Player Matchup

Artemis
Artemis
CommanderWes75
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,247 Elo+
Party 1
Pele
Pele
GhostlyMike952
Pele
Level 27
God Stats
3W - 3L
1,431 SR
Queue Stats
60W - 57L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
GrillMaster17
Heimdallr
Level 26
God Stats
2W - 1L
1,788 SR
Queue Stats
45W - 53L
1,319 Elo+
Party 2
Merlin
Merlin
Mack n cheez21
Merlin
Level 7
God Stats
0W - 2L
1,087 SR
Queue Stats
14W - 28L
1,006 Elo+
Party 1
Achilles
Achilles
TeleHamster
Achilles
Level 20
God Stats
6W - 4L
1,427 SR
Queue Stats
16W - 19L
1,344 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,275 Elo+

VS

Team Averages
Level 22
1,424 SR
1,343 Elo+
Izanami
Izanami
LGU Advanced
Izanami
Level 28
God Stats
18W - 19L
1,463 SR
Queue Stats
66W - 85L
1,380 Elo+
Solo
Hachiman
Hachiman
PricelessSpear
Hachiman
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 16L
1,376 Elo+
Solo
Ganesha
Ganesha
Saimondsaimond
Ganesha
Level 29
God Stats
2W - 2L
1,561 SR
Queue Stats
60W - 69L
1,420 Elo+
Solo
Bellona
Bellona
ThyMusketeer913
Bellona
Level 12
God Stats
12W - 10L
1,127 SR
Queue Stats
32W - 28L
1,262 Elo+
Solo
Anubis
Anubis
Zeppoppez
Anubis
Level 28
God Stats
43W - 42L
1,468 SR
Queue Stats
233W - 266L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
9,598
873
9,400
18,893
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 7 / 3
11,464
1,042
15,507
17,651
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
GrillMaster17
Heimdallr
17
1 / 6 / 9
10,251
932
17,769
16,307
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 13 / 4
9,343
849
5,618
18,051
9,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
TeleHamster
Achilles
15
2 / 5 / 3
9,545
868
4,766
18,080
16,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

63

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LGU Advanced
Izanami
18
9 / 0 / 16
11,878
1,080
17,649
10,085
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
18
7 / 2 / 22
11,109
1,010
14,072
7,466
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
0 / 3 / 33
12,203
1,109
9,839
15,073
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
17 / 0 / 15
13,697
1,245
22,834
14,648
13,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Zeppoppez
Anubis
18
8 / 7 / 19
11,619
1,056
18,557
13,452
7,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
146
11
Kills
41
41
Deaths
12
22
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
7
7
3
1.21
L
Heimdallr
GrillMaster17
Heimdallr
1
6
9
0.92
W
Izanami
LGU Advanced
Izanami
9
0
16
17
L
1
13
4
0.23
W
Hachiman
7
2
22
9
W
0
3
33
5.5
L
Achilles
TeleHamster
Achilles
2
5
3
0.7
W
17
0
15
24.5
W
Anubis
Zeppoppez
Anubis
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,060
Damage
82,951
88,982
Taken
60,724
46,922
Mitigated
50,297
5,715
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,400
5,282
0
1,809
18,893
6,950
0
6,047
12,846
0
40,036
L
15,507
3,183
0
769
17,651
6,961
0
3,294
14,357
0
34,035
L
Heimdallr
GrillMaster17
Heimdallr
17,769
13,223
0
3,137
16,307
6,680
0
5,624
10,683
0
35,234
W
Izanami
LGU Advanced
Izanami
17,649
14,097
0
1,361
10,085
5,012
0
795
9,290
0
58,970
L
5,618
1,032
0
0
18,051
9,780
0
7,567
10,484
18,679
0
W
Hachiman
14,072
8,988
0
0
7,466
4,526
0
620
6,846
0
22,127
W
9,839
1,144
0
1,506
15,073
20,168
0
1,771
13,302
17,968
0
L
Achilles
TeleHamster
Achilles
4,766
2,662
0
0
18,080
16,551
0
5,864
12,216
0
10,676
W
22,834
5,451
966
1,157
14,648
13,464
0
921
13,727
0
30,219
W
Anubis
Zeppoppez
Anubis
18,557
1,514
0
3,227
13,452
7,127
0
1,511
11,941
37,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
60,506
191
Minions Killed
198
3
Camps Cleared
6
911,494
Distance Traveled
959,166
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,598
873
65
6
0
154,308
2
L
Pele
11,464
1,042
48
4
2
215,880
0
L
Heimdallr
10,251
932
36
3
0
176,396
0
W
Izanami
11,878
1,080
114
10
0
176,452
0
L
Merlin
9,343
849
27
2
0
162,165
1
W
Hachiman
11,109
1,010
10
1
1
194,859
0
W
Ganesha
12,203
1,109
0
0
0
205,480
1
L
Achilles
9,545
868
15
1
1
202,745
0
W
Bellona
13,697
1,245
26
2
0
246,285
0
W
Anubis
11,619
1,056
48
4
5
136,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role