Player Matchup

Jormungandr
Jormungandr
Aeondyne
Jormungandr
Level 41
God Stats
102W - 99L
1,413 SR
Queue Stats
517W - 586L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Deathgodendy
Sun Wukong
Level 26
God Stats
4W - 2L
1,683 SR
Queue Stats
368W - 387L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DiRtyDastard
Ah Muzen Cab
Level 29
God Stats
8W - 9L
1,517 SR
Queue Stats
15W - 23L
1,347 Elo+
Solo
Ganesha
Ganesha
Duckbuhduh
Ganesha
Level 13
God Stats
31W - 34L
1,696 SR
Queue Stats
43W - 65L
1,100 Elo+
Party 1
Thor
Thor
Procon-
Thor
Level 23
God Stats
3W - 5L
1,258 SR
Queue Stats
154W - 235L
1,348 Elo+
Party 1
Team Averages
Level 26
1,513 SR
1,313 Elo+

VS

Team Averages
Level 24
1,491 SR
1,361 Elo+
Hades
Hades
JosheDVU_Swag
Hades
Level 21
God Stats
1W - 1L
1,653 SR
Queue Stats
14W - 23L
1,292 Elo+
Party 2
Ares
Ares
KOPPIG18
Ares
Level 27
God Stats
1W - 4L
1,279 SR
Queue Stats
45W - 46L
1,438 Elo+
Solo
Merlin
Merlin
Renbob22
Merlin
Level 17
God Stats
2W - 1L
1,378 SR
Queue Stats
30W - 30L
1,362 Elo+
Party 3
Fafnir
Fafnir
Sinfilled
Fafnir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,376 Elo+
Party 3
Guan Yu
Guan Yu
Yaimloh
Guan Yu
Level 29
God Stats
21W - 17L
1,647 SR
Queue Stats
306W - 333L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeondyne
Jormungandr
20
13 / 1 / 14
14,306
1,192
26,052
13,540
5,377
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Deathgodendy
Sun Wukong
18
3 / 4 / 17
11,825
985
18,402
21,576
18,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
DiRtyDastard
Ah Muzen Cab
20
12 / 4 / 18
14,684
1,224
32,243
14,689
6,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Duckbuhduh
Ganesha
19
0 / 2 / 25
12,992
1,083
12,825
13,815
10,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Procon-
Thor
18
3 / 5 / 20
11,398
950
9,488
10,914
4,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 8
11,959
997
17,194
26,153
14,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
18
4 / 4 / 8
12,167
1,014
12,068
21,731
20,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Renbob22
Merlin
17
0 / 5 / 7
10,552
879
9,044
10,810
4,144
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Sinfilled
Fafnir
18
5 / 6 / 8
12,973
1,081
10,943
27,367
39,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Yaimloh
Guan Yu
17
3 / 7 / 9
11,389
949
15,049
23,043
13,288
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
31
Kills
16
16
Deaths
32
94
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeondyne
Jormungandr
13
1
14
20
W
Sun Wukong
Deathgodendy
Sun Wukong
3
4
17
2.88
W
Ah Muzen Cab
DiRtyDastard
Ah Muzen Cab
12
4
18
5.25
W
Ganesha
Duckbuhduh
Ganesha
0
2
25
6.25
L
4
10
8
0.8
L
Ares
4
4
8
2
W
Thor
Procon-
Thor
3
5
20
2.6
L
Merlin
Renbob22
Merlin
0
5
7
0.7
L
Fafnir
Sinfilled
Fafnir
5
6
8
1.5
L
Guan Yu
Yaimloh
Guan Yu
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,010
Damage
64,298
74,534
Taken
109,104
45,346
Mitigated
91,659
9,058
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeondyne
Jormungandr
26,052
6,205
0
1,284
13,540
5,377
0
9,966
3,574
49,455
0
W
Sun Wukong
Deathgodendy
Sun Wukong
18,402
5,362
0
412
21,576
18,513
0
12,447
9,129
401
34,301
W
Ah Muzen Cab
DiRtyDastard
Ah Muzen Cab
32,243
21,917
1,074
4,738
14,689
6,003
0
11,106
3,583
0
63,347
W
Ganesha
Duckbuhduh
Ganesha
12,825
1,184
0
1,550
13,815
10,828
0
8,712
2,982
21,251
0
L
17,194
355
972
3,880
26,153
14,320
0
10,420
15,733
31,569
0
L
Ares
12,068
356
124
1,153
21,731
20,288
0
8,788
12,943
33,847
0
W
Thor
Procon-
Thor
9,488
1,885
0
0
10,914
4,625
0
7,018
3,896
0
18,984
L
Merlin
Renbob22
Merlin
9,044
2,295
0
244
10,810
4,144
0
3,063
7,747
19,419
0
L
Fafnir
Sinfilled
Fafnir
10,943
3,917
0
1,762
27,367
39,619
0
8,825
18,542
22,284
0
L
Guan Yu
Yaimloh
Guan Yu
15,049
1,128
2,040
2,941
23,043
13,288
0
8,127
14,916
0
25,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
59,040
210
Minions Killed
168
6
Camps Cleared
3
1,110,280
Distance Traveled
955,048
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,306
1,192
57
5
2
233,118
1
W
Sun Wukong
11,825
985
49
4
1
254,831
3
W
Ah Muzen Cab
14,684
1,224
82
7
3
193,575
0
W
Ganesha
12,992
1,083
0
0
0
236,776
2
L
Hades
11,959
997
34
3
0
155,446
0
L
Ares
12,167
1,014
63
5
0
223,431
0
W
Thor
11,398
950
22
2
0
191,980
0
L
Merlin
10,552
879
20
2
1
174,869
0
L
Fafnir
12,973
1,081
30
3
2
200,336
0
L
Guan Yu
11,389
949
21
2
0
200,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role