Player Matchup

Ymir
Ymir
Camben04
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Bakasura
Bakasura
DraconianPlays
Bakasura
Level 123
God Stats
2W - 2L
1,582 SR
Queue Stats
90W - 95L
1,562 Elo+
Party 1
Chaac
Chaac
ElvisZR
Chaac
Level 27
God Stats
5W - 2L
1,948 SR
Queue Stats
23W - 18L
1,415 Elo+
Solo
Merlin
Merlin
LiteralSandwich
Merlin
Level 61
God Stats
8W - 2L
1,854 SR
Queue Stats
188W - 214L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
MustOx
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,555 Elo+
Party 1
Team Averages
Level 44
1,677 SR
1,521 Elo+

VS

Team Averages
Level 29
1,481 SR
1,469 Elo+
Da Ji
Da Ji
Alaskan169
Da Ji
Level 16
God Stats
35W - 27L
1,500 SR
Queue Stats
272W - 254L
1,557 Elo+
Party 2
Chaac
Chaac
DanyEOM
Chaac
Level 14
God Stats
41W - 28L
1,118 SR
Queue Stats
355W - 356L
1,373 Elo+
Party 2
Ra
Ra
Doge98
Ra
Level 86
God Stats
6W - 1L
1,723 SR
Queue Stats
243W - 212L
1,563 Elo+
Party 2
Vulcan
Vulcan
IvegaK
Vulcan
Level 26
God Stats
8W - 5L
1,565 SR
Queue Stats
90W - 93L
1,430 Elo+
Solo
Hou Yi
Hou Yi
neverComeDwn
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 36L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 14 / 1
6,361
353
3,401
17,078
8,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
15
6 / 10 / 1
10,295
572
11,232
19,653
9,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ElvisZR
Chaac
13
2 / 2 / 0
8,436
469
8,712
10,481
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 0
9,454
525
8,198
13,125
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MustOx
Danzaburou
11
1 / 14 / 1
6,776
376
6,100
16,331
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 2 / 5
9,312
517
5,147
12,511
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
DanyEOM
Chaac
13
1 / 2 / 4
7,984
444
4,473
10,572
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
18
10 / 2 / 6
11,675
649
13,042
13,529
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
IvegaK
Vulcan
17
13 / 3 / 13
11,554
642
19,205
7,411
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
20
22 / 2 / 8
14,404
800
21,893
21,699
9,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
11
Kills
47
47
Deaths
11
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
2
5
1.75
L
Ymir
0
14
1
0.04
W
Chaac
DanyEOM
Chaac
1
2
4
1.5
W
Ra
10
2
6
6.5
L
Bakasura
6
10
1
0.65
L
Chaac
ElvisZR
Chaac
2
2
0
1
W
Vulcan
IvegaK
Vulcan
13
3
13
6.5
L
2
7
0
0.29
L
Danzaburou
MustOx
Danzaburou
1
14
1
0.11
W
Hou Yi
22
2
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
63,760
76,668
Taken
65,722
38,202
Mitigated
33,256
8,924
Healing
28,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,147
1,094
0
5,178
12,511
4,760
0
1,255
11,022
0
53,467
L
Ymir
3,401
1,100
0
307
17,078
8,322
0
8,520
8,504
18,754
0
W
Chaac
DanyEOM
Chaac
4,473
802
0
2,147
10,572
9,634
360
417
9,516
0
26,902
W
Ra
13,042
2,194
2,406
7,428
13,529
5,917
1,483
4,632
8,077
74,640
0
L
Bakasura
11,232
7,200
0
3,052
19,653
9,162
0
6,222
13,228
0
51,341
L
Chaac
ElvisZR
Chaac
8,712
1,232
0
3,219
10,481
11,516
0
1,856
8,067
0
46,281
W
Vulcan
IvegaK
Vulcan
19,205
8,157
0
270
7,411
3,039
570
2,044
5,319
60,108
0
L
8,198
160
0
977
13,125
4,662
0
7,389
5,572
49,218
0
L
Danzaburou
MustOx
Danzaburou
6,100
3,224
0
1,369
16,331
4,540
0
7,763
8,543
0
30,801
W
Hou Yi
21,893
14,057
0
11,560
21,699
9,906
5,396
2,767
18,229
0
118,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
54,929
375
Minions Killed
535
0
Camps Cleared
0
1,530,858
Distance Traveled
1,657,783
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,312
517
82
5
0
337,786
1
L
Ymir
6,361
353
40
2
0
296,098
2
W
Chaac
7,984
444
44
2
0
309,359
3
W
Ra
11,675
649
136
8
0
369,086
4
L
Bakasura
10,295
572
98
5
0
314,096
2
L
Chaac
8,436
469
99
6
0
295,795
0
W
Vulcan
11,554
642
90
5
0
348,391
1
L
Merlin
9,454
525
95
5
0
338,381
6
L
Danzaburou
6,776
376
43
2
0
286,488
0
W
Hou Yi
14,404
800
183
10
0
293,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role