Player Matchup

Thanatos
Thanatos
BasedDing
Thanatos
Level 33
God Stats
3W - 9L
1,377 SR
Queue Stats
83W - 103L
1,499 Elo+
Party 2
Olorun
Olorun
FFour4507
Olorun
Level 27
God Stats
7W - 6L
1,687 SR
Queue Stats
36W - 47L
1,418 Elo+
Party 2
Nemesis
Nemesis
Goblicide
Nemesis
Level 117
God Stats
20W - 13L
1,563 SR
Queue Stats
150W - 177L
1,556 Elo+
Party 2
Hercules
Hercules
Rhizler
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
xSrWickx
Baron Samedi
Level 14
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,480 SR
1,540 Elo+

VS

Team Averages
Level 16
1,358 SR
1,144 Elo+
Medusa
Medusa
ACPKrabb
Medusa
Level 18
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Chaac
Chaac
Bashorz
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
Discordia
Discordia
FarfetchedFefi
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,024 Elo+
Party 1
Da Ji
Da Ji
Katacrokets
Da Ji
Level 26
God Stats
0W - 5L
1,128 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Apollo
Apollo
tai-lovesyou
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BasedDing
Thanatos
11
6 / 1 / 2
7,021
585
3,766
8,217
2,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
FFour4507
Olorun
12
3 / 1 / 5
7,145
595
3,905
3,731
1,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Goblicide
Nemesis
13
6 / 1 / 4
7,806
651
6,373
6,787
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Rhizler
Hercules
11
8 / 0 / 5
7,679
640
5,224
7,264
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xSrWickx
Baron Samedi
12
0 / 0 / 5
6,606
551
2,924
3,576
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACPKrabb
Medusa
6
0 / 4 / 0
4,515
376
1,091
4,575
685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chaac
Bashorz
Chaac
7
2 / 6 / 0
5,162
430
3,081
7,802
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
FarfetchedFefi
Discordia
8
0 / 4 / 1
5,204
434
2,788
5,785
1,457
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,612
384
1,894
5,426
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
7
1 / 5 / 0
4,966
414
1,978
5,005
1,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
23
Kills
3
3
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
ACPKrabb
Medusa
0
4
0
0
W
Thanatos
BasedDing
Thanatos
6
1
2
7
L
Chaac
Bashorz
Chaac
2
6
0
0.33
W
Olorun
FFour4507
Olorun
3
1
5
5.5
L
Discordia
FarfetchedFefi
Discordia
0
4
1
0.13
W
Nemesis
Goblicide
Nemesis
6
1
4
8
L
0
4
0
0
W
Hercules
Rhizler
Hercules
8
0
5
10.5
L
Apollo
1
5
0
0.2
W
Baron Samedi
xSrWickx
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
10,832
29,575
Taken
28,593
11,118
Mitigated
8,438
17,297
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ACPKrabb
Medusa
1,091
514
0
210
4,575
685
0
842
3,733
0
14,157
W
Thanatos
BasedDing
Thanatos
3,766
1,544
0
7,125
8,217
2,714
0
631
7,536
0
35,164
L
Chaac
Bashorz
Chaac
3,081
957
0
870
7,802
3,362
0
3,133
4,649
0
12,227
W
Olorun
FFour4507
Olorun
3,905
2,664
187
2,143
3,731
1,162
2,066
0
3,631
34,693
0
L
Discordia
FarfetchedFefi
Discordia
2,788
434
0
372
5,785
1,457
31
1,675
3,830
18,146
0
W
Nemesis
Goblicide
Nemesis
6,373
3,115
0
4,321
6,787
2,355
832
47
6,740
0
38,961
L
1,894
236
0
283
5,426
1,713
0
422
4,954
0
8,713
W
Hercules
Rhizler
Hercules
5,224
2,073
0
3,060
7,264
3,498
506
358
6,831
0
22,715
L
Apollo
1,978
1,615
0
0
5,005
1,221
0
397
4,598
0
13,657
W
Baron Samedi
xSrWickx
Baron Samedi
2,924
245
0
461
3,576
1,389
862
1,752
1,824
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
24,459
340
Minions Killed
127
0
Camps Cleared
0
1,076,095
Distance Traveled
1,084,282
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,515
376
31
3
0
221,366
0
W
Thanatos
7,021
585
89
7
0
222,202
0
L
Chaac
5,162
430
16
1
0
223,798
0
W
Olorun
7,145
595
82
7
0
180,095
1
L
Discordia
5,204
434
27
2
0
187,090
0
W
Nemesis
7,806
651
93
8
0
250,445
2
L
Da Ji
4,612
384
18
2
0
250,634
0
W
Hercules
7,679
640
24
2
0
214,839
1
L
Apollo
4,966
414
35
3
0
201,394
0
W
Baron Samedi
6,606
551
52
4
0
208,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role