minions Killed
482
0
Camps Cleared
0
1,447,491
Distance Traveled
1,536,200
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,221
514
21
1
0
283,389
4
W
Danzaburou
8,410
526
62
4
0
304,070
3
W
Merlin
9,287
580
126
8
0
276,686
9
L
Chiron
7,739
484
90
6
0
277,919
2
L
Guan Yu
6,832
427
37
2
0
244,256
1
L
Loki
8,803
550
105
7
0
343,803
3
W
Bellona
9,689
606
138
9
0
313,994
0
W
Ymir
8,486
530
47
3
0
317,397
5
W
Thor
8,557
535
109
7
0
324,053
3
L
Olorun
7,544
472
100
6
0
298,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role