Player Matchup

Bacchus
Bacchus
Darth malgus402
Bacchus
Level 8
God Stats
2W - 3L
1,639 SR
Queue Stats
15W - 34L
1,220 Elo+
Solo
Anubis
Anubis
Latine
Anubis
Level 29
God Stats
7W - 14L
1,542 SR
Queue Stats
157W - 209L
1,359 Elo+
Solo
Nemesis
Nemesis
SpareRibs69
Nemesis
Level 8
God Stats
10W - 15L
1,397 SR
Queue Stats
25W - 36L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
aguywhocares
Nu Wa
Level 11
God Stats
7W - 13L
1,183 SR
Queue Stats
19W - 32L
1,347 Elo+
Party 2
Agni
Agni
sKy4r21
Agni
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 66L
1,375 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,332 Elo+

VS

Team Averages
Level 16
1,429 SR
1,378 Elo+
Chernobog
Chernobog
AncientAkita
Chernobog
Level 7
God Stats
5W - 12L
1,321 SR
Queue Stats
8W - 17L
1,317 Elo+
Solo
Thanatos
Thanatos
Datmewmew
Thanatos
Level 18
God Stats
3W - 4L
1,129 SR
Queue Stats
68W - 64L
1,270 Elo+
Party 1
Tiamat
Tiamat
EllieDragon
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Cerberus
Cerberus
Weazill
Cerberus
Level 18
God Stats
11W - 9L
1,693 SR
Queue Stats
55W - 50L
1,424 Elo+
Party 1
King Arthur
King Arthur
修川地藏
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 10
7,724
454
4,653
9,649
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Latine
Anubis
16
5 / 0 / 8
9,267
545
8,291
3,099
1,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
SpareRibs69
Nemesis
12
6 / 1 / 1
8,349
491
2,469
7,119
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 7 / 8
9,068
533
7,155
8,815
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
sKy4r21
Agni
16
7 / 1 / 8
9,610
565
15,186
7,625
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AncientAkita
Chernobog
11
1 / 3 / 1
7,192
423
3,333
7,280
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Datmewmew
Thanatos
12
5 / 7 / 1
7,659
451
2,639
10,960
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
6 / 7 / 2
8,968
528
8,961
12,551
5,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Weazill
Cerberus
9
0 / 6 / 0
6,156
362
1,054
10,376
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
修川地藏
King Arthur
12
0 / 4 / 1
6,892
405
3,273
17,311
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
27
Kills
12
14
Deaths
27
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AncientAkita
Chernobog
1
3
1
0.5
L
1
5
10
1.2
W
Thanatos
Datmewmew
Thanatos
5
7
1
0.79
W
Tiamat
6
7
2
1
L
Anubis
Latine
Anubis
5
0
8
9
L
Nemesis
SpareRibs69
Nemesis
6
1
1
6.5
W
Cerberus
Weazill
Cerberus
0
6
0
0
L
8
7
8
1.71
L
Agni
sKy4r21
Agni
7
1
8
11
W
King Arthur
修川地藏
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
19,260
36,307
Taken
58,478
15,338
Mitigated
25,080
9,867
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AncientAkita
Chernobog
3,333
2,079
0
0
7,280
2,153
0
3,984
3,225
0
37,315
L
4,653
798
0
1,338
9,649
6,618
669
865
8,666
19,769
0
W
Thanatos
Datmewmew
Thanatos
2,639
941
0
5,314
10,960
3,089
0
5,227
5,551
0
29,401
W
Tiamat
8,961
872
0
3,112
12,551
5,708
1,289
8,662
3,499
48,126
0
L
Anubis
Latine
Anubis
8,291
260
0
2,270
3,099
1,552
1,458
233
2,841
48,375
0
L
Nemesis
SpareRibs69
Nemesis
2,469
1,504
0
3,641
7,119
2,175
0
2,103
5,016
0
36,658
W
Cerberus
Weazill
Cerberus
1,054
139
0
2,086
10,376
4,874
486
5,207
5,058
18,658
0
L
7,155
2,174
0
0
8,815
2,720
997
5,420
3,395
36,211
0
L
Agni
sKy4r21
Agni
15,186
1,667
0
2,618
7,625
2,273
2,245
1,394
6,006
57,867
0
W
King Arthur
修川地藏
King Arthur
3,273
620
0
2,760
17,311
9,256
0
10,796
5,860
0
30,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
36,867
368
Minions Killed
299
0
Camps Cleared
0
1,427,829
Distance Traveled
1,441,197
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,192
423
71
4
0
251,244
2
L
Bacchus
7,724
454
29
2
0
310,092
1
W
Thanatos
7,659
451
62
4
0
307,053
4
W
Tiamat
8,968
528
90
5
0
249,334
0
L
Anubis
9,267
545
85
5
0
284,187
4
L
Nemesis
8,349
491
74
4
0
258,813
0
W
Cerberus
6,156
362
26
2
0
310,307
1
L
Nu Wa
9,068
533
76
4
0
247,999
0
L
Agni
9,610
565
104
6
0
326,738
0
W
King Arthur
6,892
405
50
3
0
323,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role