Player Matchup

Hercules
Hercules
CIXD1
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Party 1
Cupid
Cupid
Subthegoat
Cupid
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,516 Elo+
Party 1
Neith
Neith
Tem-pest_Chris
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,675 Elo+
Solo
Sun Wukong
Sun Wukong
Ungodly_Peaches
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Party 1
Sol
Sol
YSA_Diggle
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,552 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,555 Elo+

VS

Team Averages
Level 17
1,571 SR
1,519 Elo+
Anhur
Anhur
FurryPhckr69
Anhur
Level 15
God Stats
9W - 12L
1,504 SR
Queue Stats
32W - 42L
1,470 Elo+
Party 2
Tiamat
Tiamat
Garglinkum
Tiamat
Level 15
God Stats
5W - 6L
1,489 SR
Queue Stats
41W - 40L
1,471 Elo+
Party 2
Cerberus
Cerberus
Zombslayer916
Cerberus
Level 27
God Stats
10W - 5L
1,672 SR
Queue Stats
18W - 12L
1,707 Elo+
Solo
Bellona
Bellona
stoplookinndfkme
Bellona
Level 13
God Stats
64W - 46L
1,658 SR
Queue Stats
96W - 81L
1,467 Elo+
Party 2
Freya
Freya
thiccHomo69
Freya
Level 16
God Stats
2W - 1L
1,532 SR
Queue Stats
30W - 36L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CIXD1
Hercules
13
0 / 6 / 0
7,610
381
3,394
15,126
5,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
12
0 / 9 / 0
7,580
379
3,785
12,380
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 1
8,372
419
5,879
16,367
5,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Ungodly_Peaches
Sun Wukong
13
1 / 1 / 1
8,100
405
2,662
10,294
3,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 2
8,864
443
5,340
12,439
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 8
11,261
563
8,605
9,352
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Garglinkum
Tiamat
19
10 / 1 / 10
12,226
611
15,196
8,963
6,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zombslayer916
Cerberus
20
5 / 0 / 1
12,822
641
7,761
9,776
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 6
10,432
522
9,643
12,733
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 6
11,256
563
9,214
13,224
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
28
28
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
CIXD1
Hercules
0
6
0
0
W
2
0
8
6
W
Tiamat
Garglinkum
Tiamat
10
1
10
15
L
Cupid
0
9
0
0
L
2
7
1
0.36
L
Sun Wukong
Ungodly_Peaches
Sun Wukong
1
1
1
1.5
L
3
5
2
0.8
W
Cerberus
Zombslayer916
Cerberus
5
0
1
5.5
W
7
1
6
10
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
50,419
66,606
Taken
54,048
22,112
Mitigated
39,282
10,382
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CIXD1
Hercules
3,394
784
0
2,851
15,126
5,983
0
7,350
7,776
0
25,797
W
8,605
4,408
0
5,459
9,352
3,584
5,995
0
9,352
0
86,243
W
Tiamat
Garglinkum
Tiamat
15,196
1,024
1,622
6,762
8,963
6,190
1,663
836
7,837
90,133
0
L
Cupid
3,785
2,055
0
384
12,380
3,115
524
7,161
5,219
0
31,414
L
5,879
1,247
0
1,649
16,367
5,366
412
7,840
8,527
0
39,402
L
Sun Wukong
Ungodly_Peaches
Sun Wukong
2,662
115
0
516
10,294
3,687
0
2,959
7,335
0
36,139
L
5,340
974
0
4,982
12,439
3,961
294
6,494
5,945
42,857
0
W
Cerberus
Zombslayer916
Cerberus
7,761
391
0
4,264
9,776
12,869
1,570
0
9,776
91,303
0
W
9,643
3,715
0
1,276
12,733
9,704
1,522
967
11,766
0
51,007
W
9,214
2,908
0
4,689
13,224
6,935
741
3,537
9,687
64,828
4,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
57,997
324
Minions Killed
696
0
Camps Cleared
0
1,483,768
Distance Traveled
1,916,990
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,610
381
51
3
0
329,487
7
W
Anhur
11,261
563
139
7
0
352,785
3
W
Tiamat
12,226
611
159
8
0
443,483
2
L
Cupid
7,580
379
55
3
0
284,502
0
L
Neith
8,372
419
71
4
0
321,324
1
L
Sun Wukong
8,100
405
72
4
0
311,653
0
L
Sol
8,864
443
75
4
0
236,802
7
W
Cerberus
12,822
641
217
11
0
317,170
6
W
Bellona
10,432
522
83
4
0
453,128
9
W
Freya
11,256
563
98
5
0
350,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role