Player Matchup

Zhong Kui
Zhong Kui
HoffaCityTV
Zhong Kui
Level 113
God Stats
5W - 9L
1,235 SR
Queue Stats
180W - 174L
1,527 Elo+
Party 1
Nike
Nike
LegoBoi96
Nike
Level 128
God Stats
5W - 6L
1,452 SR
Queue Stats
725W - 682L
1,594 Elo+
Party 1
Achilles
Achilles
SeveralLizards
Achilles
Level 123
God Stats
3W - 10L
1,290 SR
Queue Stats
466W - 442L
1,463 Elo+
Party 1
Ares
Ares
Smelly mothe
Ares
Level 103
God Stats
2W - 7L
1,448 SR
Queue Stats
71W - 73L
1,452 Elo+
Party 3
Cupid
Cupid
freckled face19
Cupid
Level 67
God Stats
1W - 2L
1,526 SR
Queue Stats
172W - 171L
1,522 Elo+
Party 3
Team Averages
Level 107
1,390 SR
1,512 Elo+

VS

Team Averages
Level 117
1,588 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
H4nkW1LL14ms
Horus
Level 119
God Stats
8W - 2L
1,888 SR
Queue Stats
155W - 134L
1,551 Elo+
Solo
Izanami
Izanami
SHINZE-98
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 200L
1,487 Elo+
Party 2
Sol
Sol
TheBlackP
Sol
Level 109
God Stats
10W - 12L
1,495 SR
Queue Stats
216W - 179L
1,533 Elo+
Party 2
Khepri
Khepri
toasterguyXD
Khepri
Level 106
God Stats
6W - 4L
1,558 SR
Queue Stats
111W - 103L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HoffaCityTV
Zhong Kui
9
1 / 3 / 0
5,420
542
4,699
6,234
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
9
1 / 3 / 0
5,322
532
5,222
7,524
3,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
9
0 / 1 / 1
5,306
531
3,721
7,766
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
4,421
442
3,546
8,362
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,861
486
1,248
6,690
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 1
6,609
661
5,317
8,974
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 1
5,487
549
1,897
6,862
3,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SHINZE-98
Izanami
11
2 / 0 / 2
6,113
611
7,180
4,713
1,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 0
5,809
581
3,798
6,021
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
9
2 / 0 / 3
5,932
593
3,989
4,794
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
W
2
0
1
2.5
L
Zhong Kui
HoffaCityTV
Zhong Kui
1
3
0
0.33
L
Nike
1
3
0
0.33
W
Izanami
SHINZE-98
Izanami
2
0
2
3
L
Achilles
0
1
1
0.5
L
0
2
0
0
W
2
1
0
2
L
0
2
0
0
W
Khepri
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
22,181
36,576
Taken
31,364
16,659
Mitigated
15,790
12,299
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,317
1,377
0
4,941
8,974
6,495
65
0
8,974
0
38,724
W
1,897
923
316
3,106
6,862
3,427
0
838
6,024
0
19,766
L
Zhong Kui
HoffaCityTV
Zhong Kui
4,699
353
0
1,680
6,234
3,743
0
3,296
2,938
29,173
0
L
Nike
5,222
1,864
0
2,740
7,524
3,909
0
0
7,524
0
23,572
W
Izanami
SHINZE-98
Izanami
7,180
5,012
0
2,584
4,713
1,320
366
1,311
3,402
0
47,604
L
Achilles
3,721
1,787
0
1,427
7,766
3,657
0
1,429
6,337
0
33,699
L
3,546
60
157
2,219
8,362
3,742
0
1,855
6,507
9,421
0
W
3,798
1,104
0
2,331
6,021
2,022
0
2,858
3,163
24,249
1,611
L
1,248
787
620
3,456
6,690
1,608
0
1,012
5,678
0
23,361
W
Khepri
3,989
330
0
671
4,794
2,526
528
3,238
1,556
17,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
29,950
242
Minions Killed
287
0
Camps Cleared
0
947,191
Distance Traveled
1,030,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,609
661
71
7
0
207,734
1
W
Horus
5,487
549
48
5
0
209,846
0
L
Zhong Kui
5,420
542
58
6
0
173,457
1
L
Nike
5,322
532
63
6
0
164,392
0
W
Izanami
6,113
611
91
9
0
193,272
1
L
Achilles
5,306
531
63
6
0
212,109
1
L
Ares
4,421
442
10
1
0
220,929
0
W
Sol
5,809
581
57
6
0
189,892
3
L
Cupid
4,861
486
48
5
0
176,304
0
W
Khepri
5,932
593
20
2
0
229,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role